Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Huntress1
Eset
Level 139
God Stats
4W - 3L
1,664 SR
Queue Stats
27W - 32L
1,536 Elo+
Solo
Nu Wa
Nu Wa
SenorNiNor
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,588 Elo+
Solo
Loki
Loki
corruptedrevenan
Loki
Level 144
God Stats
6W - 7L
1,424 SR
Queue Stats
44W - 45L
1,468 Elo+
Solo
Fenrir
Fenrir
kremepai
Fenrir
Level 155
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 30L
1,502 Elo+
Solo
Team Averages
Level 143
1,517 SR
1,519 Elo+

VS

Team Averages
Level 119
1,616 SR
1,596 Elo+
Chernobog
Chernobog
DXD100
Chernobog
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 93L
1,485 Elo+
Solo
Ne Zha
Ne Zha
FireSan-
Ne Zha
Level 156
God Stats
21W - 22L
1,500 SR
Queue Stats
396W - 365L
1,650 Elo+
Solo
Merlin
Merlin
GunzBlaz1n21
Merlin
Level 109
God Stats
2W - 0L
1,705 SR
Queue Stats
84W - 80L
1,510 Elo+
Solo
Maui
Maui
Hevirote
Maui
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 49L
1,598 Elo+
Party 1
Shiva
Shiva
VnMAVA
Shiva
Level 62
God Stats
28W - 7L
1,874 SR
Queue Stats
136W - 94L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 0 / 0
5,367
1,073
1,364
3,456
1,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eset
10
0 / 3 / 0
5,236
1,047
3,323
4,308
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
10
0 / 4 / 0
5,320
1,064
4,540
5,663
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 0
5,293
1,059
634
2,683
1,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
kremepai
Fenrir
9
0 / 0 / 0
5,032
1,006
284
1,167
415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

341

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DXD100
Chernobog
11
0 / 0 / 4
5,829
1,166
1,611
1,347
574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
FireSan-
Ne Zha
11
3 / 0 / 4
6,283
1,257
5,023
2,097
1,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
2 / 0 / 4
6,286
1,257
2,132
1,349
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
11
1 / 0 / 6
6,399
1,280
2,037
2,704
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
VnMAVA
Shiva
10
1 / 0 / 5
5,587
1,117
4,824
4,406
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
7
7
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Chernobog
DXD100
Chernobog
0
0
4
2
W
Ne Zha
FireSan-
Ne Zha
3
0
4
5
W
Merlin
2
0
4
4
W
Maui
1
0
6
4
L
Eset
0
3
0
0
L
Nu Wa
0
4
0
0
W
Shiva
VnMAVA
Shiva
1
0
5
3.5
L
0
0
0
0
L
Fenrir
kremepai
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,145
Damage
15,627
17,277
Taken
11,903
5,505
Mitigated
8,612
903
Healing
2,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,364
400
567
74
3,456
1,659
0
525
2,722
0
4,796
W
Chernobog
DXD100
Chernobog
1,611
593
0
264
1,347
574
0
724
623
0
16,877
W
Ne Zha
FireSan-
Ne Zha
5,023
1,919
0
650
2,097
1,228
0
1,273
824
0
17,651
W
Merlin
2,132
0
0
0
1,349
567
0
840
509
18,051
0
W
Maui
2,037
107
0
709
2,704
2,836
0
1,712
992
3,588
0
L
Eset
3,323
264
0
108
4,308
1,207
0
1,615
2,533
12,474
0
L
Nu Wa
4,540
1,342
0
0
5,663
1,187
0
852
4,486
10,889
0
W
Shiva
VnMAVA
Shiva
4,824
885
76
444
4,406
3,407
0
3,314
1,092
0
8,607
L
634
167
0
104
2,683
1,037
0
746
1,895
0
12,565
L
Fenrir
kremepai
Fenrir
284
62
0
50
1,167
415
0
431
664
0
2,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,248
Gold Earned
30,384
84
Minions Killed
112
3
Camps Cleared
9
401,413
Distance Traveled
499,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,367
1,073
10
2
0
81,421
0
W
Chernobog
5,829
1,166
42
8
6
82,874
0
W
Ne Zha
6,283
1,257
30
6
2
108,818
0
W
Merlin
6,286
1,257
32
6
0
97,839
0
W
Maui
6,399
1,280
2
0
0
102,032
0
L
Eset
5,236
1,047
25
5
1
90,198
0
L
Nu Wa
5,320
1,064
22
4
1
85,448
0
W
Shiva
5,587
1,117
6
1
1
108,216
0
L
Loki
5,293
1,059
23
5
1
106,115
0
L
Fenrir
5,032
1,006
4
1
0
38,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role