Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Kix0401
Jormungandr
Level 144
God Stats
7W - 3L
1,761 SR
Queue Stats
65W - 61L
1,579 Elo+
Solo
Ymir
Ymir
MrWindu
Ymir
Level 65
God Stats
10W - 10L
1,541 SR
Queue Stats
137W - 119L
1,339 Elo+
Solo
Arachne
Arachne
Noxtius
Arachne
Level 65
God Stats
4W - 2L
1,742 SR
Queue Stats
26W - 24L
1,533 Elo+
Solo
Merlin
Merlin
WizardCosmo
Merlin
Level 107
God Stats
6W - 2L
1,832 SR
Queue Stats
615W - 576L
1,524 Elo+
Solo
Team Averages
Level 91
1,675 SR
1,495 Elo+

VS

Team Averages
Level 96
1,566 SR
1,462 Elo+
Bellona
Bellona
 
Bellona
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bisse89
Ah Muzen Cab
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
23W - 45L
1,429 Elo+
Party 1
Janus
Janus
CrimsonToast69
Janus
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 46L
1,524 Elo+
Party 1
Ratatoskr
Ratatoskr
Fartosis89
Ratatoskr
Level 83
God Stats
2W - 5L
1,704 SR
Queue Stats
24W - 47L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
Pomptus
Sylvanus
Level 79
God Stats
0W - 10L
1,626 SR
Queue Stats
23W - 45L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 1 / 5
6,033
548
6,074
6,770
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
Kix0401
Jormungandr
11
1 / 1 / 1
7,239
658
6,984
8,462
9,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
MrWindu
Ymir
9
1 / 1 / 5
5,810
528
3,372
9,946
8,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Noxtius
Arachne
11
7 / 2 / 2
7,101
646
6,403
10,278
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
0 / 2 / 3
6,596
600
1,777
4,954
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 1
5,937
540
4,325
9,555
7,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Bisse89
Ah Muzen Cab
9
1 / 2 / 2
5,440
495
7,683
7,628
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 4
6,938
631
5,082
5,287
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
Fartosis89
Ratatoskr
10
2 / 4 / 3
5,767
524
6,026
9,638
3,050
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Pomptus
Sylvanus
8
0 / 1 / 1
5,446
495
2,938
7,754
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
10
Kills
6
7
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
1
5
3.5
L
Bellona
 
Bellona
1
1
1
1.5
L
Ah Muzen Cab
Bisse89
Ah Muzen Cab
1
2
2
1
L
2
2
4
2
L
Ratatoskr
Fartosis89
Ratatoskr
2
4
3
0.88
W
Jormungandr
Kix0401
Jormungandr
1
1
1
1.5
W
Ymir
MrWindu
Ymir
1
1
5
3.5
W
Arachne
Noxtius
Arachne
7
2
2
4
L
Sylvanus
Pomptus
Sylvanus
0
1
1
0.5
W
Merlin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,610
Damage
26,054
40,410
Taken
39,862
25,052
Mitigated
21,560
14,001
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,074
3,213
0
3,893
6,770
2,465
0
2,461
4,309
0
40,559
L
Bellona
 
Bellona
4,325
962
0
1,776
9,555
7,899
0
4,861
4,694
0
38,820
L
Ah Muzen Cab
Bisse89
Ah Muzen Cab
7,683
3,651
0
1,304
7,628
2,815
0
1,540
6,088
0
37,610
L
5,082
68
0
1,325
5,287
1,848
170
1,451
3,836
47,132
0
L
Ratatoskr
Fartosis89
Ratatoskr
6,026
2,709
0
1,963
9,638
3,050
0
2,086
7,552
0
32,188
W
Jormungandr
Kix0401
Jormungandr
6,984
2,501
0
2,325
8,462
9,065
538
361
8,101
59,660
124
W
Ymir
MrWindu
Ymir
3,372
747
290
4,186
9,946
8,111
0
1,794
8,152
13,543
0
W
Arachne
Noxtius
Arachne
6,403
3,547
0
3,107
10,278
3,359
0
1,158
9,120
0
42,770
L
Sylvanus
Pomptus
Sylvanus
2,938
1,211
1,235
3,769
7,754
5,948
25
2,071
5,683
15,858
0
W
Merlin
1,777
269
0
200
4,954
2,052
522
2,246
2,708
43,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,779
Gold Earned
29,528
351
Minions Killed
275
0
Camps Cleared
0
1,080,163
Distance Traveled
1,144,163
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,033
548
82
7
0
194,670
0
L
Bellona
5,937
540
74
7
0
230,845
2
L
Ah Muzen Cab
5,440
495
49
4
0
211,476
1
L
Janus
6,938
631
89
8
0
247,563
0
L
Ratatoskr
5,767
524
44
4
0
253,092
2
W
Jormungandr
7,239
658
98
9
0
199,023
4
W
Ymir
5,810
528
27
2
0
202,998
0
W
Arachne
7,101
646
64
6
0
285,205
0
L
Sylvanus
5,446
495
19
2
0
201,187
1
W
Merlin
6,596
600
80
7
0
198,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role