Player Matchup

Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Ar18nik78
Hun Batz
Level 58
God Stats
3W - 3L
1,363 SR
Queue Stats
363W - 365L
1,455 Elo+
Solo
Chang'e
Chang'e
Curnan
Chang'e
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 43L
1,765 Elo+
Party 1
Thanatos
Thanatos
STRONG4EVER
Thanatos
Level 68
God Stats
6W - 6L
1,500 SR
Queue Stats
255W - 276L
1,508 Elo+
Party 2
Ymir
Ymir
Sprite01
Ymir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 210L
1,222 Elo+
Party 2
Team Averages
Level 58
1,473 SR
1,490 Elo+

VS

Team Averages
Level 53
1,510 SR
1,540 Elo+
Scylla
Scylla
Esbat
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 21L
1,557 Elo+
Party 3
Cerberus
Cerberus
Jencsik21
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 106L
1,535 Elo+
Solo
Surtr
Surtr
Modizuda
Surtr
Level 86
God Stats
10W - 9L
1,550 SR
Queue Stats
89W - 82L
1,532 Elo+
Solo
Hel
Hel
TheeRev
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,562 Elo+
Party 3
Awilix
Awilix
alejiin
Awilix
Level 44
God Stats
19W - 30L
1,500 SR
Queue Stats
90W - 96L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 1 / 12
11,059
1,106
25,107
10,046
3,766
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Ar18nik78
Hun Batz
17
9 / 0 / 12
12,190
1,219
18,388
8,893
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
Curnan
Chang'e
16
0 / 0 / 19
9,974
997
11,995
11,456
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
STRONG4EVER
Thanatos
17
7 / 3 / 13
11,219
1,122
11,996
9,467
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
2 / 3 / 13
11,037
1,104
8,514
17,304
21,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

294

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Esbat
Scylla
15
2 / 2 / 2
9,874
987
15,853
10,150
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Jencsik21
Cerberus
15
3 / 10 / 4
10,225
1,023
17,076
34,402
15,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
Modizuda
Surtr
14
1 / 4 / 0
8,846
885
2,166
5,837
2,642
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
15
0 / 5 / 3
9,194
919
12,646
17,528
7,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
alejiin
Awilix
15
1 / 3 / 4
9,508
951
4,906
13,379
4,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
20
24
Kills
7
7
Deaths
24
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
12
12
W
Hun Batz
Ar18nik78
Hun Batz
9
0
12
15
W
Chang'e
Curnan
Chang'e
0
0
19
9.5
L
Scylla
Esbat
Scylla
2
2
2
1.5
L
Cerberus
Jencsik21
Cerberus
3
10
4
0.5
L
Surtr
Modizuda
Surtr
1
4
0
0.25
W
Thanatos
STRONG4EVER
Thanatos
7
3
13
4.5
W
Ymir
2
3
13
2.83
L
Hel
0
5
3
0.3
L
Awilix
alejiin
Awilix
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,000
Damage
52,647
57,166
Taken
81,296
35,400
Mitigated
34,272
21,611
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,107
12,283
417
5,305
10,046
3,766
0
7,300
2,746
45,578
0
W
Hun Batz
Ar18nik78
Hun Batz
18,388
2,674
0
170
8,893
3,555
0
6,996
1,854
0
41,360
W
Chang'e
Curnan
Chang'e
11,995
950
5,400
3,875
11,456
3,330
0
10,224
1,232
23,567
0
L
Scylla
Esbat
Scylla
15,853
1,617
0
79
10,150
4,073
0
6,776
3,374
39,329
752
L
Cerberus
Jencsik21
Cerberus
17,076
1,630
228
5,671
34,402
15,287
0
19,382
15,020
36,051
0
L
Surtr
Modizuda
Surtr
2,166
995
0
676
5,837
2,642
0
3,059
2,778
159
8,482
W
Thanatos
STRONG4EVER
Thanatos
11,996
2,761
0
5,026
9,467
3,681
0
7,274
2,179
0
16,609
W
Ymir
8,514
1,955
0
1,418
17,304
21,068
0
13,244
4,060
21,420
0
L
Hel
12,646
1,096
2,903
3,676
17,528
7,403
0
11,590
5,938
26,024
0
L
Awilix
alejiin
Awilix
4,906
918
0
886
13,379
4,867
0
4,809
8,570
0
11,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,479
Gold Earned
47,647
182
Minions Killed
176
5
Camps Cleared
3
960,859
Distance Traveled
731,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,059
1,106
50
5
2
175,901
0
W
Hun Batz
12,190
1,219
57
6
0
218,949
0
W
Chang'e
9,974
997
37
4
0
188,252
0
L
Scylla
9,874
987
65
7
1
169,388
0
L
Cerberus
10,225
1,023
52
5
1
170,793
0
L
Surtr
8,846
885
18
2
0
53,660
0
W
Thanatos
11,219
1,122
10
1
3
219,317
0
W
Ymir
11,037
1,104
28
3
0
158,440
0
L
Hel
9,194
919
31
3
1
191,311
0
L
Awilix
9,508
951
10
1
0
146,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role