Player Matchup

Hera
Hera
AndreeaT
Hera
Level 104
God Stats
13W - 15L
1,500 SR
Queue Stats
189W - 171L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
BorisPM
Cu Chulainn
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
rtertyergdf
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,448 Elo+
Party 1
Mercury
Mercury
setherington
Mercury
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 12L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
xgingerninjax1
Kumbhakarna
Level 65
God Stats
1W - 3L
1,170 SR
Queue Stats
30W - 34L
1,492 Elo+
Party 1
Team Averages
Level 52
1,434 SR
1,492 Elo+

VS

Team Averages
Level 103
1,550 SR
1,523 Elo+
Heimdallr
Heimdallr
AngeLoves
Heimdallr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,372 Elo+
Solo
Scylla
Scylla
Cleandor
Scylla
Level 119
God Stats
15W - 6L
1,749 SR
Queue Stats
35W - 26L
1,549 Elo+
Solo
Fenrir
Fenrir
Godiño
Fenrir
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 89L
1,604 Elo+
Solo
Geb
Geb
KristiPolo
Geb
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 195L
1,509 Elo+
Solo
Zeus
Zeus
RedMemory
Zeus
Level 179
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 64L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 2 / 3
6,595
1,099
7,015
8,164
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
BorisPM
Cu Chulainn
11
2 / 7 / 2
6,485
1,081
7,433
14,163
9,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
rtertyergdf
Xbalanque
11
0 / 1 / 5
6,143
1,024
4,591
4,490
1,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
setherington
Mercury
11
2 / 1 / 4
6,753
1,126
4,830
5,380
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
xgingerninjax1
Kumbhakarna
11
1 / 2 / 5
7,082
1,180
4,448
12,460
11,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

301

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AngeLoves
Heimdallr
12
0 / 2 / 12
6,571
1,095
7,365
6,692
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Cleandor
Scylla
12
4 / 0 / 6
7,745
1,291
4,053
3,177
1,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Godiño
Fenrir
12
1 / 1 / 8
6,643
1,107
5,058
6,655
6,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 10
6,858
1,143
7,083
11,664
11,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
12
8 / 1 / 3
8,413
1,402
16,794
3,347
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
6
Kills
13
13
Deaths
6
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hera
1
2
3
1.25
W
Heimdallr
AngeLoves
Heimdallr
0
2
12
3
L
Cu Chulainn
BorisPM
Cu Chulainn
2
7
2
0.43
W
Scylla
Cleandor
Scylla
4
0
6
7
W
Fenrir
Godiño
Fenrir
1
1
8
5
W
0
2
10
2.5
W
Zeus
8
1
3
9.5
L
Xbalanque
rtertyergdf
Xbalanque
0
1
5
2.5
L
Mercury
setherington
Mercury
2
1
4
4
L
Kumbhakarna
xgingerninjax1
Kumbhakarna
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
40,353
44,657
Taken
31,535
27,887
Mitigated
24,059
1,513
Healing
2,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
7,015
2,819
0
0
8,164
3,167
0
4,284
3,784
23,596
0
W
Heimdallr
AngeLoves
Heimdallr
7,365
3,777
0
637
6,692
3,054
0
3,052
3,640
0
15,571
L
Cu Chulainn
BorisPM
Cu Chulainn
7,433
1,443
0
5
14,163
9,224
0
9,598
4,565
335
18,343
W
Scylla
Cleandor
Scylla
4,053
933
0
250
3,177
1,138
0
1,435
1,742
25,977
0
W
Fenrir
Godiño
Fenrir
5,058
1,735
0
786
6,655
6,956
0
2,265
4,390
0
9,241
W
7,083
1,205
0
735
11,664
11,618
0
3,617
8,047
11,590
0
W
Zeus
16,794
2,650
0
0
3,347
1,293
0
1,239
2,108
25,222
0
L
Xbalanque
rtertyergdf
Xbalanque
4,591
3,554
0
110
4,490
1,985
0
3,020
1,423
0
9,653
L
Mercury
setherington
Mercury
4,830
2,213
0
306
5,380
2,130
0
3,138
2,242
0
11,858
L
Kumbhakarna
xgingerninjax1
Kumbhakarna
4,448
904
0
1,092
12,460
11,381
0
7,890
4,570
7,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
36,230
93
Minions Killed
106
3
Camps Cleared
4
554,155
Distance Traveled
555,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,595
1,099
47
8
1
117,987
0
W
Heimdallr
6,571
1,095
13
2
1
103,394
0
L
Cu Chulainn
6,485
1,081
23
4
0
99,597
0
W
Scylla
7,745
1,291
58
10
1
116,945
0
W
Fenrir
6,643
1,107
8
1
1
114,763
0
W
Geb
6,858
1,143
9
2
0
112,914
0
W
Zeus
8,413
1,402
18
3
1
107,243
0
L
Xbalanque
6,143
1,024
9
2
0
98,719
0
L
Mercury
6,753
1,126
13
2
2
125,707
0
L
Kumbhakarna
7,082
1,180
1
0
0
112,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role