Player Matchup

Anubis
Anubis
Forgetet
Anubis
Level 106
God Stats
5W - 7L
1,508 SR
Queue Stats
24W - 33L
1,422 Elo+
Party 2
Da Ji
Da Ji
LukeBleids
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,177 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nier No ID
Kumbhakarna
Level 29
God Stats
5W - 1L
1,803 SR
Queue Stats
23W - 13L
1,630 Elo+
Party 2
Sol
Sol
Noot Noot4038
Sol
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 37L
1,421 Elo+
Party 2
Medusa
Medusa
versus-nemesis
Medusa
Level 34
God Stats
4W - 1L
1,845 SR
Queue Stats
42W - 37L
1,590 Elo+
Solo
Team Averages
Level 57
1,631 SR
1,448 Elo+

VS

Team Averages
Level 60
1,471 SR
1,526 Elo+
Pele
Pele
II Mxrkyy II
Pele
Level 8
God Stats
5W - 5L
1,492 SR
Queue Stats
12W - 10L
1,648 Elo+
Party 3
Fafnir
Fafnir
MrBuch1337
Fafnir
Level 106
God Stats
6W - 2L
1,500 SR
Queue Stats
140W - 119L
1,683 Elo+
Party 3
Rama
Rama
Mxrky23
Rama
Level 144
God Stats
1W - 1L
1,745 SR
Queue Stats
197W - 180L
1,560 Elo+
Party 3
Bellona
Bellona
Naoki_six
Bellona
Level 8
God Stats
0W - 3L
1,118 SR
Queue Stats
3W - 17L
1,308 Elo+
Party 1
Yu Huang
Yu Huang
Pedrinho_0F
Yu Huang
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Forgetet
Anubis
17
12 / 4 / 3
11,555
680
19,846
16,633
9,391
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
12
3 / 6 / 4
8,079
475
5,011
14,182
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Nier No ID
Kumbhakarna
13
1 / 4 / 7
8,733
514
7,106
15,915
17,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 3 / 4
9,407
553
8,894
13,365
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 2 / 0
9,876
581
8,309
10,476
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 4 / 2
11,287
664
22,364
22,432
11,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
MrBuch1337
Fafnir
12
2 / 2 / 11
9,361
551
4,919
14,130
16,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Mxrky23
Rama
17
2 / 1 / 3
9,963
586
8,513
13,135
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Naoki_six
Bellona
9
0 / 9 / 2
6,421
378
1,427
16,895
12,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
Pedrinho_0F
Yu Huang
12
0 / 5 / 6
7,660
451
7,354
12,440
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
20
Kills
18
19
Deaths
21
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
Forgetet
Anubis
12
4
3
3.38
L
14
4
2
3.75
W
Da Ji
3
6
4
0.83
L
Fafnir
MrBuch1337
Fafnir
2
2
11
3.75
L
Rama
Mxrky23
Rama
2
1
3
3.5
L
Bellona
Naoki_six
Bellona
0
9
2
0.11
W
Kumbhakarna
Nier No ID
Kumbhakarna
1
4
7
1.13
W
2
3
4
1.33
L
Yu Huang
Pedrinho_0F
Yu Huang
0
5
6
0.6
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,166
Damage
44,577
70,571
Taken
79,032
41,946
Mitigated
50,297
25,640
Healing
22,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Forgetet
Anubis
19,846
447
0
9,815
16,633
9,391
1,286
2,598
14,035
97,296
0
L
22,364
7,009
0
7,866
22,432
11,131
0
9,001
13,431
0
101,497
W
Da Ji
5,011
427
0
2,512
14,182
5,161
0
2,019
12,163
18
29,750
L
Fafnir
MrBuch1337
Fafnir
4,919
1,607
0
3,877
14,130
16,329
20
5,711
8,419
17,465
0
L
Rama
Mxrky23
Rama
8,513
7,393
0
8,434
13,135
5,704
2,949
3,384
9,751
0
92,265
L
Bellona
Naoki_six
Bellona
1,427
336
0
579
16,895
12,673
205
8,920
7,975
0
21,723
W
Kumbhakarna
Nier No ID
Kumbhakarna
7,106
889
0
2,005
15,915
17,904
0
4,359
11,556
29,279
0
W
8,894
4,606
0
6,571
13,365
5,075
1,978
2,634
10,731
76,037
7,876
L
Yu Huang
Pedrinho_0F
Yu Huang
7,354
1,469
0
1,779
12,440
4,460
441
8,285
4,155
44,479
831
W
8,309
4,495
0
4,737
10,476
4,415
3,648
358
10,118
0
94,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,650
Gold Earned
44,692
496
Minions Killed
446
0
Camps Cleared
0
1,563,568
Distance Traveled
1,635,351
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,555
680
144
8
0
274,709
0
L
Pele
11,287
664
146
9
0
384,295
0
W
Da Ji
8,079
475
43
3
0
346,728
5
L
Fafnir
9,361
551
18
1
0
332,121
8
L
Rama
9,963
586
174
10
0
310,562
2
L
Bellona
6,421
378
31
2
0
294,544
0
W
Kumbhakarna
8,733
514
34
2
0
314,116
3
W
Sol
9,407
553
121
7
0
307,947
0
L
Yu Huang
7,660
451
77
5
0
313,829
0
W
Medusa
9,876
581
154
9
0
320,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role