Player Matchup

King Arthur
King Arthur
BobbyDaBear
King Arthur
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 152L
1,598 Elo+
Solo
Danzaburou
Danzaburou
Bryce0
Danzaburou
Level 94
God Stats
8W - 5L
1,960 SR
Queue Stats
461W - 490L
1,591 Elo+
Solo
Arachne
Arachne
Gamer21centry
Arachne
Level 112
God Stats
10W - 5L
1,312 SR
Queue Stats
241W - 236L
1,480 Elo+
Solo
Kukulkan
Kukulkan
IRAQ_WAR_VET
Kukulkan
Level 85
God Stats
6W - 9L
1,481 SR
Queue Stats
18W - 30L
1,523 Elo+
Solo
Mulan
Mulan
Rìvaldí
Mulan
Level 124
God Stats
5W - 7L
1,412 SR
Queue Stats
82W - 65L
1,593 Elo+
Solo
Team Averages
Level 112
1,533 SR
1,557 Elo+

VS

Team Averages
Level 141
1,673 SR
1,602 Elo+
Vulcan
Vulcan
 
Vulcan
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Halokiller2322
Tyr
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 34L
1,943 Elo+
Solo
Loki
Loki
PadreStormlX
Loki
Level 154
God Stats
5W - 3L
1,967 SR
Queue Stats
48W - 42L
1,406 Elo+
Party 1
Ra
Ra
Svsano-SVS
Ra
Level 153
God Stats
111W - 104L
1,898 SR
Queue Stats
338W - 317L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BobbyDaBear
King Arthur
13
0 / 2 / 1
7,206
1,029
5,281
15,447
11,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Bryce0
Danzaburou
12
0 / 3 / 1
7,017
1,002
1,851
5,478
1,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
12
0 / 5 / 1
6,894
985
3,085
12,249
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
IRAQ_WAR_VET
Kukulkan
13
1 / 0 / 1
7,497
1,071
4,256
4,302
1,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Rìvaldí
Mulan
12
1 / 3 / 1
7,240
1,034
5,099
12,119
8,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

278

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 0 / 8
8,492
1,213
15,898
3,446
1,509
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
14
3 / 0 / 8
8,279
1,183
7,992
3,213
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
3 / 0 / 6
7,724
1,103
6,782
5,906
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 1 / 8
8,360
1,194
9,152
4,804
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 10
7,405
1,058
6,766
4,041
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
2
Kills
13
13
Deaths
2
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
8
8
W
Ne Zha
 
Ne Zha
3
0
8
7
L
King Arthur
BobbyDaBear
King Arthur
0
2
1
0.25
L
Danzaburou
Bryce0
Danzaburou
0
3
1
0.17
L
Arachne
0
5
1
0.1
W
3
0
6
6
L
Kukulkan
IRAQ_WAR_VET
Kukulkan
1
0
1
1.5
W
3
1
8
7
L
Mulan
Rìvaldí
Mulan
1
3
1
0.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,572
Damage
46,590
49,595
Taken
21,410
30,133
Mitigated
13,138
3,931
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,898
5,953
0
188
3,446
1,509
0
0
3,446
32,700
0
W
Ne Zha
 
Ne Zha
7,992
2,043
0
1,231
3,213
1,835
0
715
2,498
0
24,788
L
King Arthur
BobbyDaBear
King Arthur
5,281
688
0
2,414
15,447
11,421
0
8,490
6,859
0
23,098
L
Danzaburou
Bryce0
Danzaburou
1,851
887
0
350
5,478
1,891
0
2,377
3,101
0
9,607
L
Arachne
3,085
2,045
0
579
12,249
6,910
0
3,009
9,240
0
10,059
W
6,782
544
0
792
5,906
5,814
0
1,710
4,196
0
12,747
L
Kukulkan
IRAQ_WAR_VET
Kukulkan
4,256
0
251
83
4,302
1,453
0
1,590
2,712
25,862
0
W
9,152
2,396
0
0
4,804
2,056
0
935
3,869
0
21,864
L
Mulan
Rìvaldí
Mulan
5,099
461
0
254
12,119
8,458
0
7,198
4,921
0
16,524
W
6,766
272
1,488
1,881
4,041
1,924
0
896
3,145
17,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,854
Gold Earned
40,260
155
Minions Killed
177
5
Camps Cleared
7
652,367
Distance Traveled
782,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,492
1,213
53
8
1
171,892
0
W
Ne Zha
8,279
1,183
38
5
0
154,894
0
L
King Arthur
7,206
1,029
50
7
1
159,365
0
L
Danzaburou
7,017
1,002
21
3
0
85,553
0
L
Arachne
6,894
985
13
2
2
135,026
0
W
Tyr
7,724
1,103
6
1
1
168,706
0
L
Kukulkan
7,497
1,071
48
7
2
141,048
0
W
Loki
8,360
1,194
40
6
3
150,543
0
L
Mulan
7,240
1,034
23
3
0
131,375
0
W
Ra
7,405
1,058
40
6
2
136,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role