Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Christoffsky
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,113 Elo+
Party 1
Horus
Horus
Twisted_Sonicc
Horus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 118L
1,367 Elo+
Solo
Cabrakan
Cabrakan
Waroman_bykov_95
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,499 Elo+
Solo
Cernunnos
Cernunnos
buffdaddy69
Cernunnos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,257 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,347 Elo+

VS

Team Averages
Level 84
1,457 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Basalay
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 40L
1,350 Elo+
Solo
Hera
Hera
Nina_X_1503
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,651 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Smoku-Jin
Morgan Le Fay
Level 88
God Stats
16W - 12L
1,285 SR
Queue Stats
820W - 792L
1,429 Elo+
Solo
Guan Yu
Guan Yu
The-_-Detonator
Guan Yu
Level 125
God Stats
9W - 4L
1,500 SR
Queue Stats
332W - 323L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 3 / 5
7,021
780
8,299
10,196
4,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
15
5 / 2 / 0
7,445
827
8,822
9,249
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 0 / 0
5,332
592
0
0
0
12
0 / 7 / 1
6,325
703
3,034
14,165
14,449
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
buffdaddy69
Cernunnos
15
1 / 3 / 4
7,055
784
5,205
8,578
4,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 2 / 5
8,716
968
8,463
6,456
2,701
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
Basalay
Zeus
15
4 / 1 / 9
8,453
939
9,046
4,007
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 6
8,062
896
5,562
4,347
1,928
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
Smoku-Jin
Morgan Le Fay
16
3 / 1 / 11
8,748
972
12,099
7,317
4,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 11
7,706
856
3,545
13,195
10,764
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
7
Kills
15
15
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
5
1.17
W
Sol
 
Sol
5
2
5
3.75
W
Zeus
Basalay
Zeus
4
1
9
8.5
L
Medusa
5
2
0
2.5
W
2
1
6
5
W
Morgan Le Fay
Smoku-Jin
Morgan Le Fay
3
1
11
8.5
W
1
3
11
2.17
L
0
0
0
0
L
0
7
1
0.07
L
Cernunnos
buffdaddy69
Cernunnos
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
38,715
42,188
Taken
35,322
27,722
Mitigated
21,125
12,269
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,299
1,704
1,532
3,542
10,196
4,833
0
8,228
1,968
0
17,857
W
Sol
 
Sol
8,463
3,208
773
2,031
6,456
2,701
1,677
544
5,912
24,979
0
W
Zeus
Basalay
Zeus
9,046
1,703
0
0
4,007
1,645
711
682
3,325
18,992
41
L
Medusa
8,822
3,155
1,304
3,194
9,249
4,381
0
7,660
1,589
0
24,411
W
5,562
1,961
0
280
4,347
1,928
771
564
3,783
13,209
0
W
Morgan Le Fay
Smoku-Jin
Morgan Le Fay
12,099
1,395
1,962
2,330
7,317
4,087
462
674
6,643
23,328
0
W
3,545
224
4,721
4,184
13,195
10,764
48
570
12,625
0
6,767
L
0
0
0
0
0
0
0
0
0
0
0
L
3,034
71
532
569
14,165
14,449
0
12,151
2,014
6,709
0
L
Cernunnos
buffdaddy69
Cernunnos
5,205
2,152
0
1,596
8,578
4,059
0
7,090
1,488
0
15,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,178
Gold Earned
41,685
69
Minions Killed
115
0
Camps Cleared
0
656,360
Distance Traveled
865,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,021
780
14
2
0
165,127
0
W
Sol
8,716
968
50
6
0
165,218
0
W
Zeus
8,453
939
20
2
0
170,921
0
L
Medusa
7,445
827
26
3
0
195,735
0
W
Hera
8,062
896
18
2
0
179,442
0
W
Morgan Le Fay
8,748
972
19
2
0
183,796
0
W
Guan Yu
7,706
856
8
1
0
166,527
0
L
Horus
5,332
592
0
0
0
0
0
L
Cabrakan
6,325
703
10
1
0
139,865
0
L
Cernunnos
7,055
784
19
2
0
155,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role