Player Matchup

Bellona
Bellona
Itsygo784
Bellona
Level 116
God Stats
25W - 24L
1,575 SR
Queue Stats
608W - 581L
1,360 Elo+
Solo
Kukulkan
Kukulkan
Pietrek043
Kukulkan
Level 88
God Stats
5W - 3L
1,765 SR
Queue Stats
96W - 109L
1,474 Elo+
Solo
Medusa
Medusa
Wiewich
Medusa
Level 83
God Stats
5W - 1L
1,500 SR
Queue Stats
273W - 235L
1,436 Elo+
Solo
Loki
Loki
abaur
Loki
Level 46
God Stats
7W - 6L
1,272 SR
Queue Stats
32W - 29L
1,513 Elo+
Party 3
Serqet
Serqet
clemonga
Serqet
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 107L
1,516 Elo+
Party 3
Team Averages
Level 84
1,522 SR
1,460 Elo+

VS

Team Averages
Level 68
1,560 SR
1,434 Elo+
Pele
Pele
Ainhoa2347
Pele
Level 66
God Stats
3W - 5L
1,715 SR
Queue Stats
7W - 10L
1,485 Elo+
Party 1
Surtr
Surtr
Alejlumar34
Surtr
Level 67
God Stats
2W - 5L
1,502 SR
Queue Stats
3W - 6L
1,485 Elo+
Party 1
Bacchus
Bacchus
JayDog-Appeal
Bacchus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 112L
1,501 Elo+
Party 2
Jing Wei
Jing Wei
TheShadowAura
Jing Wei
Level 25
God Stats
17W - 12L
1,584 SR
Queue Stats
55W - 47L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
jojo846
Kukulkan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Itsygo784
Bellona
13
3 / 2 / 0
8,150
582
8,618
13,418
11,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Pietrek043
Kukulkan
15
7 / 1 / 1
9,515
680
11,033
6,203
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Wiewich
Medusa
11
0 / 2 / 1
6,636
474
6,440
7,689
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
abaur
Loki
12
0 / 1 / 5
7,259
519
4,800
10,026
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Serqet
clemonga
Serqet
9
0 / 1 / 1
6,444
460
2,623
9,688
6,911
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,359
526
5,442
12,589
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 2 / 0
7,607
543
7,832
15,587
13,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
11
2 / 0 / 1
6,998
500
3,928
9,903
7,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
TheShadowAura
Jing Wei
11
1 / 1 / 2
6,675
477
7,561
11,429
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
jojo846
Kukulkan
7
0 / 3 / 1
5,142
367
965
3,255
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
7
7
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
3
2
0
1.5
W
Bellona
Itsygo784
Bellona
3
2
0
1.5
L
Bacchus
2
0
1
2.5
W
Kukulkan
Pietrek043
Kukulkan
7
1
1
7.5
L
Jing Wei
TheShadowAura
Jing Wei
1
1
2
2
W
Medusa
Wiewich
Medusa
0
2
1
0.25
W
Loki
abaur
Loki
0
1
5
2.5
W
Serqet
clemonga
Serqet
0
1
1
0.5
L
Kukulkan
jojo846
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,514
Damage
25,728
47,024
Taken
52,763
28,031
Mitigated
30,945
11,837
Healing
17,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,442
1,065
85
1,890
12,589
4,929
668
5,259
7,322
0
51,099
L
7,832
2,997
0
6,051
15,587
13,425
196
2,037
13,544
547
52,116
W
Bellona
Itsygo784
Bellona
8,618
2,595
0
4,535
13,418
11,330
294
170
13,248
0
58,569
L
Bacchus
3,928
638
1,620
2,897
9,903
7,688
0
109
9,794
25,151
0
W
Kukulkan
Pietrek043
Kukulkan
11,033
1,377
0
885
6,203
2,668
494
1,282
4,921
88,888
0
L
Jing Wei
TheShadowAura
Jing Wei
7,561
5,102
0
5,115
11,429
3,727
0
1,605
9,553
0
43,864
W
Medusa
Wiewich
Medusa
6,440
3,428
0
2,525
7,689
2,803
0
1,370
6,319
0
48,888
W
Loki
abaur
Loki
4,800
1,195
0
1,936
10,026
4,319
0
580
9,446
0
51,208
W
Serqet
clemonga
Serqet
2,623
450
0
1,956
9,688
6,911
0
2,423
7,265
164
13,546
L
Kukulkan
jojo846
Kukulkan
965
87
0
296
3,255
1,176
0
2,172
1,083
13,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
33,781
417
Minions Killed
282
0
Camps Cleared
0
1,408,556
Distance Traveled
1,257,134
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,359
526
90
6
0
293,661
0
L
Surtr
7,607
543
67
5
0
248,590
0
W
Bellona
8,150
582
127
9
0
234,642
5
L
Bacchus
6,998
500
33
2
0
305,689
5
W
Kukulkan
9,515
680
127
9
0
297,338
8
L
Jing Wei
6,675
477
73
5
0
292,040
0
W
Medusa
6,636
474
72
5
0
277,988
2
W
Loki
7,259
519
75
5
0
328,831
0
W
Serqet
6,444
460
16
1
0
269,757
1
L
Kukulkan
5,142
367
19
1
0
117,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role