Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kharaby
Kuzenbo
Level 5
God Stats
18W - 11L
1,500 SR
Queue Stats
86W - 82L
1,835 Elo+
Solo
Vulcan
Vulcan
holostyack
Vulcan
Level 68
God Stats
3W - 2L
1,459 SR
Queue Stats
11W - 8L
1,708 Elo+
Solo
Tsukuyomi
Tsukuyomi
xPlxyer
Tsukuyomi
Level 104
God Stats
6W - 5L
1,500 SR
Queue Stats
113W - 103L
1,419 Elo+
Solo
Team Averages
Level 73
1,492 SR
1,592 Elo+

VS

Team Averages
Level 77
1,358 SR
1,361 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
StatingCannon86
Yu Huang
Level 21
God Stats
2W - 11L
1,222 SR
Queue Stats
71W - 99L
1,274 Elo+
Solo
Izanami
Izanami
luoyisti
Izanami
Level 80
God Stats
2W - 5L
1,598 SR
Queue Stats
149W - 181L
1,406 Elo+
Solo
Khepri
Khepri
sotetmancs
Khepri
Level 107
God Stats
15W - 15L
1,301 SR
Queue Stats
170W - 192L
1,380 Elo+
Party 1
Hades
Hades
villaboy01
Hades
Level 23
God Stats
0W - 3L
1,170 SR
Queue Stats
2W - 7L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 0 / 5
8,299
830
9,307
5,886
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
 
Neith
14
1 / 1 / 4
7,308
731
7,828
5,877
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Kharaby
Kuzenbo
14
3 / 0 / 5
7,591
759
6,202
4,686
5,756
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
holostyack
Vulcan
14
2 / 1 / 4
7,660
766
6,869
3,868
1,538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
xPlxyer
Tsukuyomi
14
1 / 1 / 3
7,561
756
3,750
7,286
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 2 / 0
7,138
714
4,613
8,750
9,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
14
0 / 1 / 3
7,214
721
6,417
5,502
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
luoyisti
Izanami
12
0 / 2 / 3
6,669
667
4,263
4,994
2,024
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
sotetmancs
Khepri
13
1 / 1 / 2
7,441
744
3,425
9,497
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
12
0 / 6 / 1
6,564
656
3,283
11,021
6,740
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
3
3
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
5
7.5
W
Neith
 
Neith
1
1
4
3
L
Hercules
 
Hercules
2
2
0
1
W
Kuzenbo
Kharaby
Kuzenbo
3
0
5
5.5
L
Yu Huang
0
1
3
1.5
W
Vulcan
holostyack
Vulcan
2
1
4
4
L
Izanami
luoyisti
Izanami
0
2
3
0.75
L
Khepri
sotetmancs
Khepri
1
1
2
2
L
Hades
0
6
1
0.08
W
Tsukuyomi
xPlxyer
Tsukuyomi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,956
Damage
22,001
27,603
Taken
39,764
18,395
Mitigated
32,309
4,863
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,307
278
0
1,830
5,886
4,830
0
1,616
4,241
36,160
0
W
Neith
 
Neith
7,828
3,655
0
1,143
5,877
3,062
125
2,347
3,348
0
25,626
L
Hercules
 
Hercules
4,613
699
0
3,061
8,750
9,635
0
5,241
3,505
0
13,637
W
Kuzenbo
Kharaby
Kuzenbo
6,202
2,478
0
750
4,686
5,756
71
2,787
1,899
12,111
0
L
Yu Huang
6,417
381
0
250
5,502
2,477
0
4,258
1,244
31,500
641
W
Vulcan
holostyack
Vulcan
6,869
2,081
0
0
3,868
1,538
0
2,710
1,158
28,242
0
L
Izanami
luoyisti
Izanami
4,263
2,782
0
186
4,994
2,024
0
1,869
3,115
0
20,190
L
Khepri
sotetmancs
Khepri
3,425
130
0
2,405
9,497
11,433
0
5,023
4,392
10,840
0
L
Hades
3,283
45
0
1,309
11,021
6,740
0
5,887
5,130
14,335
0
W
Tsukuyomi
xPlxyer
Tsukuyomi
3,750
1,064
0
1,140
7,286
3,209
807
3,423
3,733
0
24,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
35,026
228
Minions Killed
189
0
Camps Cleared
0
948,200
Distance Traveled
889,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,299
830
67
7
0
192,324
0
W
Neith
7,308
731
42
4
0
154,283
0
L
Hercules
7,138
714
26
3
0
153,102
0
W
Kuzenbo
7,591
759
17
2
0
180,511
0
L
Yu Huang
7,214
721
92
9
0
208,069
0
W
Vulcan
7,660
766
55
6
0
210,591
0
L
Izanami
6,669
667
34
3
0
187,637
0
L
Khepri
7,441
744
13
1
0
181,676
0
L
Hades
6,564
656
24
2
0
159,010
0
W
Tsukuyomi
7,561
756
47
5
0
210,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role