Player Matchup

Hades
Hades
Bronze III
ArcticStorm321
Hades
Bronze III
Level 142
God Stats
3W - 0L
1,484 SR
Queue Stats
67W - 80L
1,492 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
Pyschyi
Amaterasu
Bronze III
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 53L
1,461 MMR
Party 1
Rama
Rama
Bronze III
R2Tactics
Rama
Bronze III
Level 154
God Stats
3W - 3L
1,496 SR
Queue Stats
18W - 16L
1,406 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 146
1,493 SR
1,453 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 124
1,626 SR
1,432 MMR
Kuzenbo
Kuzenbo
Bronze III
Andrew1217
Kuzenbo
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,462 MMR
Party 2
Tiamat
Tiamat
Bronze III
KingofDaJoes
Tiamat
Bronze III
Level 135
God Stats
6W - 4L
1,879 SR
Queue Stats
29W - 23L
1,462 MMR
Party 2
Zhong Kui
Zhong Kui
Silver V
PC_DMOEEEEEEE
Zhong Kui
Silver V
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 69L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
8,898
742
13,032
14,322
9,541
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Pyschyi
Amaterasu
14
1 / 3 / 9
8,744
729
6,424
17,398
17,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
16
8 / 1 / 3
10,325
860
14,079
13,607
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
VulcanRaAresCabrakanArtemis

VS

Bans
HerculesChaacScyllaAh Muzen CabHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Andrew1217
Kuzenbo
13
2 / 4 / 5
8,965
747
8,842
15,844
23,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
14
3 / 3 / 5
8,993
749
12,970
10,684
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
PC_DMOEEEEEEE
Zhong Kui
12
3 / 5 / 3
8,506
709
7,710
14,354
9,605
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
12
Kills
8
8
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Andrew1217
Kuzenbo
2
4
5
1.13
W
3
4
6
1.5
L
Tiamat
3
3
5
1.83
L
Zhong Kui
PC_DMOEEEEEEE
Zhong Kui
3
5
3
0.9
W
Amaterasu
Pyschyi
Amaterasu
1
3
9
1.83
W
Rama
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,535
Damage
29,522
45,327
Taken
40,882
32,920
Mitigated
39,692
15,599
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Andrew1217
Kuzenbo
8,842
3,132
0
3,262
15,844
23,207
225
3,672
12,172
19,453
0
W
13,032
1,424
703
4,283
14,322
9,541
438
9,261
4,831
44,075
1,329
L
Tiamat
12,970
744
0
1,607
10,684
6,880
503
3,888
6,796
37,552
718
L
Zhong Kui
PC_DMOEEEEEEE
Zhong Kui
7,710
1,805
0
1,519
14,354
9,605
532
5,108
9,246
26,383
0
W
Amaterasu
Pyschyi
Amaterasu
6,424
2,428
0
5,149
17,398
17,522
411
8,661
8,467
0
28,128
W
Rama
14,079
12,350
0
5,464
13,607
5,857
2,914
10,437
2,970
0
46,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,967
Gold Earned
26,464
189
Minions Killed
126
0
Camps Cleared
0
641,628
Distance Traveled
617,102
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,965
747
18
2
0
235,565
3
W
Hades
8,898
742
68
6
0
199,777
0
L
Tiamat
8,993
749
71
6
0
211,817
0
L
Zhong Kui
8,506
709
37
3
0
169,720
2
W
Amaterasu
8,744
729
42
4
0
241,087
0
W
Rama
10,325
860
79
7
0
200,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role