Player Matchup

Amaterasu
Amaterasu
OneBrim
Amaterasu
Level 120
God Stats
3W - 2L
1,835 SR
Queue Stats
81W - 80L
1,640 Elo+
Solo
Baron Samedi
Baron Samedi
PotatoChipCrumb
Baron Samedi
Level 126
God Stats
14W - 7L
1,694 SR
Queue Stats
135W - 107L
1,555 Elo+
Party 1
Xbalanque
Xbalanque
TheReplacers
Xbalanque
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,638 Elo+
Party 1
Yemoja
Yemoja
ToxicSpit
Yemoja
Level 127
God Stats
20W - 15L
1,500 SR
Queue Stats
529W - 325L
1,563 Elo+
Solo
Janus
Janus
Ultimate
Janus
Level 138
God Stats
12W - 15L
1,503 SR
Queue Stats
81W - 59L
1,630 Elo+
Party 1
Team Averages
Level 131
1,607 SR
1,605 Elo+

VS

Team Averages
Level 96
1,555 SR
1,570 Elo+
Hades
Hades
ElmocoLOCO58
Hades
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 91L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
KingDeddene69
Gilgamesh
Level 147
God Stats
0W - 2L
1,277 SR
Queue Stats
46W - 42L
1,384 Elo+
Solo
Charybdis
Charybdis
Quetzcoatol
Charybdis
Level 88
God Stats
5W - 3L
1,556 SR
Queue Stats
95W - 90L
1,496 Elo+
Solo
Da Ji
Da Ji
Zeelana
Da Ji
Level 89
God Stats
10W - 7L
1,943 SR
Queue Stats
23W - 17L
1,942 Elo+
Solo
Surtr
Surtr
fawnjonathan
Surtr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
OneBrim
Amaterasu
17
2 / 0 / 14
10,303
1,030
10,126
18,976
23,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
PotatoChipCrumb
Baron Samedi
17
2 / 0 / 14
10,731
1,073
16,794
8,769
4,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
TheReplacers
Xbalanque
18
8 / 1 / 11
12,135
1,214
37,928
11,875
6,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
ToxicSpit
Yemoja
16
1 / 2 / 14
10,277
1,028
3,708
13,350
13,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Ultimate
Janus
17
6 / 0 / 11
11,884
1,188
19,383
5,418
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

266

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,490
949
12,213
20,248
13,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
KingDeddene69
Gilgamesh
15
1 / 2 / 0
9,843
984
7,525
18,818
19,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Quetzcoatol
Charybdis
16
1 / 3 / 2
10,422
1,042
15,099
17,570
8,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
Zeelana
Da Ji
15
1 / 3 / 0
9,770
977
7,848
10,849
6,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 4 / 3
9,952
995
10,780
24,728
29,378
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
19
Kills
3
3
Deaths
19
64
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Gilgamesh
KingDeddene69
Gilgamesh
1
2
0
0.5
W
Amaterasu
OneBrim
Amaterasu
2
0
14
9
W
Baron Samedi
PotatoChipCrumb
Baron Samedi
2
0
14
9
L
Charybdis
Quetzcoatol
Charybdis
1
3
2
0.67
W
Xbalanque
TheReplacers
Xbalanque
8
1
11
13.5
W
Yemoja
ToxicSpit
Yemoja
1
2
14
4
W
Janus
Ultimate
Janus
6
0
11
11.5
L
Da Ji
Zeelana
Da Ji
1
3
0
0.33
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,939
Damage
53,465
58,388
Taken
92,213
50,144
Mitigated
76,511
27,956
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,213
512
306
2,681
20,248
13,548
0
9,802
10,446
28,044
0
L
Gilgamesh
KingDeddene69
Gilgamesh
7,525
1,135
0
498
18,818
19,378
0
8,548
10,270
0
21,982
W
Amaterasu
OneBrim
Amaterasu
10,126
4,915
0
2,488
18,976
23,494
0
3,349
15,401
0
16,458
W
Baron Samedi
PotatoChipCrumb
Baron Samedi
16,794
793
8,547
4,618
8,769
4,524
0
1,980
6,789
32,880
0
L
Charybdis
Quetzcoatol
Charybdis
15,099
8,958
0
1,702
17,570
8,014
0
6,428
11,142
0
44,400
W
Xbalanque
TheReplacers
Xbalanque
37,928
18,239
0
1,813
11,875
6,187
0
2,350
9,427
0
80,980
W
Yemoja
ToxicSpit
Yemoja
3,708
1,022
7,182
1,746
13,350
13,699
0
3,202
8,528
5,964
0
W
Janus
Ultimate
Janus
19,383
123
703
859
5,418
2,240
0
1,983
3,301
48,078
0
L
Da Ji
Zeelana
Da Ji
7,848
1,877
0
498
10,849
6,193
0
3,275
7,574
322
20,346
L
10,780
1,542
0
2,503
24,728
29,378
0
11,832
12,896
485
24,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,330
Gold Earned
49,477
246
Minions Killed
216
10
Camps Cleared
8
1,079,922
Distance Traveled
998,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,490
949
48
5
0
218,085
0
L
Gilgamesh
9,843
984
21
2
2
214,803
0
W
Amaterasu
10,303
1,030
14
1
2
224,077
0
W
Baron Samedi
10,731
1,073
44
4
1
208,530
0
L
Charybdis
10,422
1,042
93
9
1
171,209
0
W
Xbalanque
12,135
1,214
120
12
5
193,863
0
W
Yemoja
10,277
1,028
1
0
0
211,304
0
W
Janus
11,884
1,188
67
7
2
242,148
0
L
Da Ji
9,770
977
26
3
3
215,932
0
L
Surtr
9,952
995
28
3
2
178,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role