Player Matchup

Baron Samedi
Baron Samedi
DaviPotter
Baron Samedi
Level 145
God Stats
16W - 5L
1,697 SR
Queue Stats
59W - 61L
1,562 Elo+
Party 2
Surtr
Surtr
RareGamer21
Surtr
Level 108
God Stats
7W - 4L
1,652 SR
Queue Stats
54W - 53L
1,635 Elo+
Party 2
Athena
Athena
SAPAWN
Athena
Level 130
God Stats
6W - 1L
1,500 SR
Queue Stats
158W - 154L
1,429 Elo+
Solo
Susano
Susano
llExplorerPKll
Susano
Level 89
God Stats
2W - 2L
1,300 SR
Queue Stats
13W - 19L
1,428 Elo+
Solo
Skadi
Skadi
xzMTzx
Skadi
Level 47
God Stats
6W - 6L
1,181 SR
Queue Stats
74W - 77L
1,481 Elo+
Solo
Team Averages
Level 104
1,466 SR
1,507 Elo+

VS

Team Averages
Level 85
1,437 SR
1,480 Elo+
Surtr
Surtr
Artanis03
Surtr
Level 88
God Stats
6W - 6L
1,519 SR
Queue Stats
40W - 42L
1,529 Elo+
Party 3
Nox
Nox
ChipaMortal10
Nox
Level 29
God Stats
0W - 5L
1,131 SR
Queue Stats
16W - 19L
1,466 Elo+
Party 1
Horus
Horus
Hignosz
Horus
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 38L
1,588 Elo+
Party 3
Danzaburou
Danzaburou
Juanpaa6_
Danzaburou
Level 95
God Stats
1W - 2L
1,535 SR
Queue Stats
23W - 32L
1,448 Elo+
Party 1
Loki
Loki
PanchoWacha
Loki
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 136L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaviPotter
Baron Samedi
14
8 / 3 / 5
9,053
604
12,774
9,952
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 2 / 7
8,325
555
13,259
16,356
16,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
SAPAWN
Athena
11
0 / 1 / 10
7,344
490
5,270
9,012
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 2 / 5
8,139
543
6,199
12,299
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
xzMTzx
Skadi
14
4 / 2 / 5
8,411
561
10,295
8,651
3,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Artanis03
Surtr
12
2 / 7 / 4
7,350
490
10,714
17,960
10,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
5 / 3 / 1
8,323
555
10,151
8,813
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Hignosz
Horus
10
1 / 4 / 4
6,802
453
3,092
16,794
11,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Juanpaa6_
Danzaburou
12
0 / 4 / 2
6,805
454
5,327
12,894
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 4 / 3
7,014
468
6,587
12,052
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
22
Kills
9
10
Deaths
22
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Surtr
Artanis03
Surtr
2
7
4
0.57
L
5
3
1
1.83
W
Baron Samedi
DaviPotter
Baron Samedi
8
3
5
3.5
L
Horus
Hignosz
Horus
1
4
4
0.75
L
Danzaburou
Juanpaa6_
Danzaburou
0
4
2
0.25
L
1
4
3
0.63
W
5
2
7
4.25
W
Athena
SAPAWN
Athena
0
1
10
5
W
5
2
5
3.75
W
Skadi
xzMTzx
Skadi
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,797
Damage
35,871
56,270
Taken
68,513
40,729
Mitigated
34,784
22,314
Healing
20,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Artanis03
Surtr
10,714
4,218
0
4,605
17,960
10,302
240
3,132
14,197
889
48,320
L
10,151
1,321
0
459
8,813
3,892
0
5,922
2,843
67,937
0
W
Baron Samedi
DaviPotter
Baron Samedi
12,774
2,001
2,263
4,323
9,952
4,527
647
3,320
6,595
65,304
0
L
Horus
Hignosz
Horus
3,092
1,575
2,147
5,100
16,794
11,087
32
5,504
11,065
0
23,585
L
Danzaburou
Juanpaa6_
Danzaburou
5,327
2,574
0
5,022
12,894
5,352
0
1,340
11,507
0
47,255
L
6,587
1,500
0
3,643
12,052
4,151
0
2,814
9,196
0
54,361
W
13,259
5,784
0
8,314
16,356
16,190
0
3,119
13,172
916
47,977
W
Athena
SAPAWN
Athena
5,270
1,457
0
1,936
9,012
10,655
19
946
8,062
32,176
0
W
6,199
1,409
0
3,740
12,299
5,581
0
2,407
9,832
0
48,368
W
Skadi
xzMTzx
Skadi
10,295
5,186
0
1,738
8,651
3,776
1,225
703
7,934
0
69,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,272
Gold Earned
36,294
432
Minions Killed
402
0
Camps Cleared
0
1,505,033
Distance Traveled
1,500,707
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,350
490
74
5
0
272,684
0
L
Nox
8,323
555
126
8
0
287,802
0
W
Baron Samedi
9,053
604
101
7
0
274,407
2
L
Horus
6,802
453
36
2
0
276,828
3
L
Danzaburou
6,805
454
78
5
0
316,055
0
L
Loki
7,014
468
88
6
0
347,338
2
W
Surtr
8,325
555
92
6
0
300,776
0
W
Athena
7,344
490
46
3
0
303,054
3
W
Susano
8,139
543
76
5
0
338,837
5
W
Skadi
8,411
561
117
8
0
287,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role