Player Matchup

Janus
Janus
CHa0ss242
Janus
Level 23
God Stats
2W - 0L
1,722 SR
Queue Stats
18W - 16L
1,550 Elo+
Party 3
Thoth
Thoth
Noah TheDuk
Thoth
Level 119
God Stats
3W - 1L
1,264 SR
Queue Stats
267W - 232L
1,314 Elo+
Party 1
Anubis
Anubis
QUAKER SHAKER
Anubis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 166L
1,110 Elo+
Party 1
Amaterasu
Amaterasu
TheHolyTy
Amaterasu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,612 Elo+
Party 3
Artio
Artio
x1MaDHaTTeR7x
Artio
Level 80
God Stats
8W - 3L
1,500 SR
Queue Stats
304W - 268L
1,374 Elo+
Party 1
Team Averages
Level 75
1,497 SR
1,392 Elo+

VS

Team Averages
Level 22
1,457 SR
1,273 Elo+
Gilgamesh
Gilgamesh
ITsNotCachi
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,243 Elo+
Party 2
Nike
Nike
Khazze5687
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,156 Elo+
Solo
Artio
Artio
LaTuca
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Pmmmmwmwmmmmmmm
Khepri
Level 27
God Stats
1W - 4L
1,285 SR
Queue Stats
130W - 144L
1,288 Elo+
Solo
Fenrir
Fenrir
stiven_0917
Fenrir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 186L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CHa0ss242
Janus
19
13 / 1 / 19
12,007
858
24,898
8,028
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
10 / 1 / 18
11,944
853
27,876
9,823
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 19
10,278
734
14,221
8,548
5,184
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
TheHolyTy
Amaterasu
15
4 / 4 / 20
9,794
700
10,369
19,669
20,652
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 1 / 26
11,208
801
7,326
21,343
22,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ITsNotCachi
Gilgamesh
15
2 / 9 / 3
8,837
631
9,358
22,838
22,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 8 / 3
10,068
719
13,885
19,518
16,754
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
LaTuca
Artio
14
1 / 7 / 1
8,378
598
5,415
17,922
24,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
1 / 1 / 4
9,233
660
14,513
19,636
17,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
10
0 / 8 / 1
7,292
521
2,613
12,191
7,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
19
33
Kills
7
8
Deaths
33
102
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
CHa0ss242
Janus
13
1
19
22.5
L
Gilgamesh
ITsNotCachi
Gilgamesh
2
9
3
0.39
L
3
8
3
0.56
L
Artio
LaTuca
Artio
1
7
1
0.21
W
10
1
18
19
L
1
1
4
3
W
4
1
19
13.5
W
Amaterasu
TheHolyTy
Amaterasu
4
4
20
3.5
L
Fenrir
0
8
1
0.06
W
2
1
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,690
Damage
45,784
67,411
Taken
92,105
57,748
Mitigated
89,199
30,734
Healing
18,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CHa0ss242
Janus
24,898
2,983
220
910
8,028
4,523
1,859
2,179
5,564
46,722
1,618
L
Gilgamesh
ITsNotCachi
Gilgamesh
9,358
1,674
620
883
22,838
22,297
0
18,547
4,291
0
17,530
L
13,885
2,511
1,186
2,093
19,518
16,754
0
14,855
4,663
0
29,963
L
Artio
LaTuca
Artio
5,415
893
1,176
1,620
17,922
24,917
0
13,486
4,436
12,995
0
W
27,876
2,288
2,627
2,856
9,823
5,150
986
2,635
6,899
58,500
0
L
14,513
368
996
8,357
19,636
17,249
0
13,476
6,160
30,122
0
W
14,221
1,144
2,572
2,513
8,548
5,184
1,273
2,501
5,899
24,883
2,422
W
Amaterasu
TheHolyTy
Amaterasu
10,369
4,594
1,395
4,950
19,669
20,652
1,943
3,507
15,913
0
14,047
L
Fenrir
2,613
714
805
1,131
12,191
7,982
0
11,384
807
0
5,384
W
7,326
1,603
4,495
8,196
21,343
22,239
1,794
7,482
12,801
11,010
628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,231
Gold Earned
43,808
151
Minions Killed
97
0
Camps Cleared
0
1,252,943
Distance Traveled
1,064,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,007
858
58
4
0
268,320
0
L
Gilgamesh
8,837
631
8
1
0
224,405
0
L
Nike
10,068
719
37
3
0
202,177
0
L
Artio
8,378
598
15
1
0
256,249
0
W
Thoth
11,944
853
64
5
0
262,034
0
L
Khepri
9,233
660
25
2
0
233,368
0
W
Anubis
10,278
734
17
1
0
223,577
0
W
Amaterasu
9,794
700
5
0
0
248,582
0
L
Fenrir
7,292
521
12
1
0
148,790
0
W
Artio
11,208
801
7
1
0
250,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role