Player Matchup

Morgan Le Fay
Morgan Le Fay
Istaryl
Morgan Le Fay
Level 61
God Stats
6W - 0L
1,945 SR
Queue Stats
28W - 17L
1,567 Elo+
Solo
Jormungandr
Jormungandr
LaRikas
Jormungandr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 43L
1,543 Elo+
Solo
Da Ji
Da Ji
MäTü
Da Ji
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 87L
1,201 Elo+
Solo
Charybdis
Charybdis
VendedorDePanela
Charybdis
Level 155
God Stats
10W - 11L
1,268 SR
Queue Stats
189W - 212L
1,523 Elo+
Solo
Guan Yu
Guan Yu
vicentesccp2
Guan Yu
Level 148
God Stats
7W - 3L
1,553 SR
Queue Stats
16W - 11L
1,549 Elo+
Solo
Team Averages
Level 124
1,553 SR
1,477 Elo+

VS

Team Averages
Level 100
1,482 SR
1,535 Elo+
Rama
Rama
BaramNunes
Rama
Level 42
God Stats
2W - 5L
1,414 SR
Queue Stats
212W - 228L
1,497 Elo+
Solo
Kukulkan
Kukulkan
JeeyBee
Kukulkan
Level 134
God Stats
11W - 10L
1,718 SR
Queue Stats
127W - 120L
1,532 Elo+
Solo
Ne Zha
Ne Zha
Ruanzin_027
Ne Zha
Level 87
God Stats
3W - 3L
1,288 SR
Queue Stats
491W - 477L
1,456 Elo+
Solo
Tyr
Tyr
TokyoTulip
Tyr
Level 187
God Stats
5W - 3L
1,500 SR
Queue Stats
263W - 218L
1,674 Elo+
Solo
Xing Tian
Xing Tian
mbyjaodispara
Xing Tian
Level 48
God Stats
3W - 3L
1,488 SR
Queue Stats
24W - 26L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Istaryl
Morgan Le Fay
12
4 / 2 / 5
7,209
555
10,164
8,365
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
LaRikas
Jormungandr
9
1 / 1 / 6
6,530
502
4,844
13,013
7,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
MäTü
Da Ji
13
7 / 2 / 3
7,938
611
8,085
13,889
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
12
1 / 0 / 4
7,141
549
8,446
7,966
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
vicentesccp2
Guan Yu
12
1 / 2 / 0
6,575
506
6,481
13,970
7,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,380
414
4,052
11,257
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
JeeyBee
Kukulkan
11
2 / 3 / 0
6,920
532
8,090
7,979
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
11
2 / 6 / 1
6,923
533
5,331
11,436
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 1
7,763
597
11,659
13,611
10,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
mbyjaodispara
Xing Tian
9
0 / 1 / 3
6,419
494
5,060
12,848
9,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
6
7
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Morgan Le Fay
Istaryl
Morgan Le Fay
4
2
5
3.25
L
Kukulkan
JeeyBee
Kukulkan
2
3
0
0.67
W
Jormungandr
LaRikas
Jormungandr
1
1
6
4
W
Da Ji
MäTü
Da Ji
7
2
3
4.25
L
Ne Zha
2
6
1
0.42
L
2
0
1
2.5
W
Charybdis
1
0
4
3
L
Xing Tian
mbyjaodispara
Xing Tian
0
1
3
1.5
W
Guan Yu
vicentesccp2
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,020
Damage
34,192
57,203
Taken
57,131
27,421
Mitigated
32,069
21,143
Healing
18,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,052
3,482
0
3,517
11,257
3,918
0
2,313
8,944
0
29,701
W
Morgan Le Fay
Istaryl
Morgan Le Fay
10,164
1,704
86
2,049
8,365
3,303
0
3,998
4,367
49,825
0
L
Kukulkan
JeeyBee
Kukulkan
8,090
708
0
592
7,979
3,207
180
3,072
4,907
58,251
293
W
Jormungandr
LaRikas
Jormungandr
4,844
2,199
1,718
2,503
13,013
7,339
16
4,779
8,234
25,229
0
W
Da Ji
MäTü
Da Ji
8,085
2,619
0
4,552
13,889
5,980
0
2,362
11,527
0
54,064
L
Ne Zha
5,331
1,300
0
835
11,436
4,159
0
3,924
7,512
0
40,707
L
11,659
1,224
0
7,492
13,611
10,916
84
121
13,490
284
70,677
W
Charybdis
8,446
4,829
0
4,321
7,966
2,858
625
2,050
5,916
0
62,267
L
Xing Tian
mbyjaodispara
Xing Tian
5,060
614
2,323
3,400
12,848
9,869
0
5,578
7,270
16,077
0
W
Guan Yu
vicentesccp2
Guan Yu
6,481
601
0
5,914
13,970
7,941
0
17
13,953
0
54,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,393
Gold Earned
33,405
389
Minions Killed
325
0
Camps Cleared
0
1,340,354
Distance Traveled
1,324,125
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,380
414
39
3
0
222,971
2
W
Morgan Le Fay
7,209
555
82
6
0
268,245
0
L
Kukulkan
6,920
532
115
9
0
267,333
6
W
Jormungandr
6,530
502
33
3
0
276,305
2
W
Da Ji
7,938
611
80
6
0
323,516
1
L
Ne Zha
6,923
533
63
5
0
284,096
0
L
Tyr
7,763
597
102
8
0
271,162
1
W
Charybdis
7,141
549
105
8
0
227,000
2
L
Xing Tian
6,419
494
6
0
0
278,563
5
W
Guan Yu
6,575
506
89
7
0
245,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role