Player Matchup

Shiva
Shiva
 
Shiva
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
LoD_-Ragnar
Cernunnos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,236 Elo+
Solo
Baron Samedi
Baron Samedi
Lookaz
Baron Samedi
Level 130
God Stats
11W - 6L
1,374 SR
Queue Stats
234W - 246L
1,411 Elo+
Party 2
Team Averages
Level 107
1,458 SR
1,382 Elo+

VS

Team Averages
Level 92
1,419 SR
1,356 Elo+
Ah Puch
Ah Puch
Sellio28
Ah Puch
Level 81
God Stats
10W - 13L
1,369 SR
Queue Stats
12W - 19L
1,249 Elo+
Party 1
Shiva
Shiva
Tosssino
Shiva
Level 67
God Stats
3W - 5L
1,393 SR
Queue Stats
46W - 51L
1,373 Elo+
Party 1
Athena
Athena
Windschneise420
Athena
Level 129
God Stats
3W - 7L
1,494 SR
Queue Stats
210W - 221L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 0 / 6
10,298
792
8,081
15,241
15,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
LoD_-Ragnar
Cernunnos
14
2 / 2 / 6
9,384
722
8,977
10,928
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Lookaz
Baron Samedi
16
4 / 1 / 5
10,352
796
12,593
6,625
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Sellio28
Ah Puch
13
2 / 4 / 1
8,630
664
13,461
11,347
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Tosssino
Shiva
13
0 / 3 / 2
8,173
629
6,254
14,393
12,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 1
8,737
672
5,254
12,152
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
3
3
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
6
6
W
Cernunnos
LoD_-Ragnar
Cernunnos
2
2
6
2.5
W
Baron Samedi
Lookaz
Baron Samedi
4
1
5
6.5
L
Ah Puch
Sellio28
Ah Puch
2
4
1
0.63
L
Shiva
Tosssino
Shiva
0
3
2
0.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,651
Damage
24,969
32,794
Taken
37,892
23,163
Mitigated
25,890
12,997
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,081
958
690
4,238
15,241
15,282
215
8,190
7,051
687
25,306
W
Cernunnos
LoD_-Ragnar
Cernunnos
8,977
4,388
0
2,315
10,928
4,500
2,488
7,221
3,707
0
40,644
W
Baron Samedi
Lookaz
Baron Samedi
12,593
559
2,891
2,863
6,625
3,381
273
3,715
2,910
43,251
1,551
L
Ah Puch
Sellio28
Ah Puch
13,461
55
0
2,073
11,347
4,441
0
4,896
6,451
36,625
0
L
Shiva
Tosssino
Shiva
6,254
373
288
901
14,393
12,911
0
3,252
11,141
0
26,992
L
5,254
1,315
447
2,011
12,152
8,538
0
4,861
7,291
26,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
25,540
179
Minions Killed
133
0
Camps Cleared
0
723,236
Distance Traveled
661,955
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,298
792
42
3
0
270,217
3
W
Cernunnos
9,384
722
70
5
0
226,429
0
W
Baron Samedi
10,352
796
67
5
0
226,590
3
L
Ah Puch
8,630
664
56
4
0
218,399
0
L
Shiva
8,173
629
38
3
0
241,939
0
L
Athena
8,737
672
39
3
0
201,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role