Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
LuckerSenpai
Skadi
Level 84
God Stats
14W - 13L
1,626 SR
Queue Stats
334W - 324L
1,506 Elo+
Party 1
Nemesis
Nemesis
MD BLACKBIRD
Nemesis
Level 116
God Stats
13W - 8L
1,303 SR
Queue Stats
395W - 389L
1,500 Elo+
Party 1
Surtr
Surtr
XxLegendWolfxX
Surtr
Level 127
God Stats
13W - 12L
1,571 SR
Queue Stats
178W - 195L
1,468 Elo+
Party 3
Ymir
Ymir
demonslayer544
Ymir
Level 88
God Stats
3W - 0L
1,720 SR
Queue Stats
69W - 52L
1,606 Elo+
Solo
Team Averages
Level 109
1,544 SR
1,516 Elo+

VS

Team Averages
Level 116
1,463 SR
1,506 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
SHAMUROKKU_
Poseidon
Level 139
God Stats
6W - 8L
1,524 SR
Queue Stats
10W - 13L
1,474 Elo+
Solo
Atlas
Atlas
Venom-BiCMAC
Atlas
Level 118
God Stats
5W - 3L
1,291 SR
Queue Stats
140W - 152L
1,466 Elo+
Party 2
Ullr
Ullr
aG-Dane
Ullr
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
132W - 149L
1,712 Elo+
Party 2
Mercury
Mercury
prinz-OLLY
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 1 / 0
7,504
441
1,179
6,008
1,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 1 / 4
8,862
521
15,393
7,894
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
MD BLACKBIRD
Nemesis
17
5 / 0 / 8
10,070
592
11,064
11,053
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 3 / 0
9,787
576
14,178
17,482
12,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 7
8,879
522
5,248
12,146
11,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 4 / 1
7,703
453
6,372
15,099
8,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
SHAMUROKKU_
Poseidon
16
3 / 2 / 1
9,536
561
10,878
9,150
4,012
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 3
7,346
432
5,617
16,143
16,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
aG-Dane
Ullr
12
1 / 6 / 2
7,669
451
5,766
13,222
5,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
prinz-OLLY
Mercury
13
2 / 4 / 2
8,401
494
6,461
13,976
5,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
20
Kills
7
7
Deaths
20
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
0
0
L
Cliodhna
 
Cliodhna
1
4
1
0.38
W
6
1
4
8
W
Nemesis
MD BLACKBIRD
Nemesis
5
0
8
9
L
Poseidon
SHAMUROKKU_
Poseidon
3
2
1
1.75
L
0
4
3
0.38
W
6
3
0
2
L
Ullr
aG-Dane
Ullr
1
6
2
0.33
W
3
2
7
3.25
L
Mercury
prinz-OLLY
Mercury
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,062
Damage
35,094
54,583
Taken
67,590
34,017
Mitigated
39,973
15,951
Healing
12,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,179
0
0
1,994
6,008
1,978
712
3,195
2,813
44,725
0
L
Cliodhna
 
Cliodhna
6,372
166
0
3,692
15,099
8,351
365
1,836
13,263
0
51,679
W
15,393
6,830
0
250
7,894
3,095
744
3,430
4,464
0
74,419
W
Nemesis
MD BLACKBIRD
Nemesis
11,064
3,557
0
5,566
11,053
4,860
0
1,816
9,237
0
73,293
L
Poseidon
SHAMUROKKU_
Poseidon
10,878
2,316
0
3,778
9,150
4,012
410
2,034
7,116
93,095
0
L
5,617
2,248
318
3,355
16,143
16,872
32
1,977
14,166
26,546
0
W
14,178
4,591
0
5,226
17,482
12,414
150
3,991
13,491
11,861
60,575
L
Ullr
aG-Dane
Ullr
5,766
1,229
0
1,040
13,222
5,257
104
1,016
12,206
0
54,568
W
5,248
1,376
429
2,486
12,146
11,670
272
4,063
8,083
29,225
0
L
Mercury
prinz-OLLY
Mercury
6,461
3,578
20
783
13,976
5,481
728
2,205
11,771
0
62,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
40,655
453
Minions Killed
474
0
Camps Cleared
0
1,571,846
Distance Traveled
1,580,958
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,504
441
79
5
0
213,496
4
L
Cliodhna
7,703
453
98
6
0
307,282
2
W
Skadi
8,862
521
110
6
0
305,030
0
W
Nemesis
10,070
592
113
7
0
404,803
0
L
Poseidon
9,536
561
157
9
0
315,364
3
L
Atlas
7,346
432
43
3
0
292,981
2
W
Surtr
9,787
576
116
7
0
325,558
1
L
Ullr
7,669
451
90
5
0
300,545
0
W
Ymir
8,879
522
35
2
0
322,959
0
L
Mercury
8,401
494
86
5
0
364,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role