Player Matchup

Cu Chulainn
Cu Chulainn
DilfAnnihilator
Cu Chulainn
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 43L
1,372 Elo+
Party 1
Charybdis
Charybdis
HimboGoose
Charybdis
Level 102
God Stats
7W - 9L
1,299 SR
Queue Stats
238W - 212L
1,454 Elo+
Solo
Ymir
Ymir
SageOfSixShrimps
Ymir
Level 29
God Stats
7W - 7L
1,288 SR
Queue Stats
85W - 70L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
ShartNation
Kukulkan
Level 104
God Stats
1W - 0L
1,308 SR
Queue Stats
74W - 64L
1,473 Elo+
Party 1
Da Ji
Da Ji
ShrimpOfSixPaths
Da Ji
Level 38
God Stats
5W - 1L
1,743 SR
Queue Stats
87W - 74L
1,482 Elo+
Party 2
Team Averages
Level 79
1,428 SR
1,460 Elo+

VS

Team Averages
Level 83
1,506 SR
1,573 Elo+
Geb
Geb
Aqueousliz
Geb
Level 89
God Stats
5W - 6L
1,458 SR
Queue Stats
180W - 168L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Dumnavan
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,619 Elo+
Party 3
Bellona
Bellona
Hydrogenic
Bellona
Level 84
God Stats
21W - 13L
1,570 SR
Queue Stats
232W - 211L
1,572 Elo+
Solo
Hou Yi
Hou Yi
Ridiaga
Hou Yi
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,574 Elo+
Party 3
Mercury
Mercury
ruvamo
Mercury
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 248L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DilfAnnihilator
Cu Chulainn
14
4 / 0 / 5
8,360
597
15,335
14,005
14,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
HimboGoose
Charybdis
13
1 / 3 / 3
7,798
557
11,836
12,853
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 9
7,897
564
4,843
13,845
12,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ShartNation
Kukulkan
14
6 / 0 / 4
9,043
646
11,860
5,344
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
7 / 0 / 5
8,500
607
7,864
8,885
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
5,545
396
5,710
15,906
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
Dumnavan
Nu Wa
11
1 / 3 / 0
5,982
427
4,841
7,465
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Hydrogenic
Bellona
11
0 / 4 / 0
6,653
475
5,231
16,600
16,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Ridiaga
Hou Yi
13
3 / 2 / 0
7,064
505
7,693
13,949
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
ruvamo
Mercury
11
0 / 7 / 1
6,671
477
2,943
17,241
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
4
4
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Cu Chulainn
DilfAnnihilator
Cu Chulainn
4
0
5
6.5
L
Nu Wa
Dumnavan
Nu Wa
1
3
0
0.33
W
Charybdis
HimboGoose
Charybdis
1
3
3
0.83
L
Bellona
Hydrogenic
Bellona
0
4
0
0
L
Hou Yi
Ridiaga
Hou Yi
3
2
0
1.5
W
3
1
9
7.5
W
Kukulkan
ShartNation
Kukulkan
6
0
4
8
W
7
0
5
9.5
L
Mercury
ruvamo
Mercury
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,738
Damage
26,418
54,932
Taken
71,161
37,871
Mitigated
42,691
15,168
Healing
19,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,710
525
0
690
15,906
11,274
0
8,101
7,805
13,046
0
W
Cu Chulainn
DilfAnnihilator
Cu Chulainn
15,335
2,172
0
2,284
14,005
14,218
0
2,539
11,358
5,581
64,925
L
Nu Wa
Dumnavan
Nu Wa
4,841
1,102
0
1,282
7,465
2,638
0
4,019
3,446
33,209
0
W
Charybdis
HimboGoose
Charybdis
11,836
7,356
0
7,320
12,853
4,865
616
1,885
10,915
0
65,174
L
Bellona
Hydrogenic
Bellona
5,231
1,839
0
4,672
16,600
16,899
0
3,622
12,978
1,384
46,457
L
Hou Yi
Ridiaga
Hou Yi
7,693
4,855
0
6,597
13,949
5,632
0
790
13,159
0
50,921
W
4,843
1,360
578
3,451
13,845
12,242
0
2,217
11,518
25,144
0
W
Kukulkan
ShartNation
Kukulkan
11,860
1,393
0
785
5,344
2,489
1,450
2,258
3,018
83,563
0
W
7,864
1,281
0
750
8,885
4,057
0
1,839
7,046
0
46,636
L
Mercury
ruvamo
Mercury
2,943
984
0
6,697
17,241
6,248
0
3,376
13,865
0
49,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
31,915
467
Minions Killed
312
0
Camps Cleared
0
1,431,616
Distance Traveled
1,390,699
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,545
396
13
1
0
292,289
3
W
Cu Chulainn
8,360
597
110
8
0
295,012
0
L
Nu Wa
5,982
427
38
3
0
249,411
0
W
Charybdis
7,798
557
109
8
0
258,565
0
L
Bellona
6,653
475
97
7
0
270,230
0
L
Hou Yi
7,064
505
78
6
0
260,996
0
W
Ymir
7,897
564
42
3
0
271,216
0
W
Kukulkan
9,043
646
135
10
0
267,908
1
W
Da Ji
8,500
607
71
5
0
338,915
0
L
Mercury
6,671
477
86
6
0
317,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role