Player Matchup

Zeus
Zeus
DaRealTogg
Zeus
Level 27
God Stats
10W - 5L
1,685 SR
Queue Stats
20W - 16L
1,602 Elo+
Party 1
Artio
Artio
Duskin1234
Artio
Level 98
God Stats
1W - 2L
1,658 SR
Queue Stats
36W - 46L
1,628 Elo+
Party 1
Amaterasu
Amaterasu
FRREEZING
Amaterasu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,773 Elo+
Party 1
Team Averages
Level 81
1,614 SR
1,668 Elo+

VS

Team Averages
Level 102
1,762 SR
1,664 Elo+
Baron Samedi
Baron Samedi
Lunatic Pony
Baron Samedi
Level 158
God Stats
32W - 20L
1,941 SR
Queue Stats
338W - 347L
1,743 Elo+
Solo
Maui
Maui
UnknownSIV
Maui
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
jawsear
Mercury
Level 64
God Stats
17W - 7L
1,844 SR
Queue Stats
156W - 89L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,873
625
7,300
4,769
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
12
1 / 1 / 1
7,869
715
4,662
12,128
11,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
FRREEZING
Amaterasu
12
1 / 2 / 0
7,352
668
7,157
10,151
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lunatic Pony
Baron Samedi
14
2 / 1 / 4
7,944
722
11,429
6,769
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 0 / 4
8,575
780
2,861
7,785
5,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mercury
jawsear
Mercury
12
2 / 1 / 3
7,631
694
8,005
9,848
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
6
6
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Artio
1
1
1
1.5
L
Amaterasu
FRREEZING
Amaterasu
1
2
0
0.5
W
Baron Samedi
Lunatic Pony
Baron Samedi
2
1
4
4
W
2
0
4
4
W
Mercury
jawsear
Mercury
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,119
Damage
22,295
27,048
Taken
24,402
21,759
Mitigated
12,260
6,592
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,300
646
0
409
4,769
2,032
0
3,011
1,758
24,122
1,818
L
Artio
4,662
369
460
4,258
12,128
11,884
0
6,515
5,613
13,292
0
L
Amaterasu
FRREEZING
Amaterasu
7,157
2,645
0
1,465
10,151
7,843
0
4,291
5,860
0
38,704
W
Baron Samedi
Lunatic Pony
Baron Samedi
11,429
667
2,338
2,941
6,769
2,814
496
3,348
3,166
36,577
1,134
W
2,861
852
2,098
2,809
7,785
5,531
208
4,247
3,374
15,298
0
W
Mercury
jawsear
Mercury
8,005
3,754
0
1,263
9,848
3,915
69
3,750
5,919
0
30,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,094
Gold Earned
24,150
129
Minions Killed
125
0
Camps Cleared
0
615,032
Distance Traveled
596,842
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,873
625
51
5
0
167,570
2
L
Artio
7,869
715
9
1
0
220,189
0
L
Amaterasu
7,352
668
69
6
0
227,273
0
W
Baron Samedi
7,944
722
69
6
0
176,851
0
W
Maui
8,575
780
21
2
0
188,258
2
W
Mercury
7,631
694
35
3
0
231,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role