Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
LuluLovesYou
Surtr
Level 105
God Stats
8W - 5L
1,945 SR
Queue Stats
145W - 138L
1,654 Elo+
Party 1
Ullr
Ullr
bonafideHobo
Ullr
Level 85
God Stats
5W - 4L
1,584 SR
Queue Stats
178W - 191L
1,593 Elo+
Party 1
Yu Huang
Yu Huang
lGankSinatra
Yu Huang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 113L
1,529 Elo+
Solo
Ymir
Ymir
xDripBaylesSx
Ymir
Level 105
God Stats
7W - 3L
1,451 SR
Queue Stats
195W - 194L
1,567 Elo+
Party 1
Team Averages
Level 102
1,596 SR
1,569 Elo+

VS

Team Averages
Level 135
1,644 SR
1,710 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Brysin
Medusa
Level 121
God Stats
4W - 3L
1,754 SR
Queue Stats
18W - 17L
1,636 Elo+
Party 3
Mercury
Mercury
Countblackula857
Mercury
Level 121
God Stats
2W - 1L
1,882 SR
Queue Stats
54W - 57L
1,799 Elo+
Party 2
Ganesha
Ganesha
IIop
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,812 Elo+
Party 3
Amaterasu
Amaterasu
TTB3400
Amaterasu
Level 147
God Stats
3W - 3L
1,583 SR
Queue Stats
22W - 24L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 3 / 4
7,352
668
6,382
10,603
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 0 / 1
7,530
685
9,994
10,189
5,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 0
5,878
534
6,762
7,635
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
lGankSinatra
Yu Huang
13
2 / 1 / 4
7,095
645
3,591
4,576
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 1
5,916
538
2,057
6,205
4,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 5 / 1
6,938
631
4,265
7,545
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Brysin
Medusa
10
0 / 1 / 1
5,482
498
5,345
7,430
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 4 / 1
6,175
561
4,868
8,588
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
IIop
Ganesha
9
0 / 0 / 1
5,845
531
3,695
7,256
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
TTB3400
Amaterasu
9
0 / 4 / 0
5,108
464
2,523
12,336
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
4
4
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
3
4
2.67
L
Zeus
 
Zeus
2
5
1
0.5
L
Medusa
Brysin
Medusa
0
1
1
0.5
L
2
4
1
0.63
L
Ganesha
IIop
Ganesha
0
0
1
0.5
W
5
0
1
5.5
L
Amaterasu
TTB3400
Amaterasu
0
4
0
0
W
1
0
0
1
W
Yu Huang
lGankSinatra
Yu Huang
2
1
4
4
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,786
Damage
20,696
39,208
Taken
43,155
20,066
Mitigated
19,226
18,848
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,382
1,487
0
9,363
10,603
5,024
0
1,923
8,680
0
49,700
L
Zeus
 
Zeus
4,265
1,324
0
642
7,545
2,028
0
2,352
5,193
52,627
1,831
L
Medusa
Brysin
Medusa
5,345
3,003
0
3,358
7,430
2,961
0
836
6,594
0
37,452
L
4,868
2,490
0
410
8,588
2,710
0
688
7,900
0
42,301
L
Ganesha
IIop
Ganesha
3,695
540
0
2,842
7,256
6,241
0
1,105
6,151
21,868
0
W
9,994
4,295
0
5,331
10,189
5,866
325
363
9,826
661
58,389
L
Amaterasu
TTB3400
Amaterasu
2,523
1,430
0
3,507
12,336
5,286
0
882
11,454
0
31,256
W
6,762
3,034
0
1,060
7,635
2,722
0
2,420
5,215
0
47,928
W
Yu Huang
lGankSinatra
Yu Huang
3,591
494
0
680
4,576
1,537
444
2,280
2,296
45,019
555
W
2,057
286
0
2,414
6,205
4,917
0
867
5,338
12,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,771
Gold Earned
29,548
345
Minions Killed
315
0
Camps Cleared
0
1,163,706
Distance Traveled
1,216,078
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,352
668
82
7
0
252,881
1
L
Zeus
6,938
631
103
9
0
199,622
6
L
Medusa
5,482
498
101
9
0
244,958
0
L
Mercury
6,175
561
60
5
0
283,462
0
L
Ganesha
5,845
531
0
0
0
240,122
3
W
Surtr
7,530
685
91
8
0
227,619
0
L
Amaterasu
5,108
464
51
5
0
247,914
0
W
Ullr
5,878
534
77
7
0
225,771
3
W
Yu Huang
7,095
645
75
7
0
231,594
4
W
Ymir
5,916
538
20
2
0
225,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role