Player Matchup

Mulan
Mulan
Apex Gore
Mulan
Level 71
God Stats
1W - 3L
1,500 SR
Queue Stats
416W - 388L
1,441 Elo+
Solo
Horus
Horus
Begtse
Horus
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 42L
1,415 Elo+
Solo
Cliodhna
Cliodhna
IIIDarkLordIII
Cliodhna
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,285 Elo+
Solo
Heimdallr
Heimdallr
Lana_Del_K
Heimdallr
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 216L
1,473 Elo+
Solo
Bacchus
Bacchus
yoshialbo
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 103L
1,460 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,415 Elo+

VS

Team Averages
Level 90
1,566 SR
1,378 Elo+
Izanami
Izanami
MyLittleJetpack
Izanami
Level 109
God Stats
29W - 38L
1,828 SR
Queue Stats
687W - 719L
1,558 Elo+
Party 1
Guan Yu
Guan Yu
Zogames
Guan Yu
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
348W - 352L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
heathenplains57
Sun Wukong
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 50L
1,260 Elo+
Party 1
Cerberus
Cerberus
rayray09
Cerberus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
wootakismaximus
Ne Zha
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
213W - 205L
1,021 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Apex Gore
Mulan
17
10 / 4 / 5
10,164
847
21,094
21,512
22,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Begtse
Horus
17
1 / 4 / 13
8,924
744
4,777
16,597
12,351
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
19
8 / 4 / 11
10,865
905
18,515
14,992
5,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
Lana_Del_K
Heimdallr
18
3 / 5 / 15
10,049
837
13,705
14,515
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
yoshialbo
Bacchus
5
0 / 1 / 0
6,620
552
0
1,168
15

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 9
11,122
927
16,805
9,404
4,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Zogames
Guan Yu
16
5 / 5 / 6
10,446
871
10,839
14,531
11,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
heathenplains57
Sun Wukong
13
1 / 7 / 1
8,360
697
3,651
13,775
9,637
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
rayray09
Cerberus
16
1 / 4 / 13
10,563
880
5,537
18,142
17,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 4 / 9
10,333
861
19,694
17,411
12,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
56
22
Kills
18
18
Deaths
23
44
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mulan
Apex Gore
Mulan
10
4
5
3.13
L
Horus
Begtse
Horus
1
4
13
1.88
L
Cliodhna
8
4
11
3.38
L
Heimdallr
Lana_Del_K
Heimdallr
3
5
15
2.1
W
7
3
9
3.83
W
Guan Yu
Zogames
Guan Yu
5
5
6
1.6
W
Sun Wukong
heathenplains57
Sun Wukong
1
7
1
0.21
W
Cerberus
rayray09
Cerberus
1
4
13
1.88
W
4
4
9
2.13
L
Bacchus
yoshialbo
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,091
Damage
56,526
68,784
Taken
73,263
47,289
Mitigated
54,888
23,003
Healing
22,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Apex Gore
Mulan
21,094
2,502
2,228
5,440
21,512
22,817
716
2,191
19,321
0
26,157
L
Horus
Begtse
Horus
4,777
2,054
3,699
4,451
16,597
12,351
396
2,001
14,596
0
8,757
L
Cliodhna
18,515
2,822
766
2,847
14,992
5,854
1,230
1,052
13,940
0
34,945
L
Heimdallr
Lana_Del_K
Heimdallr
13,705
8,122
562
3,010
14,515
6,252
2,089
293
14,222
0
38,692
W
16,805
8,697
1,636
787
9,404
4,747
4,162
0
9,404
0
37,933
W
Guan Yu
Zogames
Guan Yu
10,839
1,784
2,537
3,309
14,531
11,087
557
0
14,531
0
20,568
W
Sun Wukong
heathenplains57
Sun Wukong
3,651
1,152
618
972
13,775
9,637
833
0
13,775
0
11,056
W
Cerberus
rayray09
Cerberus
5,537
209
1,286
4,671
18,142
17,034
185
0
18,142
9,710
0
W
19,694
6,166
895
5,917
17,411
12,383
2,454
0
17,123
0
39,559
L
Bacchus
yoshialbo
Bacchus
0
0
0
0
1,168
15
0
0
1,168
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,622
Gold Earned
50,824
109
Minions Killed
127
0
Camps Cleared
0
800,953
Distance Traveled
1,057,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,164
847
4
0
0
207,891
0
L
Horus
8,924
744
8
1
0
198,465
0
L
Cliodhna
10,865
905
40
3
0
211,247
0
L
Heimdallr
10,049
837
57
5
0
183,350
0
W
Izanami
11,122
927
59
5
0
184,398
0
W
Guan Yu
10,446
871
15
1
0
212,147
0
W
Sun Wukong
8,360
697
11
1
0
225,806
0
W
Cerberus
10,563
880
10
1
0
223,151
0
W
Ne Zha
10,333
861
32
3
0
212,092
0
L
Bacchus
6,620
552
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role