Player Matchup

Pele
Pele
Forever233
Pele
Level 67
God Stats
1W - 4L
1,620 SR
Queue Stats
7W - 15L
1,476 Elo+
Party 1
Ymir
Ymir
Kiteon
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Magbie
Cu Chulainn
Level 42
God Stats
3W - 2L
1,961 SR
Queue Stats
36W - 32L
1,589 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Velthaia
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Zauna7
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 42
1,616 SR
1,513 Elo+

VS

Team Averages
Level 107
1,537 SR
1,612 Elo+
Bacchus
Bacchus
ChikiBANGBANG
Bacchus
Level 86
God Stats
16W - 16L
1,469 SR
Queue Stats
66W - 56L
1,655 Elo+
Party 2
Nu Wa
Nu Wa
Fauxcrab302
Nu Wa
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 92L
1,574 Elo+
Solo
Fenrir
Fenrir
Infix11
Fenrir
Level 100
God Stats
14W - 13L
1,544 SR
Queue Stats
300W - 311L
1,530 Elo+
Solo
Izanami
Izanami
Ithryl
Izanami
Level 113
God Stats
7W - 3L
1,796 SR
Queue Stats
15W - 11L
1,666 Elo+
Party 2
Surtr
Surtr
Neurospor
Surtr
Level 123
God Stats
2W - 3L
1,378 SR
Queue Stats
11W - 11L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,014
501
4,361
13,897
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Kiteon
Ymir
7
0 / 3 / 1
5,417
387
3,041
11,175
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
Magbie
Cu Chulainn
12
2 / 4 / 1
7,595
543
9,287
15,974
12,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Velthaia
Morgan Le Fay
11
3 / 5 / 0
7,095
507
7,564
8,882
3,021
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Zauna7
Hou Yi
9
0 / 5 / 2
5,513
394
3,596
8,118
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 1 / 12
7,388
528
5,356
9,829
11,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 5
8,208
586
6,890
4,863
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Infix11
Fenrir
15
11 / 1 / 3
9,290
664
12,012
11,430
5,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Ithryl
Izanami
13
7 / 1 / 4
8,590
614
9,142
9,109
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
Neurospor
Surtr
13
0 / 2 / 3
7,354
525
5,847
12,978
6,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
22
23
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
1
12
6
W
4
1
5
6.5
L
1
6
0
0.17
W
Fenrir
Infix11
Fenrir
11
1
3
12.5
W
Izanami
Ithryl
Izanami
7
1
4
9
L
Ymir
Kiteon
Ymir
0
3
1
0.17
L
Cu Chulainn
Magbie
Cu Chulainn
2
4
1
0.63
W
Surtr
Neurospor
Surtr
0
2
3
0.75
L
Morgan Le Fay
Velthaia
Morgan Le Fay
3
5
0
0.6
L
Hou Yi
Zauna7
Hou Yi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,849
Damage
39,247
58,046
Taken
48,209
30,547
Mitigated
29,225
8,018
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,356
618
0
1,583
9,829
11,424
0
4,088
5,741
14,908
0
W
6,890
1,816
0
611
4,863
1,510
844
2,152
2,711
56,475
0
L
4,361
768
0
1,354
13,897
4,535
0
1,013
12,884
0
58,120
W
Fenrir
Infix11
Fenrir
12,012
3,403
0
2,691
11,430
5,717
0
840
10,590
0
66,810
W
Izanami
Ithryl
Izanami
9,142
6,295
0
4,534
9,109
3,623
823
3,989
5,120
0
75,654
L
Ymir
Kiteon
Ymir
3,041
770
0
1,750
11,175
7,726
0
2,973
8,194
12,677
0
L
Cu Chulainn
Magbie
Cu Chulainn
9,287
1,300
0
2,755
15,974
12,502
0
2,089
13,884
9,378
54,805
W
Surtr
Neurospor
Surtr
5,847
1,919
0
6,327
12,978
6,951
0
1,571
11,407
794
50,574
L
Morgan Le Fay
Velthaia
Morgan Le Fay
7,564
462
0
1,218
8,882
3,021
0
3,892
4,986
53,085
0
L
Hou Yi
Zauna7
Hou Yi
3,596
1,713
0
941
8,118
2,763
0
2,438
5,680
0
24,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
40,830
362
Minions Killed
396
0
Camps Cleared
0
1,250,221
Distance Traveled
1,382,567
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,388
528
15
1
0
259,610
4
W
Nu Wa
8,208
586
90
6
0
278,731
0
L
Pele
7,014
501
91
7
0
268,721
0
W
Fenrir
9,290
664
93
7
0
320,562
0
W
Izanami
8,590
614
105
8
0
248,914
2
L
Ymir
5,417
387
12
1
0
240,120
3
L
Cu Chulainn
7,595
543
119
9
0
235,105
0
W
Surtr
7,354
525
93
7
0
274,750
1
L
Morgan Le Fay
7,095
507
98
7
0
274,857
0
L
Hou Yi
5,513
394
42
3
0
231,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role