Player Matchup

Sobek
Sobek
Gold III
Narutovic
Sobek
Gold III
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
190W - 188L
1,599 MMR
Solo
Chronos
Chronos
Silver I
NotBrehend
Chronos
Silver I
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,604 MMR
Party 1
Guan Yu
Guan Yu
Silver I
RîasØppaiLσv3r
Guan Yu
Silver I
Level 87
God Stats
4W - 2L
1,746 SR
Queue Stats
34W - 22L
1,630 MMR
Party 1
Olorun
Olorun
Gold II
Smoovvblizz
Olorun
Gold II
Level 109
God Stats
7W - 16L
1,311 SR
Queue Stats
950W - 942L
1,602 MMR
Solo
Kali
Kali
Gold IV
botone245
Kali
Gold IV
Level 146
God Stats
27W - 18L
1,767 SR
Queue Stats
230W - 227L
1,611 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,565 SR
1,609 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,718 SR
1,609 MMR
Baba Yaga
Baba Yaga
Silver I
Bradee
Baba Yaga
Silver I
Level 103
God Stats
23W - 15L
1,753 SR
Queue Stats
29W - 24L
1,617 MMR
Solo
Medusa
Medusa
Silver I
Cìnderella
Medusa
Silver I
Level 135
God Stats
2W - 3L
1,768 SR
Queue Stats
48W - 50L
1,606 MMR
Solo
Athena
Athena
Bronze III
LDGFish
Athena
Bronze III
Level 133
God Stats
6W - 6L
1,500 SR
Queue Stats
206W - 171L
1,592 MMR
Solo
Ne Zha
Ne Zha
Silver I
Milotic887
Ne Zha
Silver I
Level 157
God Stats
30W - 14L
1,736 SR
Queue Stats
116W - 88L
1,608 MMR
Solo
Bastet
Bastet
Gold III
bebo_4PR
Bastet
Gold III
Level 167
God Stats
1W - 1L
1,831 SR
Queue Stats
97W - 90L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Narutovic
Sobek
13
1 / 1 / 8
9,243
514
5,629
16,203
19,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
NotBrehend
Chronos
19
7 / 2 / 2
11,701
650
17,301
10,832
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 2 / 3
10,250
569
11,026
18,421
18,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
17
7 / 3 / 1
10,768
598
14,556
13,618
7,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
15
1 / 5 / 7
9,643
536
7,917
15,625
6,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
KhepriChang'eHadesAo Kuang

VS

Bans
FenrirThanatosMercuryThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bradee
Baba Yaga
13
2 / 3 / 4
8,264
459
11,384
11,269
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
3 / 6 / 2
8,741
486
8,068
15,624
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
LDGFish
Athena
13
1 / 3 / 6
7,953
442
4,585
15,830
14,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Milotic887
Ne Zha
15
3 / 4 / 1
8,808
489
11,553
16,307
17,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
bebo_4PR
Bastet
13
4 / 4 / 6
8,669
482
12,546
17,387
6,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
20
Kills
13
13
Deaths
20
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Bradee
Baba Yaga
2
3
4
1.33
L
Medusa
3
6
2
0.67
L
Athena
LDGFish
Athena
1
3
6
1.33
L
Ne Zha
Milotic887
Ne Zha
3
4
1
0.88
W
Sobek
Narutovic
Sobek
1
1
8
5
W
Chronos
NotBrehend
Chronos
7
2
2
4
W
4
2
3
2.75
W
Olorun
7
3
1
2.5
L
Bastet
bebo_4PR
Bastet
4
4
6
1.75
W
Kali
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,429
Damage
48,136
74,699
Taken
76,417
56,830
Mitigated
50,518
25,919
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Bradee
Baba Yaga
11,384
353
0
1,829
11,269
5,515
0
7,386
3,883
69,296
0
L
Medusa
8,068
3,876
0
4,786
15,624
6,376
0
9,107
6,517
0
63,756
L
Athena
LDGFish
Athena
4,585
1,922
0
3,045
15,830
14,210
0
10,532
5,104
18,565
0
L
Ne Zha
Milotic887
Ne Zha
11,553
1,766
0
3,918
16,307
17,882
0
2,793
13,414
3,066
72,917
W
Sobek
Narutovic
Sobek
5,629
610
0
4,365
16,203
19,830
0
5,717
10,486
22,666
0
W
Chronos
NotBrehend
Chronos
17,301
5,489
0
2,658
10,832
4,609
135
4,259
6,573
124,079
269
W
11,026
1,746
1,013
7,258
18,421
18,180
0
2,744
15,677
0
79,429
W
Olorun
14,556
7,447
268
7,862
13,618
7,380
3,471
2,016
11,602
84,879
9,717
L
Bastet
bebo_4PR
Bastet
12,546
2,862
0
2,516
17,387
6,535
0
6,822
10,565
0
58,083
W
Kali
7,917
3,406
0
2,495
15,625
6,831
0
3,181
12,444
0
68,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,605
Gold Earned
42,435
596
Minions Killed
426
0
Camps Cleared
0
1,882,285
Distance Traveled
1,821,793
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,264
459
133
7
0
365,308
5
L
Medusa
8,741
486
99
6
0
340,165
2
L
Athena
7,953
442
24
1
0
376,237
4
L
Ne Zha
8,808
489
102
6
0
323,968
0
W
Sobek
9,243
514
20
1
0
386,046
2
W
Chronos
11,701
650
207
12
0
395,495
3
W
Guan Yu
10,250
569
112
6
0
382,127
6
W
Olorun
10,768
598
143
8
0
332,430
6
L
Bastet
8,669
482
68
4
0
416,115
3
W
Kali
9,643
536
114
6
0
386,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role