Player Matchup

Da Ji
Da Ji
Jah Jah Bin XXX
Da Ji
Level 101
God Stats
1W - 5L
1,500 SR
Queue Stats
165W - 141L
1,528 Elo+
Party 1
Ares
Ares
RAGING_Barbarian
Ares
Level 36
God Stats
9W - 8L
1,500 SR
Queue Stats
311W - 302L
1,173 Elo+
Solo
Freya
Freya
Thermicimpala47
Freya
Level 147
God Stats
34W - 31L
1,655 SR
Queue Stats
342W - 314L
1,629 Elo+
Solo
Ra
Ra
dude samus
Ra
Level 65
God Stats
2W - 1L
1,723 SR
Queue Stats
111W - 79L
1,531 Elo+
Party 1
Horus
Horus
pysq32
Horus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 14L
1,656 Elo+
Party 1
Team Averages
Level 73
1,576 SR
1,503 Elo+

VS

Team Averages
Level 88
1,443 SR
1,445 Elo+
Nu Wa
Nu Wa
Sick mime
Nu Wa
Level 48
God Stats
5W - 5L
1,632 SR
Queue Stats
126W - 155L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
caltin31
Cu Chulainn
Level 124
God Stats
8W - 4L
1,306 SR
Queue Stats
171W - 175L
1,350 Elo+
Solo
Loki
Loki
camilki
Loki
Level 62
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
dabbylonglegs722
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,627 Elo+
Solo
Olorun
Olorun
lulbahbie
Olorun
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 111L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 4
6,909
576
7,254
12,445
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
4,251
354
993
4,033
1,998
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
3 / 0 / 1
7,235
603
6,954
8,483
3,424
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
7 / 0 / 2
7,376
615
7,599
6,433
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
pysq32
Horus
10
0 / 0 / 12
6,775
565
5,544
11,668
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Sick mime
Nu Wa
10
0 / 4 / 2
6,287
524
8,574
7,322
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
caltin31
Cu Chulainn
12
5 / 2 / 0
7,321
610
8,210
10,453
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
camilki
Loki
10
0 / 3 / 2
6,004
500
1,856
9,622
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,855
488
4,749
8,683
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
lulbahbie
Olorun
9
0 / 4 / 1
5,556
463
4,037
8,617
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
5
5
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
0
2
0
0
L
Nu Wa
Sick mime
Nu Wa
0
4
2
0.25
W
3
0
1
3.5
L
Cu Chulainn
caltin31
Cu Chulainn
5
2
0
2.5
L
Loki
camilki
Loki
0
3
2
0.33
L
0
3
0
0
W
7
0
2
8
L
Olorun
lulbahbie
Olorun
0
4
1
0.13
W
Horus
pysq32
Horus
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
27,426
43,062
Taken
44,697
24,569
Mitigated
16,390
21,421
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,254
1,651
0
3,160
12,445
5,967
0
2,584
9,861
0
46,879
W
993
78
0
1,131
4,033
1,998
0
596
3,437
7,695
0
L
Nu Wa
Sick mime
Nu Wa
8,574
1,274
0
990
7,322
2,587
147
2,593
4,729
55,376
0
W
6,954
2,308
0
6,706
8,483
3,424
0
1,043
7,440
62,456
0
L
Cu Chulainn
caltin31
Cu Chulainn
8,210
1,003
0
1,649
10,453
5,025
0
2,626
7,646
0
48,338
L
Loki
camilki
Loki
1,856
179
0
2,917
9,622
2,965
0
2,465
7,157
0
33,889
L
4,749
1,188
0
1,446
8,683
3,085
0
5,952
2,731
0
44,972
W
7,599
414
893
2,118
6,433
2,893
0
2,964
3,469
59,336
0
L
Olorun
lulbahbie
Olorun
4,037
1,412
199
2,729
8,617
2,728
0
1,729
6,888
39,497
0
W
Horus
pysq32
Horus
5,544
2,728
1,572
5,841
11,668
10,287
0
5,424
6,244
0
16,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
31,023
309
Minions Killed
366
0
Camps Cleared
0
1,118,188
Distance Traveled
1,153,364
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,909
576
75
6
0
278,365
5
W
Ares
4,251
354
9
1
0
85,407
0
L
Nu Wa
6,287
524
90
8
0
212,007
0
W
Freya
7,235
603
110
9
0
232,717
0
L
Cu Chulainn
7,321
610
81
7
0
216,356
0
L
Loki
6,004
500
63
5
0
259,146
0
L
Neith
5,855
488
76
6
0
233,499
0
W
Ra
7,376
615
106
9
0
264,003
4
L
Olorun
5,556
463
56
5
0
232,356
3
W
Horus
6,775
565
9
1
0
257,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role