Player Matchup

Tyr
Tyr
AudyH2
Tyr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,770 Elo+
Party 2
Danzaburou
Danzaburou
BludPrince
Danzaburou
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,451 Elo+
Party 2
Hera
Hera
HomeboyModz
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,318 Elo+
Party 2
Surtr
Surtr
antidramatic
Surtr
Level 128
God Stats
10W - 7L
1,549 SR
Queue Stats
446W - 392L
1,583 Elo+
Solo
Lancelot
Lancelot
vHeLiX
Lancelot
Level 152
God Stats
4W - 3L
1,500 SR
Queue Stats
437W - 366L
1,607 Elo+
Solo
Team Averages
Level 99
1,510 SR
1,546 Elo+

VS

Team Averages
Level 100
1,573 SR
1,488 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BuffxMuff
Ah Muzen Cab
Level 155
God Stats
1W - 2L
1,280 SR
Queue Stats
233W - 218L
1,602 Elo+
Solo
Thanatos
Thanatos
OinkOinkPiggle
Thanatos
Level 123
God Stats
2W - 2L
1,983 SR
Queue Stats
37W - 27L
1,272 Elo+
Party 1
Kumbhakarna
Kumbhakarna
academicos
Kumbhakarna
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,552 Elo+
Party 1
Achilles
Achilles
dischargedwyn
Achilles
Level 32
God Stats
8W - 8L
1,601 SR
Queue Stats
169W - 168L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AudyH2
Tyr
12
3 / 0 / 3
7,005
584
5,166
6,586
5,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for 8s. These buffs are further increased for each enemy god within 55 units of you, stacking twice. This effect can only occur once every 30s.

Danzaburou
BludPrince
Danzaburou
11
0 / 3 / 3
6,432
536
2,618
9,623
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 5
7,294
608
7,544
8,597
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 1 / 0
7,656
638
6,872
9,966
7,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
vHeLiX
Lancelot
13
6 / 2 / 2
7,840
653
12,210
9,760
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
2 / 4 / 3
6,591
549
5,628
8,619
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
BuffxMuff
Ah Muzen Cab
11
2 / 3 / 1
6,311
526
4,651
5,361
1,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
12
5 / 5 / 3
6,743
562
8,520
14,623
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
academicos
Kumbhakarna
10
0 / 0 / 6
5,958
497
2,248
9,719
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
dischargedwyn
Achilles
12
1 / 0 / 0
6,767
564
5,388
10,950
8,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
11
Kills
10
10
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
4
3
0.88
W
Tyr
AudyH2
Tyr
3
0
3
4.5
W
Danzaburou
BludPrince
Danzaburou
0
3
3
0.5
L
Ah Muzen Cab
BuffxMuff
Ah Muzen Cab
2
3
1
0.83
W
2
4
5
1.13
L
Thanatos
5
5
3
1.3
L
Kumbhakarna
academicos
Kumbhakarna
0
0
6
3
W
0
1
0
0
L
Achilles
dischargedwyn
Achilles
1
0
0
1
W
Lancelot
vHeLiX
Lancelot
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,410
Damage
26,435
44,532
Taken
49,272
22,163
Mitigated
26,263
15,297
Healing
17,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,628
638
0
2,463
8,619
3,472
0
3,980
4,639
52,112
0
W
Tyr
AudyH2
Tyr
5,166
1,024
0
2,347
6,586
5,295
63
2,217
4,243
827
24,215
W
Danzaburou
BludPrince
Danzaburou
2,618
978
0
3,920
9,623
3,205
0
812
8,811
0
32,891
L
Ah Muzen Cab
BuffxMuff
Ah Muzen Cab
4,651
1,415
0
1,034
5,361
1,953
0
0
5,361
0
44,677
W
7,544
1,629
0
1,767
8,597
2,630
572
3,060
5,373
57,577
0
L
Thanatos
8,520
3,048
0
7,302
14,623
5,857
0
2,201
12,422
0
43,264
L
Kumbhakarna
academicos
Kumbhakarna
2,248
305
0
2,200
9,719
6,883
0
1,363
8,356
14,680
0
W
6,872
2,450
0
5,410
9,966
7,365
0
254
9,712
3,442
71,002
L
Achilles
dischargedwyn
Achilles
5,388
830
0
4,289
10,950
8,098
0
796
10,154
1,012
55,789
W
Lancelot
vHeLiX
Lancelot
12,210
3,408
0
1,853
9,760
3,668
0
1,419
8,263
0
58,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
32,370
418
Minions Killed
376
0
Camps Cleared
0
1,260,134
Distance Traveled
1,222,656
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,591
549
102
9
0
234,173
3
W
Tyr
7,005
584
46
4
0
275,451
0
W
Danzaburou
6,432
536
68
6
0
220,226
0
L
Ah Muzen Cab
6,311
526
84
7
0
209,864
0
W
Hera
7,294
608
100
8
0
230,173
0
L
Thanatos
6,743
562
61
5
0
274,204
0
L
Kumbhakarna
5,958
497
12
1
0
268,850
1
W
Surtr
7,656
638
133
11
0
231,006
1
L
Achilles
6,767
564
117
10
0
235,565
3
W
Lancelot
7,840
653
71
6
0
303,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role