Player Matchup

Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver I
Bulgren
Yu Huang
Silver I
Level 155
God Stats
13W - 7L
1,554 SR
Queue Stats
77W - 79L
1,473 MMR
Solo
Mercury
Mercury
Bronze III
NotBrehend
Mercury
Bronze III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,466 MMR
Party 2
King Arthur
King Arthur
Bronze III
RîasØppaiLσv3r
King Arthur
Bronze III
Level 87
God Stats
3W - 2L
1,505 SR
Queue Stats
34W - 22L
1,492 MMR
Party 2
Yemoja
Yemoja
Gold IV
jrod jr
Yemoja
Gold IV
Level 153
God Stats
3W - 4L
1,500 SR
Queue Stats
288W - 310L
1,480 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,512 SR
1,482 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,548 SR
1,480 MMR
Thor
Thor
Gold IV
 
Thor
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Silver II
FeelingHaryMemo
Bellona
Silver II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,472 MMR
Solo
Maui
Maui
Bronze III
iamthenik
Maui
Bronze III
Level 86
God Stats
0W - 1L
1,741 SR
Queue Stats
2W - 2L
1,446 MMR
Party 1
Eset
Eset
Gold IV
llIBBWIll
Eset
Gold IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 98L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 1 / 1
7,066
589
7,378
10,056
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Bulgren
Yu Huang
12
5 / 1 / 0
7,592
633
9,643
4,973
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
NotBrehend
Mercury
13
5 / 2 / 4
7,759
647
9,040
9,389
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RîasØppaiLσv3r
King Arthur
12
1 / 1 / 2
7,253
604
9,300
9,262
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
jrod jr
Yemoja
10
1 / 1 / 4
6,312
526
2,772
8,342
5,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
ChronosFenrirAo Kuang

VS

Bans
CthulhuHe BoLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 5 / 0
6,575
548
5,450
12,308
4,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
 
Izanami
10
0 / 3 / 0
5,992
499
4,939
8,163
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 2
6,738
562
6,558
13,781
15,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
9
1 / 1 / 4
6,086
507
3,667
10,247
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eset
11
0 / 4 / 2
6,106
509
2,122
8,170
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
6
6
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
1
3.5
L
Thor
 
Thor
4
5
0
0.8
L
Izanami
 
Izanami
0
3
0
0
W
Yu Huang
Bulgren
Yu Huang
5
1
0
5
L
1
2
2
1
W
Mercury
NotBrehend
Mercury
5
2
4
3.5
W
King Arthur
RîasØppaiLσv3r
King Arthur
1
1
2
2
L
Maui
1
1
4
3
W
Yemoja
jrod jr
Yemoja
1
1
4
3
L
Eset
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,133
Damage
22,736
42,022
Taken
52,669
20,267
Mitigated
34,618
15,669
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,378
4,323
0
5,964
10,056
3,528
0
776
9,280
0
58,388
L
Thor
 
Thor
5,450
1,733
0
707
12,308
4,615
0
505
11,803
0
35,492
L
Izanami
 
Izanami
4,939
3,668
0
2,151
8,163
2,853
0
838
7,325
0
54,401
W
Yu Huang
Bulgren
Yu Huang
9,643
362
0
922
4,973
2,029
544
1,748
3,225
61,353
0
L
6,558
3,619
0
5,136
13,781
15,405
0
977
12,804
0
43,043
W
Mercury
NotBrehend
Mercury
9,040
5,521
0
500
9,389
3,182
0
846
8,543
0
65,339
W
King Arthur
RîasØppaiLσv3r
King Arthur
9,300
1,580
0
2,545
9,262
6,523
0
0
9,262
0
54,857
L
Maui
3,667
1,490
0
2,213
10,247
8,657
0
3,488
6,759
16,966
0
W
Yemoja
jrod jr
Yemoja
2,772
437
2,323
3,415
8,342
5,005
0
2,419
5,923
15,576
0
L
Eset
2,122
296
230
877
8,170
3,088
0
6,607
1,563
42,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
31,497
436
Minions Killed
346
0
Camps Cleared
0
1,264,371
Distance Traveled
1,122,433
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,066
589
104
9
0
201,189
3
L
Thor
6,575
548
61
5
0
227,772
1
L
Izanami
5,992
499
103
9
0
208,889
0
W
Yu Huang
7,592
633
110
9
0
245,317
4
L
Bellona
6,738
562
85
7
0
213,236
1
W
Mercury
7,759
647
101
8
0
308,362
4
W
King Arthur
7,253
604
102
9
0
265,090
3
L
Maui
6,086
507
13
1
0
241,062
2
W
Yemoja
6,312
526
19
2
0
244,413
4
L
Eset
6,106
509
84
7
0
231,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role