Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
DiegoGR
Surtr
Level 187
God Stats
3W - 6L
1,319 SR
Queue Stats
271W - 251L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
MrArcukam
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 72L
1,407 Elo+
Solo
Maui
Maui
itzan1999
Maui
Level 172
God Stats
8W - 6L
1,497 SR
Queue Stats
339W - 333L
1,525 Elo+
Party 1
Ao Kuang
Ao Kuang
vett228
Ao Kuang
Level 33
God Stats
3W - 2L
1,711 SR
Queue Stats
221W - 228L
1,480 Elo+
Solo
Team Averages
Level 122
1,506 SR
1,491 Elo+

VS

Team Averages
Level 93
1,469 SR
1,502 Elo+
Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nemise
Cthulhu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,550 Elo+
Party 2
Achilles
Achilles
Padsy
Achilles
Level 127
God Stats
1W - 2L
1,246 SR
Queue Stats
98W - 83L
1,466 Elo+
Solo
Kukulkan
Kukulkan
ShennyM
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,470 Elo+
Party 2
Surtr
Surtr
SlashyDude
Surtr
Level 106
God Stats
17W - 14L
1,601 SR
Queue Stats
50W - 53L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 1 / 2
6,886
689
6,568
5,172
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
DiegoGR
Surtr
10
0 / 0 / 1
5,905
591
6,661
10,634
9,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
MrArcukam
Zhong Kui
9
0 / 4 / 1
5,353
535
2,852
8,946
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Maui
9
2 / 0 / 7
6,284
628
3,890
8,787
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
vett228
Ao Kuang
10
6 / 3 / 0
6,716
672
5,167
9,464
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 5 / 1
4,880
488
2,274
6,061
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
Nemise
Cthulhu
7
1 / 2 / 0
4,920
492
3,235
7,577
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Padsy
Achilles
10
6 / 3 / 1
5,905
591
7,869
9,278
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ShennyM
Kukulkan
8
1 / 2 / 1
5,122
512
3,443
3,853
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
10
0 / 1 / 0
5,482
548
7,797
10,471
9,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
8
8
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
2
6
L
Freya
 
Freya
0
5
1
0.1
W
Surtr
DiegoGR
Surtr
0
0
1
0.5
W
Zhong Kui
MrArcukam
Zhong Kui
0
4
1
0.13
L
Cthulhu
Nemise
Cthulhu
1
2
0
0.5
L
Achilles
Padsy
Achilles
6
3
1
2.17
L
Kukulkan
ShennyM
Kukulkan
1
2
1
0.75
L
Surtr
0
1
0
0
W
Maui
2
0
7
5.5
W
Ao Kuang
vett228
Ao Kuang
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,138
Damage
24,618
43,003
Taken
37,240
28,013
Mitigated
21,767
13,168
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,568
3,464
0
3,314
5,172
1,991
0
1,699
3,473
0
55,306
L
Freya
 
Freya
2,274
895
0
1,559
6,061
2,457
155
1,358
4,703
27,339
3,130
W
Surtr
DiegoGR
Surtr
6,661
2,363
0
3,886
10,634
9,339
0
612
10,022
896
51,886
W
Zhong Kui
MrArcukam
Zhong Kui
2,852
659
144
1,355
8,946
5,322
0
2,815
6,131
37,068
0
L
Cthulhu
Nemise
Cthulhu
3,235
784
22
525
7,577
4,667
0
1,788
5,789
16,615
0
L
Achilles
Padsy
Achilles
7,869
4,093
0
1,602
9,278
3,788
0
5,455
3,823
0
31,782
L
Kukulkan
ShennyM
Kukulkan
3,443
722
0
125
3,853
1,382
0
2,760
1,093
22,134
0
L
Surtr
7,797
2,699
0
3,817
10,471
9,473
0
875
9,596
2,078
50,143
W
Maui
3,890
1,106
267
2,597
8,787
7,812
0
3,613
5,174
15,500
0
W
Ao Kuang
vett228
Ao Kuang
5,167
1,650
0
1,605
9,464
3,549
0
804
8,660
31,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
26,309
331
Minions Killed
258
0
Camps Cleared
0
987,674
Distance Traveled
993,613
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,886
689
91
9
0
190,913
0
L
Freya
4,880
488
51
5
0
187,635
0
W
Surtr
5,905
591
107
11
0
205,868
0
W
Zhong Kui
5,353
535
54
5
0
169,596
0
L
Cthulhu
4,920
492
17
2
0
217,001
0
L
Achilles
5,905
591
45
5
0
243,480
4
L
Kukulkan
5,122
512
45
5
0
168,311
0
L
Surtr
5,482
548
100
10
0
177,186
0
W
Maui
6,284
628
20
2
0
194,443
0
W
Ao Kuang
6,716
672
59
6
0
226,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role