Player Matchup

Cupid
Cupid
Imperfection242
Cupid
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
Luna_Chick242
Bellona
Level 118
God Stats
2W - 5L
1,377 SR
Queue Stats
119W - 135L
1,435 Elo+
Party 2
Ymir
Ymir
Mb41spacy
Ymir
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 93L
1,245 Elo+
Solo
Fenrir
Fenrir
Qrow_242
Fenrir
Level 86
God Stats
4W - 4L
1,902 SR
Queue Stats
18W - 22L
1,411 Elo+
Party 2
Poseidon
Poseidon
arushmen69
Poseidon
Level 88
God Stats
51W - 46L
1,542 SR
Queue Stats
657W - 657L
1,437 Elo+
Solo
Team Averages
Level 75
1,564 SR
1,406 Elo+

VS

Team Averages
Level 40
1,389 SR
1,286 Elo+
Charybdis
Charybdis
InboundYard188
Charybdis
Level 56
God Stats
3W - 2L
1,688 SR
Queue Stats
195W - 208L
1,275 Elo+
Party 1
Ra
Ra
PANDA MAN5001
Ra
Level 27
God Stats
12W - 10L
1,356 SR
Queue Stats
150W - 208L
1,277 Elo+
Party 1
Achilles
Achilles
RMxGodly
Achilles
Level 28
God Stats
14W - 15L
1,114 SR
Queue Stats
111W - 169L
1,195 Elo+
Party 1
Maui
Maui
lion-H77
Maui
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,408 Elo+
Solo
Ne Zha
Ne Zha
miyyura
Ne Zha
Level 29
God Stats
6W - 7L
1,288 SR
Queue Stats
171W - 223L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,676
417
4,635
9,923
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
13
2 / 3 / 2
8,061
504
5,902
16,108
10,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ymir
10
1 / 1 / 1
6,529
408
2,670
10,966
11,224
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Qrow_242
Fenrir
11
3 / 6 / 2
7,486
468
8,014
15,359
6,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Poseidon
arushmen69
Poseidon
14
0 / 3 / 0
7,739
484
6,883
9,458
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
InboundYard188
Charybdis
14
4 / 0 / 1
8,691
543
11,224
11,838
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 1 / 4
9,714
607
8,348
9,873
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
RMxGodly
Achilles
14
2 / 3 / 1
8,501
531
12,204
12,453
16,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Maui
11
0 / 1 / 3
7,089
443
1,907
9,582
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
miyyura
Ne Zha
14
5 / 1 / 5
8,613
538
8,008
14,065
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
17
17
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Charybdis
InboundYard188
Charybdis
4
0
1
4.5
L
Bellona
2
3
2
1
L
Ymir
1
1
1
1.5
W
6
1
4
8
L
Fenrir
Qrow_242
Fenrir
3
6
2
0.67
W
Achilles
RMxGodly
Achilles
2
3
1
0.83
L
Poseidon
arushmen69
Poseidon
0
3
0
0
W
Maui
0
1
3
1.5
W
Ne Zha
miyyura
Ne Zha
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,104
Damage
41,691
61,814
Taken
57,811
35,893
Mitigated
39,717
11,045
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,635
2,465
191
2,235
9,923
3,716
0
1,521
8,402
0
33,353
W
Charybdis
InboundYard188
Charybdis
11,224
6,002
0
5,658
11,838
5,115
1,517
2,362
9,476
0
66,530
L
Bellona
5,902
2,789
0
4,053
16,108
10,072
0
1,577
13,119
0
44,520
L
Ymir
2,670
495
0
0
10,966
11,224
0
765
10,201
34,321
0
W
8,348
738
1,705
5,476
9,873
3,901
66
2,478
7,395
86,008
0
L
Fenrir
Qrow_242
Fenrir
8,014
2,078
0
2,086
15,359
6,998
25
3,517
11,753
0
35,778
W
Achilles
RMxGodly
Achilles
12,204
1,445
0
2,663
12,453
16,611
0
0
12,453
4,896
44,856
L
Poseidon
arushmen69
Poseidon
6,883
512
0
2,480
9,458
3,883
0
4,495
4,963
62,721
0
W
Maui
1,907
279
0
823
9,582
8,829
0
946
8,636
22,870
0
W
Ne Zha
miyyura
Ne Zha
8,008
5,117
0
2,438
14,065
5,261
138
3,767
10,298
0
53,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
42,608
359
Minions Killed
389
0
Camps Cleared
0
1,455,194
Distance Traveled
1,575,984
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,676
417
53
3
0
240,803
0
W
Charybdis
8,691
543
90
6
0
301,427
0
L
Bellona
8,061
504
87
5
0
296,878
0
L
Ymir
6,529
408
52
3
0
285,701
0
W
Ra
9,714
607
139
9
0
315,710
0
L
Fenrir
7,486
468
60
4
0
306,925
0
W
Achilles
8,501
531
59
4
0
337,286
0
L
Poseidon
7,739
484
107
7
0
324,887
5
W
Maui
7,089
443
35
2
0
226,670
0
W
Ne Zha
8,613
538
66
4
0
394,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role