Player Matchup

Ne Zha
Ne Zha
BMlDenzil
Ne Zha
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 36L
1,428 Elo+
Party 2
Athena
Athena
CombatWombatXXX
Athena
Level 66
God Stats
5W - 1L
1,845 SR
Queue Stats
76W - 70L
1,428 Elo+
Party 1
Achilles
Achilles
XXXPotato
Achilles
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 68L
1,461 Elo+
Party 1
Cabrakan
Cabrakan
grindvirus
Cabrakan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 72L
1,428 Elo+
Party 2
Mulan
Mulan
madsoull
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,224 Elo+
Solo
Team Averages
Level 81
1,569 SR
1,394 Elo+

VS

Team Averages
Level 123
1,500 SR
1,469 Elo+
Thoth
Thoth
 
Thoth
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Ad0uk3n-_-
Da Ji
Level 103
God Stats
12W - 9L
1,500 SR
Queue Stats
1,170W - 1,121L
1,519 Elo+
Solo
Chiron
Chiron
KAGUME
Chiron
Level 153
God Stats
0W - 6L
1,500 SR
Queue Stats
116W - 130L
1,555 Elo+
Solo
Hou Yi
Hou Yi
UnusedNameHere
Hou Yi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,351 Elo+
Solo
Ullr
Ullr
difiChent
Ullr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 231L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BMlDenzil
Ne Zha
14
2 / 3 / 11
8,035
804
12,383
8,790
5,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 1 / 10
9,113
911
2,891
13,482
15,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
XXXPotato
Achilles
15
4 / 1 / 10
8,427
843
8,737
11,079
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
grindvirus
Cabrakan
13
3 / 2 / 10
8,159
816
4,685
11,168
15,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
madsoull
Mulan
14
4 / 2 / 10
8,281
828
7,489
10,648
7,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 2 / 4
7,927
793
8,993
5,247
1,932
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
10
2 / 6 / 2
6,900
690
6,808
9,723
4,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
KAGUME
Chiron
14
1 / 3 / 5
7,479
748
8,366
7,482
2,626
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
2 / 3 / 4
7,235
724
8,018
7,883
2,672
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
13
1 / 3 / 4
6,982
698
7,057
9,245
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
17
Kills
8
9
Deaths
17
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
2
4
2
L
Da Ji
2
6
2
0.5
W
Ne Zha
BMlDenzil
Ne Zha
2
3
11
2.5
W
4
1
10
9
L
Chiron
KAGUME
Chiron
1
3
5
1.17
L
2
3
4
1.33
W
Achilles
XXXPotato
Achilles
4
1
10
9
L
Ullr
1
3
4
1
W
Cabrakan
grindvirus
Cabrakan
3
2
10
4
W
Mulan
madsoull
Mulan
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,185
Damage
39,242
55,167
Taken
39,580
55,652
Mitigated
14,968
16,909
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,993
438
753
1,170
5,247
1,932
0
703
4,445
20,342
2,915
L
Da Ji
6,808
685
1,592
902
9,723
4,052
0
2,684
6,783
0
7,379
W
Ne Zha
BMlDenzil
Ne Zha
12,383
1,109
929
1,668
8,790
5,001
52
542
8,248
0
22,753
W
2,891
979
1,971
2,816
13,482
15,451
905
1,601
11,881
10,918
0
L
Chiron
KAGUME
Chiron
8,366
1,463
891
1,621
7,482
2,626
0
1,702
5,777
0
19,469
L
8,018
2,622
1,064
988
7,883
2,672
0
918
6,873
0
16,493
W
Achilles
XXXPotato
Achilles
8,737
1,071
1,199
2,624
11,079
12,146
771
2,232
8,847
0
18,142
L
Ullr
7,057
1,919
639
1,557
9,245
3,686
278
1,566
7,413
0
14,778
W
Cabrakan
grindvirus
Cabrakan
4,685
437
1,763
1,624
11,168
15,827
473
2,026
9,142
8,289
0
W
Mulan
madsoull
Mulan
7,489
1,239
126
2,189
10,648
7,227
797
951
9,697
0
14,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,015
Gold Earned
36,523
93
Minions Killed
100
0
Camps Cleared
0
959,973
Distance Traveled
809,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,927
793
36
4
0
171,053
0
L
Da Ji
6,900
690
2
0
0
147,978
0
W
Ne Zha
8,035
804
29
3
0
203,328
0
W
Athena
9,113
911
27
3
0
191,254
0
L
Chiron
7,479
748
36
4
0
162,954
0
L
Hou Yi
7,235
724
14
1
0
153,382
0
W
Achilles
8,427
843
17
2
0
200,250
0
L
Ullr
6,982
698
12
1
0
174,158
0
W
Cabrakan
8,159
816
4
0
0
170,993
0
W
Mulan
8,281
828
16
2
0
194,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role