Player Matchup

Baron Samedi
Baron Samedi
ClaythPokeChamp
Baron Samedi
Level 242
God Stats
1W - 3L
1,335 SR
Queue Stats
152W - 118L
1,502 Elo+
Solo
The Morrigan
The Morrigan
Hingle
The Morrigan
Level 128
God Stats
3W - 4L
1,692 SR
Queue Stats
105W - 100L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItsYaBoi213
Ah Muzen Cab
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,669 Elo+
Solo
Scylla
Scylla
JackTheSoldier
Scylla
Level 129
God Stats
7W - 2L
1,764 SR
Queue Stats
346W - 340L
1,514 Elo+
Solo
King Arthur
King Arthur
lKazzaKl
King Arthur
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,624 Elo+
Solo
Team Averages
Level 156
1,558 SR
1,569 Elo+

VS

Team Averages
Level 134
1,621 SR
1,608 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ItsYoBoyChino
Agni
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,766 Elo+
Party 1
Mercury
Mercury
OiHendum
Mercury
Level 93
God Stats
6W - 2L
1,605 SR
Queue Stats
66W - 44L
1,531 Elo+
Solo
Mulan
Mulan
TheOtherLebowski
Mulan
Level 128
God Stats
28W - 23L
1,670 SR
Queue Stats
205W - 193L
1,527 Elo+
Solo
Khepri
Khepri
Vasilevskiy
Khepri
Level 176
God Stats
20W - 20L
1,828 SR
Queue Stats
147W - 165L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClaythPokeChamp
Baron Samedi
13
0 / 3 / 0
7,097
710
6,242
10,527
9,817
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Hingle
The Morrigan
13
0 / 3 / 1
6,801
680
5,344
7,135
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ItsYaBoi213
Ah Muzen Cab
13
0 / 3 / 0
6,788
679
3,392
8,227
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 0
7,145
715
4,020
6,106
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
lKazzaKl
King Arthur
14
1 / 1 / 0
7,283
728
6,071
9,887
8,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 1 / 8
7,697
770
10,210
8,115
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 0 / 4
7,978
798
8,460
4,344
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
OiHendum
Mercury
15
2 / 0 / 5
8,101
810
6,780
4,927
2,517
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 0 / 7
7,258
726
8,254
11,340
10,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
13
0 / 0 / 10
7,647
765
3,756
7,818
8,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
11
11
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
8
7
L
Baron Samedi
ClaythPokeChamp
Baron Samedi
0
3
0
0
L
The Morrigan
Hingle
The Morrigan
0
3
1
0.17
L
Ah Muzen Cab
ItsYaBoi213
Ah Muzen Cab
0
3
0
0
W
5
0
4
7
L
0
1
0
0
W
Mercury
OiHendum
Mercury
2
0
5
4.5
W
1
0
7
4.5
W
Khepri
0
0
10
5
L
King Arthur
lKazzaKl
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
37,460
41,882
Taken
36,544
26,056
Mitigated
28,684
9,883
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,210
1,405
0
1,445
8,115
5,641
0
2,886
5,229
0
35,350
L
Baron Samedi
ClaythPokeChamp
Baron Samedi
6,242
657
2,265
2,603
10,527
9,817
0
4,963
5,409
15,851
0
L
The Morrigan
Hingle
The Morrigan
5,344
1,396
0
783
7,135
2,721
0
2,358
4,697
14,765
1,352
L
Ah Muzen Cab
ItsYaBoi213
Ah Muzen Cab
3,392
495
0
2,142
8,227
3,071
0
2,733
5,256
0
21,098
W
8,460
626
0
0
4,344
1,870
311
808
3,536
23,796
0
L
4,020
203
0
1,256
6,106
1,704
0
1,049
4,987
26,803
426
W
Mercury
OiHendum
Mercury
6,780
3,499
0
479
4,927
2,517
500
1,460
3,467
0
32,961
W
8,254
497
0
3,142
11,340
10,081
101
4,645
6,695
2,570
22,912
W
Khepri
3,756
177
1,972
1,656
7,818
8,575
230
4,097
3,721
9,949
0
L
King Arthur
lKazzaKl
King Arthur
6,071
851
0
834
9,887
8,743
0
1,862
7,879
0
29,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
38,681
207
Minions Killed
208
0
Camps Cleared
0
994,220
Distance Traveled
1,155,805
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,697
770
40
4
0
231,211
2
L
Baron Samedi
7,097
710
22
2
0
189,135
0
L
The Morrigan
6,801
680
38
4
0
203,083
0
L
Ah Muzen Cab
6,788
679
43
4
0
188,816
0
W
Agni
7,978
798
54
5
0
203,249
0
L
Scylla
7,145
715
55
6
0
202,623
0
W
Mercury
8,101
810
69
7
0
274,389
0
W
Mulan
7,258
726
37
4
0
220,798
0
W
Khepri
7,647
765
8
1
0
226,158
1
L
King Arthur
7,283
728
49
5
0
210,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role