Player Matchup

Nike
Nike
Bronze III
APEKZS
Nike
Bronze III
Level 144
God Stats
172W - 191L
1,349 SR
Queue Stats
254W - 296L
1,358 MMR
Party 1
Poseidon
Poseidon
Silver V
PC_DMOEEEEEEE
Poseidon
Silver V
Level 138
God Stats
3W - 1L
1,890 SR
Queue Stats
35W - 69L
1,149 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Zom-Zom05
Kumbhakarna
Silver II
Level 48
God Stats
12W - 13L
1,383 SR
Queue Stats
202W - 274L
1,118 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,540 SR
1,208 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,343 SR
1,220 MMR
Cupid
Cupid
Silver III
HiLLi-Bee
Cupid
Silver III
Level 127
God Stats
39W - 48L
1,349 SR
Queue Stats
89W - 138L
848 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Ms Lalatina
Ne Zha
Bronze III
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,448 MMR
Solo
Thoth
Thoth
Silver III
SkiftUi
Thoth
Silver III
Level 157
God Stats
4W - 0L
1,181 SR
Queue Stats
61W - 77L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
APEKZS
Nike
16
2 / 1 / 0
9,493
633
13,376
16,039
17,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
PC_DMOEEEEEEE
Poseidon
13
0 / 6 / 1
8,768
585
4,657
10,623
3,604
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Zom-Zom05
Kumbhakarna
14
0 / 1 / 1
8,530
569
3,016
12,309
12,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
MerlinSobekThanatosBaron SamediMaui

VS

Bans
Ah Muzen CabNoxCabrakanYmirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HiLLi-Bee
Cupid
16
3 / 1 / 3
11,002
733
5,203
12,814
6,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
16
2 / 1 / 6
10,307
687
11,789
13,995
15,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
SkiftUi
Thoth
18
3 / 0 / 5
11,266
751
15,847
7,251
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nike
APEKZS
Nike
2
1
0
2
W
Cupid
HiLLi-Bee
Cupid
3
1
3
4.5
W
Ne Zha
2
1
6
5
L
Poseidon
PC_DMOEEEEEEE
Poseidon
0
6
1
0.08
W
Thoth
SkiftUi
Thoth
3
0
5
5.5
L
Kumbhakarna
Zom-Zom05
Kumbhakarna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,049
Damage
32,839
38,971
Taken
34,060
33,624
Mitigated
24,722
3,997
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
APEKZS
Nike
13,376
899
855
2,250
16,039
17,218
0
5,494
9,955
0
33,873
W
Cupid
HiLLi-Bee
Cupid
5,203
3,700
1,310
6,771
12,814
6,243
2,128
3,475
8,984
0
58,439
W
Ne Zha
11,789
2,281
0
3,974
13,995
15,011
314
2,706
10,477
0
43,732
L
Poseidon
PC_DMOEEEEEEE
Poseidon
4,657
525
0
0
10,623
3,604
0
4,500
5,804
36,717
755
W
Thoth
SkiftUi
Thoth
15,847
346
273
2,203
7,251
3,468
369
1,744
5,241
65,676
0
L
Kumbhakarna
Zom-Zom05
Kumbhakarna
3,016
252
433
459
12,309
12,802
0
5,853
5,975
19,257
1,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,791
Gold Earned
32,575
154
Minions Killed
239
0
Camps Cleared
0
855,658
Distance Traveled
905,961
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,493
633
40
3
0
316,109
0
W
Cupid
11,002
733
94
6
0
279,793
0
W
Ne Zha
10,307
687
40
3
0
307,653
0
L
Poseidon
8,768
585
73
5
0
250,336
2
W
Thoth
11,266
751
105
7
0
318,515
0
L
Kumbhakarna
8,530
569
41
3
0
289,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role