Player Matchup

Set
Set
 
Set
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ayerspin
Neith
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 22L
1,718 Elo+
Party 1
Bacchus
Bacchus
HKAZ4100
Bacchus
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
244W - 257L
1,478 Elo+
Party 1
Tiamat
Tiamat
Patrikbun
Tiamat
Level 160
God Stats
0W - 2L
1,248 SR
Queue Stats
58W - 60L
1,559 Elo+
Party 1
Ao Kuang
Ao Kuang
Professotsuku
Ao Kuang
Level 109
God Stats
19W - 31L
1,354 SR
Queue Stats
362W - 390L
1,268 Elo+
Party 1
Team Averages
Level 113
1,421 SR
1,505 Elo+

VS

Team Averages
Level 126
1,488 SR
1,526 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CritceX
Sol
Level 85
God Stats
2W - 0L
1,734 SR
Queue Stats
36W - 38L
1,443 Elo+
Party 2
Ymir
Ymir
Rhodox
Ymir
Level 125
God Stats
1W - 1L
1,302 SR
Queue Stats
3W - 2L
1,497 Elo+
Solo
Surtr
Surtr
Skarmoryy
Surtr
Level 159
God Stats
5W - 1L
1,620 SR
Queue Stats
58W - 42L
1,694 Elo+
Solo
Tsukuyomi
Tsukuyomi
WWELegendKiller_
Tsukuyomi
Level 138
God Stats
3W - 1L
1,282 SR
Queue Stats
127W - 127L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
5
0 / 2 / 0
3,229
538
778
4,709
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Neith
Ayerspin
Neith
6
0 / 1 / 1
3,598
600
1,927
3,482
1,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
HKAZ4100
Bacchus
7
2 / 0 / 1
4,457
743
1,369
2,996
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Patrikbun
Tiamat
8
0 / 0 / 1
4,229
705
2,344
3,637
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Professotsuku
Ao Kuang
7
1 / 0 / 2
4,213
702
3,221
2,977
804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 0 / 0
4,205
701
1,115
5,227
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sol
7
0 / 2 / 0
3,900
650
2,232
3,116
1,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ymir
Rhodox
Ymir
6
0 / 0 / 0
3,766
628
1,248
4,102
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Skarmoryy
Surtr
8
1 / 0 / 1
4,576
763
3,019
3,473
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
8
0 / 1 / 0
4,183
697
1,695
4,471
1,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
3
3
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
0
0
W
Arachne
 
Arachne
2
0
0
2
L
Neith
Ayerspin
Neith
0
1
1
0.5
W
Sol
0
2
0
0
L
Bacchus
HKAZ4100
Bacchus
2
0
1
2.5
L
Tiamat
Patrikbun
Tiamat
0
0
1
0.5
L
Ao Kuang
Professotsuku
Ao Kuang
1
0
2
2
W
Ymir
Rhodox
Ymir
0
0
0
0
W
Surtr
Skarmoryy
Surtr
1
0
1
1.5
W
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,639
Damage
9,309
17,801
Taken
20,389
7,488
Mitigated
8,446
6,447
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
778
140
0
1,090
4,709
1,765
0
136
4,573
0
12,456
W
Arachne
 
Arachne
1,115
741
0
1,934
5,227
2,027
0
2,320
2,863
0
20,088
L
Neith
Ayerspin
Neith
1,927
264
0
1,005
3,482
1,022
0
1,651
1,831
0
19,876
W
Sol
2,232
946
0
926
3,116
1,060
0
1,279
1,837
22,500
4,048
L
Bacchus
HKAZ4100
Bacchus
1,369
99
57
1,866
2,996
2,388
0
855
2,141
9,769
0
L
Tiamat
Patrikbun
Tiamat
2,344
340
0
1,657
3,637
1,509
0
385
3,252
28,770
0
L
Ao Kuang
Professotsuku
Ao Kuang
3,221
440
0
772
2,977
804
0
456
2,521
18,112
0
W
Ymir
Rhodox
Ymir
1,248
133
0
1,818
4,102
2,055
0
985
3,106
10,147
0
W
Surtr
Skarmoryy
Surtr
3,019
910
0
1,091
3,473
1,742
0
0
3,473
234
26,531
W
Tsukuyomi
1,695
247
0
889
4,471
1,562
0
2,102
2,176
0
28,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,726
Gold Earned
20,630
164
Minions Killed
192
0
Camps Cleared
0
644,409
Distance Traveled
723,408
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,229
538
17
3
0
74,410
0
W
Arachne
4,205
701
37
6
0
171,454
0
L
Neith
3,598
600
38
6
0
126,606
0
W
Sol
3,900
650
55
9
0
127,860
0
L
Bacchus
4,457
743
9
2
0
144,599
0
L
Tiamat
4,229
705
61
10
0
127,094
2
L
Ao Kuang
4,213
702
39
7
0
171,700
0
W
Ymir
3,766
628
11
2
0
132,444
1
W
Surtr
4,576
763
44
7
0
128,228
0
W
Tsukuyomi
4,183
697
45
8
0
163,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role