Player Matchup

Medusa
Medusa
Bronze III
FVABI
Medusa
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,438 MMR
Solo
Fenrir
Fenrir
Silver II
Nindżja
Fenrir
Silver II
Level 158
God Stats
3W - 4L
1,770 SR
Queue Stats
112W - 107L
1,446 MMR
Solo
Janus
Janus
Bronze III
ShizukanaM0n0
Janus
Bronze III
Level 68
God Stats
123W - 127L
1,332 SR
Queue Stats
442W - 446L
1,454 MMR
Solo
Bellona
Bellona
Bronze III
Skipero3
Bellona
Bronze III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,454 MMR
Party 1
Atlas
Atlas
Bronze III
Райдер
Atlas
Bronze III
Level 128
God Stats
15W - 14L
1,500 SR
Queue Stats
97W - 97L
1,454 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,520 SR
1,449 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,456 SR
1,458 MMR
Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
GigiiRandy_
Cernunnos
Bronze IV
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,463 MMR
Solo
Ymir
Ymir
Bronze III
SplattAttack
Ymir
Bronze III
Level 109
God Stats
2W - 8L
1,342 SR
Queue Stats
239W - 255L
1,408 MMR
Solo
Yemoja
Yemoja
Silver IV
noni1713
Yemoja
Silver IV
Level 128
God Stats
43W - 37L
1,745 SR
Queue Stats
107W - 109L
1,467 MMR
Solo
Thor
Thor
Silver III
xtnie
Thor
Silver III
Level 64
God Stats
36W - 45L
1,190 SR
Queue Stats
121W - 164L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FVABI
Medusa
15
2 / 2 / 3
8,717
513
5,958
13,033
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Nindżja
Fenrir
17
9 / 2 / 2
10,457
615
16,785
17,445
8,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 1 / 3
9,673
569
10,362
6,984
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Skipero3
Bellona
14
1 / 1 / 2
8,811
518
6,161
11,870
13,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
1 / 1 / 5
8,232
484
2,976
12,967
9,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
MauiThanatosKali

VS

Bans
He BoAphroditeAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 4 / 3
8,227
484
9,296
10,135
3,670
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
GigiiRandy_
Cernunnos
13
0 / 4 / 1
7,943
467
7,102
13,057
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 2
8,310
489
8,972
12,742
9,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
noni1713
Yemoja
11
0 / 2 / 4
7,614
448
5,859
12,332
8,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
xtnie
Thor
10
6 / 2 / 0
7,669
451
7,395
12,068
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
14
Kills
7
7
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
3
0.63
W
Medusa
FVABI
Medusa
2
2
3
1.75
L
Cernunnos
GigiiRandy_
Cernunnos
0
4
1
0.13
W
Fenrir
Nindżja
Fenrir
9
2
2
5
W
1
1
3
2.5
W
Bellona
Skipero3
Bellona
1
1
2
2
L
0
2
2
0.5
L
Yemoja
noni1713
Yemoja
0
2
4
1
L
Thor
xtnie
Thor
6
2
0
3
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,242
Damage
38,624
62,299
Taken
60,334
38,741
Mitigated
31,464
17,910
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,296
704
0
250
10,135
3,670
124
4,625
5,282
68,236
0
W
Medusa
FVABI
Medusa
5,958
2,572
0
4,734
13,033
5,257
688
1,779
11,254
0
62,076
L
Cernunnos
GigiiRandy_
Cernunnos
7,102
3,228
0
3,664
13,057
5,756
576
306
12,751
0
65,413
W
Fenrir
Nindżja
Fenrir
16,785
4,555
0
4,153
17,445
8,152
0
5,832
11,507
0
94,027
W
10,362
503
0
2,317
6,984
2,878
564
3,754
3,184
94,092
0
W
Bellona
Skipero3
Bellona
6,161
1,988
0
1,294
11,870
13,248
117
6,059
5,242
0
53,936
L
8,972
1,313
0
750
12,742
9,314
0
186
12,556
54,861
0
L
Yemoja
noni1713
Yemoja
5,859
455
2,906
1,891
12,332
8,278
0
4,938
7,196
25,529
0
L
Thor
xtnie
Thor
7,395
2,611
0
3,678
12,068
4,446
0
2,733
9,211
0
32,484
W
2,976
981
2,358
3,054
12,967
9,206
273
5,870
6,985
13,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,890
Gold Earned
39,763
466
Minions Killed
424
0
Camps Cleared
0
1,749,153
Distance Traveled
1,524,654
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,227
484
122
7
0
328,893
2
W
Medusa
8,717
513
81
5
0
319,006
5
L
Cernunnos
7,943
467
105
6
0
266,410
2
W
Fenrir
10,457
615
114
7
0
404,459
0
W
Janus
9,673
569
164
10
0
341,463
2
W
Bellona
8,811
518
94
6
0
346,615
5
L
Ymir
8,310
489
127
7
0
318,807
0
L
Yemoja
7,614
448
32
2
0
340,657
7
L
Thor
7,669
451
38
2
0
269,887
0
W
Atlas
8,232
484
13
1
0
337,610
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role