Player Matchup

Bastet
Bastet
Gold II
Churn
Bastet
Gold II
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
330W - 307L
1,859 MMR
Solo
Ra
Ra
Gold I
MidCanyon
Ra
Gold I
Level 127
God Stats
7W - 2L
1,894 SR
Queue Stats
31W - 23L
1,721 MMR
Party 1
Maui
Maui
Platinum II
Ojiikun
Maui
Platinum II
Level 159
God Stats
7W - 7L
1,686 SR
Queue Stats
168W - 158L
1,952 MMR
Party 1
Fenrir
Fenrir
Platinum III
SoloOrThrow-_
Fenrir
Platinum III
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 222L
1,861 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Vdhump1105
Cernunnos
Platinum III
Level 149
God Stats
0W - 3L
1,307 SR
Queue Stats
76W - 74L
1,837 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,577 SR
1,846 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,618 SR
1,704 MMR
He Bo
He Bo
Gold II
 
He Bo
Gold II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Gold I
AfricanRuler
Ravana
Gold I
Level 120
God Stats
15W - 13L
1,810 SR
Queue Stats
127W - 111L
1,856 MMR
Party 2
Artio
Artio
Platinum IV
CratosHs
Artio
Platinum IV
Level 153
God Stats
8W - 5L
1,782 SR
Queue Stats
233W - 235L
1,832 MMR
Solo
Apollo
Apollo
Platinum V
Davonte105
Apollo
Platinum V
Level 159
God Stats
5W - 11L
1,500 SR
Queue Stats
748W - 736L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Churn
Bastet
13
2 / 3 / 3
7,538
503
10,236
14,863
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 1
7,621
508
4,375
10,865
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Ojiikun
Maui
11
1 / 4 / 3
7,311
487
4,795
15,159
15,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 0
8,033
536
7,390
15,753
13,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Vdhump1105
Cernunnos
12
0 / 4 / 1
7,138
476
5,876
13,048
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
LancelotThorLoki

VS

Bans
IshtarNe ZhaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
5 / 1 / 4
10,464
698
13,916
8,964
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
 
Chronos
17
10 / 1 / 4
10,461
697
15,594
10,153
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
15
4 / 2 / 8
9,167
611
10,450
10,759
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
CratosHs
Artio
13
1 / 1 / 11
8,345
556
3,766
13,764
12,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Davonte105
Apollo
14
1 / 0 / 5
9,291
619
6,249
10,202
4,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
21
21
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
4
7
W
Chronos
 
Chronos
10
1
4
12
W
Ravana
4
2
8
4
L
Bastet
Churn
Bastet
2
3
3
1.17
W
Artio
CratosHs
Artio
1
1
11
6.5
W
Apollo
Davonte105
Apollo
1
0
5
3.5
L
1
6
1
0.25
L
Maui
Ojiikun
Maui
1
4
3
0.63
L
1
4
0
0.25
L
Cernunnos
Vdhump1105
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,672
Damage
49,975
69,688
Taken
53,842
44,751
Mitigated
29,304
21,655
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,916
326
0
1,743
8,964
3,256
1,171
1,465
7,499
99,175
1,829
W
Chronos
 
Chronos
15,594
4,386
0
1,972
10,153
4,483
796
3,644
6,509
95,400
0
W
Ravana
10,450
1,848
0
1,793
10,759
5,036
0
1,703
9,056
0
62,407
L
Bastet
Churn
Bastet
10,236
3,239
0
5,266
14,863
5,872
0
5,332
9,531
0
50,811
W
Artio
CratosHs
Artio
3,766
624
4,001
4,627
13,764
12,340
0
2,695
11,069
17,818
0
W
Apollo
Davonte105
Apollo
6,249
4,610
0
2,219
10,202
4,189
1,021
1,065
9,137
0
73,149
L
4,375
351
1,430
1,817
10,865
4,116
0
5,121
5,744
71,493
416
L
Maui
Ojiikun
Maui
4,795
1,293
301
3,547
15,159
15,809
0
10,025
5,134
19,320
0
L
7,390
2,568
0
3,762
15,753
13,587
0
3,674
12,079
2,245
61,649
L
Cernunnos
Vdhump1105
Cernunnos
5,876
2,844
0
5,532
13,048
5,367
0
8,789
4,259
0
55,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,641
Gold Earned
47,728
460
Minions Killed
571
0
Camps Cleared
0
1,584,976
Distance Traveled
1,709,306
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,464
698
175
12
0
325,503
4
W
Chronos
10,461
697
161
11
0
341,404
4
W
Ravana
9,167
611
88
6
0
365,072
1
L
Bastet
7,538
503
68
5
0
362,824
5
W
Artio
8,345
556
15
1
0
347,311
4
W
Apollo
9,291
619
132
9
0
330,016
0
L
Ra
7,621
508
147
10
0
334,068
2
L
Maui
7,311
487
11
1
0
322,232
2
L
Fenrir
8,033
536
124
8
0
255,557
0
L
Cernunnos
7,138
476
110
7
0
310,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role