Player Matchup

Maui
Maui
KaminaNoMikoto
Maui
Level 28
God Stats
10W - 8L
1,500 SR
Queue Stats
68W - 71L
1,465 Elo+
Party 2
Neith
Neith
Queely
Neith
Level 84
God Stats
5W - 11L
1,328 SR
Queue Stats
97W - 111L
1,425 Elo+
Party 2
Scylla
Scylla
jackinglis22
Scylla
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 75L
1,413 Elo+
Party 3
Sylvanus
Sylvanus
runnincorona
Sylvanus
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
121W - 137L
1,435 Elo+
Party 2
Thor
Thor
shrek2LecyBoGLOo
Thor
Level 100
God Stats
11W - 11L
1,592 SR
Queue Stats
174W - 162L
1,427 Elo+
Party 3
Team Averages
Level 80
1,484 SR
1,433 Elo+

VS

Team Averages
Level 91
1,379 SR
1,504 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
SmokeW0lf
Set
Level 104
God Stats
12W - 13L
1,322 SR
Queue Stats
137W - 138L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
TrishaPolo
Ah Puch
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,553 Elo+
Solo
Neith
Neith
blackpool1331
Neith
Level 98
God Stats
3W - 3L
1,283 SR
Queue Stats
30W - 25L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
danxhkh
Cu Chulainn
Level 128
God Stats
5W - 3L
1,288 SR
Queue Stats
150W - 163L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,854
485
2,463
9,268
5,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Queely
Neith
8
0 / 1 / 0
4,484
448
3,113
5,737
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
9
2 / 3 / 0
5,293
529
3,822
5,347
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
runnincorona
Sylvanus
10
0 / 1 / 0
5,188
519
4,706
10,227
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 2
6,015
602
4,395
11,610
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 0 / 5
5,742
574
2,942
8,026
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
9 / 2 / 1
7,435
744
8,820
8,570
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
TrishaPolo
Ah Puch
10
2 / 2 / 3
6,447
645
4,041
5,352
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 0 / 1
6,389
639
4,854
4,304
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
danxhkh
Cu Chulainn
12
0 / 0 / 1
6,766
677
5,751
7,756
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
0
5
2.5
L
0
2
1
0.25
L
Neith
Queely
Neith
0
1
0
0
W
9
2
1
4.75
W
Ah Puch
TrishaPolo
Ah Puch
2
2
3
1.75
W
0
0
1
0.5
W
Cu Chulainn
danxhkh
Cu Chulainn
0
0
1
0.5
L
Scylla
2
3
0
0.67
L
Sylvanus
runnincorona
Sylvanus
0
1
0
0
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,499
Damage
26,408
42,189
Taken
34,008
18,932
Mitigated
19,048
13,395
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,942
1,075
0
2,511
8,026
7,185
0
2,329
5,697
16,323
0
L
2,463
741
1,159
1,786
9,268
5,428
0
2,073
7,195
10,798
0
L
Neith
Queely
Neith
3,113
1,068
0
2,281
5,737
1,800
0
110
5,627
0
28,198
W
8,820
4,743
0
925
8,570
3,739
0
1,472
7,098
0
44,434
W
Ah Puch
TrishaPolo
Ah Puch
4,041
150
0
1,295
5,352
2,070
102
2,722
2,630
30,530
0
W
4,854
407
0
2,038
4,304
1,459
686
213
4,091
0
54,592
W
Cu Chulainn
danxhkh
Cu Chulainn
5,751
847
0
998
7,756
4,595
0
4,255
3,501
0
53,854
L
Scylla
3,822
254
0
106
5,347
1,668
0
2,787
2,560
26,874
0
L
Sylvanus
runnincorona
Sylvanus
4,706
1,861
0
5,562
10,227
5,379
0
85
10,142
37,125
0
L
4,395
1,753
0
2,501
11,610
4,657
0
1,928
9,682
0
34,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,834
Gold Earned
32,779
224
Minions Killed
326
0
Camps Cleared
0
1,034,312
Distance Traveled
1,024,072
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,742
574
11
1
0
222,379
0
L
Maui
4,854
485
19
2
0
210,225
0
L
Neith
4,484
448
40
4
0
200,358
0
W
Set
7,435
744
74
7
0
240,854
0
W
Ah Puch
6,447
645
58
6
0
168,730
0
W
Neith
6,389
639
96
10
0
189,313
5
W
Cu Chulainn
6,766
677
87
9
0
202,796
0
L
Scylla
5,293
529
57
6
0
200,591
0
L
Sylvanus
5,188
519
64
6
0
182,067
0
L
Thor
6,015
602
44
4
0
241,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role