Player Matchup

Ganesha
Ganesha
Fifï
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,464 Elo+
Solo
Scylla
Scylla
Knithersak
Scylla
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
257W - 259L
1,436 Elo+
Solo
Nu Wa
Nu Wa
SexySuperMan101
Nu Wa
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 34L
1,776 Elo+
Solo
Ne Zha
Ne Zha
pie135
Ne Zha
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Solo
Olorun
Olorun
x2High2Skillx
Olorun
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
1,114W - 1,142L
1,456 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,457 Elo+

VS

Team Averages
Level 107
1,500 SR
1,439 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Krigerica
Jing Wei
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 240L
1,460 Elo+
Solo
Cupid
Cupid
srmenvaldi
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,237 Elo+
Solo
Nu Wa
Nu Wa
xPiuPiux
Nu Wa
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
200W - 187L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fifï
Ganesha
13
0 / 4 / 5
7,034
703
1,529
11,550
13,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Knithersak
Scylla
14
2 / 3 / 3
7,556
756
5,776
6,377
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 5
7,816
782
10,966
7,109
3,388
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
pie135
Ne Zha
11
2 / 5 / 0
6,837
684
2,678
8,132
4,120
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
1 / 3 / 6
7,072
707
7,202
10,851
5,649
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 1 / 12
8,069
807
4,104
7,374
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
 
He Bo
11
1 / 3 / 4
7,273
727
3,363
8,094
3,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Krigerica
Jing Wei
16
7 / 1 / 6
9,693
969
11,048
9,573
4,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
18
4 / 0 / 13
9,744
974
7,899
6,383
3,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
xPiuPiux
Nu Wa
15
4 / 3 / 10
8,815
882
11,847
7,402
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
8
Kills
16
17
Deaths
8
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
12
6
W
He Bo
 
He Bo
1
3
4
1
L
Ganesha
Fifï
Ganesha
0
4
5
0.63
L
Scylla
Knithersak
Scylla
2
3
3
1.17
W
Jing Wei
Krigerica
Jing Wei
7
1
6
10
L
3
2
5
2.75
L
Ne Zha
pie135
Ne Zha
2
5
0
0.4
W
Cupid
4
0
13
10.5
L
1
3
6
1.33
W
Nu Wa
xPiuPiux
Nu Wa
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
38,261
44,019
Taken
38,826
29,263
Mitigated
24,533
14,378
Healing
18,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,104
1,822
1,551
2,283
7,374
9,744
242
3,758
3,616
5,406
0
W
He Bo
 
He Bo
3,363
711
625
1,429
8,094
3,641
0
6,990
1,104
10,252
0
L
Ganesha
Fifï
Ganesha
1,529
95
208
1,491
11,550
13,058
0
4,107
7,443
6,279
0
L
Scylla
Knithersak
Scylla
5,776
176
704
800
6,377
3,048
38
4,228
2,149
20,599
384
W
Jing Wei
Krigerica
Jing Wei
11,048
9,302
1,808
4,151
9,573
4,579
265
5,499
4,074
0
26,683
L
10,966
2,368
494
2,205
7,109
3,388
440
2,834
4,275
31,308
0
L
Ne Zha
pie135
Ne Zha
2,678
88
0
263
8,132
4,120
0
3,713
4,419
0
8,356
W
Cupid
7,899
2,930
1,968
3,072
6,383
3,026
2,857
4,901
1,482
0
30,045
L
7,202
2,587
2,946
5,267
10,851
5,649
374
4,432
6,419
17,026
0
W
Nu Wa
xPiuPiux
Nu Wa
11,847
2,616
730
1,361
7,402
3,543
1,043
4,285
3,117
27,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,315
Gold Earned
43,594
116
Minions Killed
139
0
Camps Cleared
0
802,518
Distance Traveled
961,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,069
807
4
0
0
185,651
0
W
He Bo
7,273
727
15
2
0
180,716
0
L
Ganesha
7,034
703
0
0
0
157,160
0
L
Scylla
7,556
756
54
5
0
175,920
0
W
Jing Wei
9,693
969
45
5
0
193,885
0
L
Nu Wa
7,816
782
28
3
0
156,802
0
L
Ne Zha
6,837
684
7
1
0
151,760
0
W
Cupid
9,744
974
58
6
0
203,246
0
L
Olorun
7,072
707
27
3
0
160,876
0
W
Nu Wa
8,815
882
17
2
0
198,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role