Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AlmightyAcorns
Artio
Level 125
God Stats
3W - 0L
1,741 SR
Queue Stats
11W - 7L
1,453 Elo+
Solo
Cernunnos
Cernunnos
EdithMyShid
Cernunnos
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
Meemeeroo
Ao Kuang
Level 106
God Stats
9W - 6L
1,500 SR
Queue Stats
172W - 167L
1,624 Elo+
Solo
Scylla
Scylla
SadMuffins13
Scylla
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,739 Elo+
Solo
Team Averages
Level 116
1,548 SR
1,562 Elo+

VS

Team Averages
Level 103
1,405 SR
1,493 Elo+
Hachiman
Hachiman
LAMART3300
Hachiman
Level 97
God Stats
3W - 3L
1,614 SR
Queue Stats
47W - 49L
1,494 Elo+
Party 1
Thor
Thor
Limitless III
Thor
Level 121
God Stats
6W - 9L
1,417 SR
Queue Stats
217W - 174L
1,630 Elo+
Solo
Nox
Nox
Yubel2713
Nox
Level 126
God Stats
1W - 5L
1,738 SR
Queue Stats
92W - 92L
1,549 Elo+
Party 1
Da Ji
Da Ji
asmodeusdark666
Da Ji
Level 42
God Stats
7W - 20L
1,008 SR
Queue Stats
27W - 46L
1,287 Elo+
Solo
Ne Zha
Ne Zha
kingeoshi
Ne Zha
Level 127
God Stats
16W - 28L
1,245 SR
Queue Stats
273W - 268L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 2 / 6
9,393
587
12,489
11,378
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 8
7,387
462
5,300
15,315
11,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
EdithMyShid
Cernunnos
16
3 / 1 / 6
9,667
604
13,113
12,012
4,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ao Kuang
Meemeeroo
Ao Kuang
15
6 / 3 / 2
9,017
564
6,633
14,302
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
14
3 / 4 / 4
8,568
536
6,394
9,043
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LAMART3300
Hachiman
12
0 / 5 / 2
6,743
421
4,432
12,603
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 2
7,501
469
6,760
13,424
8,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 6
7,268
454
4,233
12,820
11,412
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 4 / 4
7,787
487
8,505
13,860
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
kingeoshi
Ne Zha
12
7 / 4 / 2
8,321
520
12,096
14,706
6,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
19
Kills
13
13
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
6
4
W
2
3
8
2
W
Cernunnos
EdithMyShid
Cernunnos
3
1
6
6
L
Hachiman
LAMART3300
Hachiman
0
5
2
0.2
L
0
4
2
0.25
W
Ao Kuang
Meemeeroo
Ao Kuang
6
3
2
2.33
W
Scylla
3
4
4
1.25
L
2
4
6
1.25
L
4
4
4
1.5
L
Ne Zha
kingeoshi
Ne Zha
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,929
Damage
36,026
62,050
Taken
67,413
28,065
Mitigated
36,900
17,199
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,489
5,524
0
1,250
11,378
4,422
2,208
733
10,645
0
69,249
W
5,300
200
1,052
3,280
15,315
11,309
108
1,647
13,668
19,149
0
W
Cernunnos
EdithMyShid
Cernunnos
13,113
7,338
0
8,017
12,012
4,704
1,629
536
11,476
0
89,356
L
Hachiman
LAMART3300
Hachiman
4,432
2,071
0
3,872
12,603
4,826
0
1,324
11,279
0
41,006
L
6,760
1,254
0
3,634
13,424
8,388
0
1,774
11,649
0
53,623
W
Ao Kuang
Meemeeroo
Ao Kuang
6,633
1,047
0
2,609
14,302
5,225
0
670
13,632
63,182
0
W
Scylla
6,394
341
0
991
9,043
2,405
249
647
8,396
53,338
0
L
4,233
1,072
757
2,810
12,820
11,412
0
2,785
10,031
23,516
0
L
8,505
2,477
0
700
13,860
5,686
0
4,783
9,063
0
45,986
L
Ne Zha
kingeoshi
Ne Zha
12,096
3,437
0
4,006
14,706
6,588
0
7,642
7,064
0
54,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,032
Gold Earned
37,620
457
Minions Killed
319
0
Camps Cleared
0
1,517,636
Distance Traveled
1,496,016
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,393
587
118
7
0
283,523
0
W
Artio
7,387
462
28
2
0
311,669
0
W
Cernunnos
9,667
604
137
9
0
287,073
0
L
Hachiman
6,743
421
72
5
0
284,105
0
L
Thor
7,501
469
103
6
0
275,334
0
W
Ao Kuang
9,017
564
89
6
0
331,747
0
W
Scylla
8,568
536
85
5
0
303,624
4
L
Nox
7,268
454
17
1
0
277,280
3
L
Da Ji
7,787
487
58
4
0
353,136
0
L
Ne Zha
8,321
520
69
4
0
306,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role