Player Matchup

Khepri
Khepri
 
Khepri
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
radyckal
Pele
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 88L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
sheeppyy
Baba Yaga
Level 193
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 169L
1,719 Elo+
Party 2
Danzaburou
Danzaburou
uandaivais
Danzaburou
Level 171
God Stats
4W - 7L
1,500 SR
Queue Stats
315W - 292L
1,700 Elo+
Party 2
Team Averages
Level 166
1,500 SR
1,584 Elo+

VS

Team Averages
Level 108
1,543 SR
1,464 Elo+
He Bo
He Bo
Archidamus
He Bo
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 28L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Belrice
Erlang Shen
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 28L
1,500 Elo+
Party 1
Scylla
Scylla
Bodeneffekt
Scylla
Level 148
God Stats
6W - 5L
1,715 SR
Queue Stats
295W - 294L
1,322 Elo+
Party 3
Awilix
Awilix
Voltarien
Awilix
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 28L
1,500 Elo+
Party 1
Ares
Ares
bedroht
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 2 / 12
8,703
967
4,086
14,691
16,576
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
 
Odin
15
6 / 2 / 10
8,678
964
8,536
12,631
13,155
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
14
6 / 3 / 9
8,837
982
14,367
11,682
6,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
sheeppyy
Baba Yaga
15
1 / 2 / 15
8,355
928
15,664
7,664
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
uandaivais
Danzaburou
15
4 / 2 / 11
9,095
1,011
13,173
9,192
4,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
1 / 5 / 6
7,285
809
10,392
11,477
4,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Belrice
Erlang Shen
13
3 / 3 / 6
7,658
851
8,470
15,425
14,228
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
10
1 / 3 / 3
6,413
713
3,240
7,535
2,996
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
Voltarien
Awilix
12
3 / 4 / 3
7,237
804
7,111
9,813
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
bedroht
Ares
12
1 / 4 / 5
7,127
792
4,952
15,737
15,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
19
Kills
9
11
Deaths
19
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
2
12
4
W
Odin
 
Odin
6
2
10
5.5
L
He Bo
1
5
6
0.8
L
Erlang Shen
Belrice
Erlang Shen
3
3
6
2
L
Scylla
1
3
3
0.83
L
Awilix
Voltarien
Awilix
3
4
3
1.13
L
Ares
bedroht
Ares
1
4
5
0.88
W
Pele
6
3
9
3.5
W
Baba Yaga
sheeppyy
Baba Yaga
1
2
15
4.25
W
Danzaburou
uandaivais
Danzaburou
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,826
Damage
34,165
55,860
Taken
59,987
45,427
Mitigated
41,970
21,954
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,086
642
2,076
4,061
14,691
16,576
489
6,157
8,493
8,699
0
W
Odin
 
Odin
8,536
622
498
1,746
12,631
13,155
175
3,892
8,724
0
9,979
L
He Bo
10,392
577
1,628
1,825
11,477
4,667
0
3,538
7,618
23,391
0
L
Erlang Shen
Belrice
Erlang Shen
8,470
3,350
1,892
3,650
15,425
14,228
0
5,538
9,485
0
14,083
L
Scylla
3,240
325
350
1,276
7,535
2,996
0
2,089
5,259
7,615
0
L
Awilix
Voltarien
Awilix
7,111
2,177
764
1,268
9,813
4,517
0
2,850
6,560
0
8,752
L
Ares
bedroht
Ares
4,952
301
904
2,242
15,737
15,562
0
5,130
9,906
9,373
0
W
Pele
14,367
2,896
1,515
4,706
11,682
6,824
32
2,388
9,273
0
27,119
W
Baba Yaga
sheeppyy
Baba Yaga
15,664
763
1,547
1,532
7,664
3,891
1,543
2,829
4,809
29,157
782
W
Danzaburou
uandaivais
Danzaburou
13,173
3,574
2,427
1,846
9,192
4,981
4,851
3,213
5,977
0
34,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,668
Gold Earned
35,720
105
Minions Killed
70
0
Camps Cleared
0
958,433
Distance Traveled
637,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,703
967
8
1
0
191,888
0
W
Odin
8,678
964
5
1
0
215,486
0
L
He Bo
7,285
809
38
4
0
151,574
0
L
Erlang Shen
7,658
851
10
1
0
154,045
0
L
Scylla
6,413
713
15
2
0
86,059
0
L
Awilix
7,237
804
5
1
0
101,723
0
L
Ares
7,127
792
2
0
0
144,019
0
W
Pele
8,837
982
31
3
0
179,019
0
W
Baba Yaga
8,355
928
17
2
0
198,176
0
W
Danzaburou
9,095
1,011
44
5
0
173,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role