Player Matchup

Surtr
Surtr
DeadeyeNavigator
Surtr
Level 155
God Stats
37W - 36L
1,610 SR
Queue Stats
246W - 261L
1,430 Elo+
Solo
Maui
Maui
Lethal_Lag99
Maui
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
100W - 88L
1,151 Elo+
Solo
Rama
Rama
Outlaw_MN
Rama
Level 58
God Stats
1W - 4L
1,151 SR
Queue Stats
33W - 41L
1,356 Elo+
Solo
Cliodhna
Cliodhna
SolidAndroid578
Cliodhna
Level 203
God Stats
18W - 18L
1,500 SR
Queue Stats
280W - 218L
1,605 Elo+
Solo
Ra
Ra
fabimnm12
Ra
Level 108
God Stats
4W - 7L
1,500 SR
Queue Stats
271W - 271L
1,523 Elo+
Solo
Team Averages
Level 119
1,452 SR
1,413 Elo+

VS

Team Averages
Level 128
1,504 SR
1,509 Elo+
Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Hazeus1998
Awilix
Level 142
God Stats
7W - 5L
1,183 SR
Queue Stats
21W - 23L
1,349 Elo+
Solo
Hou Yi
Hou Yi
LittleKuro
Hou Yi
Level 157
God Stats
5W - 3L
1,836 SR
Queue Stats
261W - 253L
1,538 Elo+
Solo
Artio
Artio
Mgdoe
Artio
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 215L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
SeriousSAM180
Gilgamesh
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
169W - 136L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
9,090
568
14,616
17,601
18,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 3 / 9
8,729
546
3,295
16,739
15,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
13
3 / 3 / 5
8,291
518
8,153
12,223
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
18
12 / 0 / 3
10,804
675
16,251
12,784
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
3 / 1 / 2
8,804
550
3,725
7,324
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 3 / 0
8,583
536
7,743
6,235
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Hazeus1998
Awilix
14
4 / 5 / 3
8,539
534
10,753
13,027
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
LittleKuro
Hou Yi
14
3 / 5 / 2
8,138
509
10,342
14,346
5,695
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Mgdoe
Artio
9
0 / 5 / 4
6,105
382
3,272
13,103
10,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
SeriousSAM180
Gilgamesh
12
0 / 5 / 1
7,136
446
6,746
19,042
19,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
23
Kills
9
9
Deaths
23
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
0
0.67
W
2
2
7
2.75
L
Awilix
Hazeus1998
Awilix
4
5
3
1.1
W
3
3
9
2.5
L
Hou Yi
LittleKuro
Hou Yi
3
5
2
0.8
L
Artio
Mgdoe
Artio
0
5
4
0.4
W
Rama
3
3
5
1.83
L
Gilgamesh
SeriousSAM180
Gilgamesh
0
5
1
0.1
W
Cliodhna
12
0
3
13.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,040
Damage
38,856
66,671
Taken
65,753
47,229
Mitigated
43,127
26,637
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,743
220
0
489
6,235
2,478
0
2,073
4,162
79,024
1,318
W
14,616
4,295
0
4,529
17,601
18,825
521
1,367
15,242
3,460
67,021
L
Awilix
Hazeus1998
Awilix
10,753
4,655
0
573
13,027
4,708
393
1,046
11,981
0
63,292
W
3,295
591
664
4,628
16,739
15,238
343
2,416
14,323
21,338
0
L
Hou Yi
LittleKuro
Hou Yi
10,342
3,899
0
4,625
14,346
5,695
414
1,795
12,551
0
60,073
L
Artio
Mgdoe
Artio
3,272
625
320
3,422
13,103
10,683
0
2,446
10,657
17,332
0
W
Rama
8,153
6,989
0
5,519
12,223
5,003
218
1,852
10,371
0
47,016
L
Gilgamesh
SeriousSAM180
Gilgamesh
6,746
1,711
0
4,102
19,042
19,563
0
1,314
17,728
0
52,693
W
Cliodhna
16,251
4,374
0
7,466
12,784
5,480
1,400
513
12,230
0
90,531
W
3,725
582
1,868
1,963
7,324
2,683
903
4,686
2,638
63,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,718
Gold Earned
38,501
457
Minions Killed
453
0
Camps Cleared
0
1,603,345
Distance Traveled
1,517,906
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,583
536
148
9
0
295,559
2
W
Surtr
9,090
568
103
6
0
302,396
0
L
Awilix
8,539
534
97
6
0
350,968
2
W
Maui
8,729
546
32
2
0
312,094
1
L
Hou Yi
8,138
509
82
5
0
298,711
0
L
Artio
6,105
382
23
1
0
293,047
2
W
Rama
8,291
518
80
5
0
293,257
2
L
Gilgamesh
7,136
446
103
6
0
279,621
1
W
Cliodhna
10,804
675
126
8
0
397,004
5
W
Ra
8,804
550
116
7
0
298,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role