Player Matchup

Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
ILOVEBIGMILKERS
Surtr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,215 Elo+
Party 4
Atlas
Atlas
JustChristian93
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,599 Elo+
Party 2
Charybdis
Charybdis
Juutalaisuuni
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 4
Poseidon
Poseidon
Michmilka
Poseidon
Level 66
God Stats
1W - 6L
1,549 SR
Queue Stats
30W - 30L
1,451 Elo+
Solo
Team Averages
Level 71
1,510 SR
1,390 Elo+

VS

Team Averages
Level 85
1,399 SR
1,371 Elo+
Bacchus
Bacchus
Fhearghuis
Bacchus
Level 24
God Stats
7W - 2L
1,500 SR
Queue Stats
71W - 89L
1,208 Elo+
Party 3
Achilles
Achilles
HappyteaQQ
Achilles
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
J00L5
Poseidon
Level 175
God Stats
19W - 27L
1,202 SR
Queue Stats
678W - 662L
1,377 Elo+
Solo
Izanami
Izanami
Unicorn2077
Izanami
Level 41
God Stats
11W - 7L
1,500 SR
Queue Stats
130W - 125L
1,268 Elo+
Party 3
Thanatos
Thanatos
soohye
Thanatos
Level 83
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 5 / 0
6,390
399
2,047
12,947
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 1 / 0
7,729
483
11,881
17,379
12,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 2 / 1
7,041
440
7,106
14,968
14,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Juutalaisuuni
Charybdis
11
1 / 1 / 0
6,836
427
12,697
12,861
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Michmilka
Poseidon
16
0 / 3 / 0
8,232
515
4,477
10,033
3,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fhearghuis
Bacchus
12
2 / 0 / 5
7,643
478
6,318
16,871
14,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
HappyteaQQ
Achilles
14
1 / 0 / 0
8,000
500
10,240
16,962
15,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
J00L5
Poseidon
17
2 / 0 / 5
10,226
639
6,626
5,409
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Unicorn2077
Izanami
14
2 / 1 / 4
8,345
522
15,350
13,620
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
soohye
Thanatos
12
5 / 1 / 3
8,112
507
6,518
8,922
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
12
12
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
0
0
W
Bacchus
Fhearghuis
Bacchus
2
0
5
4.5
W
Achilles
HappyteaQQ
Achilles
1
0
0
1
L
1
1
0
1
W
Poseidon
J00L5
Poseidon
2
0
5
4.5
L
0
2
1
0.25
L
Charybdis
Juutalaisuuni
Charybdis
1
1
0
1
L
Poseidon
Michmilka
Poseidon
0
3
0
0
W
Izanami
Unicorn2077
Izanami
2
1
4
4
W
Thanatos
soohye
Thanatos
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,208
Damage
45,052
68,188
Taken
61,784
38,738
Mitigated
42,260
20,434
Healing
32,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,047
435
0
1,457
12,947
3,902
0
1,587
11,324
0
39,467
W
Bacchus
Fhearghuis
Bacchus
6,318
1,744
2,337
4,596
16,871
14,805
75
4,756
12,115
16,539
0
W
Achilles
HappyteaQQ
Achilles
10,240
2,975
0
10,605
16,962
15,686
0
209
16,753
0
65,715
L
11,881
4,930
0
6,505
17,379
12,517
96
0
16,285
586
59,774
W
Poseidon
J00L5
Poseidon
6,626
207
31
1,533
5,409
2,210
0
2,311
3,098
98,284
4,800
L
7,106
3,080
0
4,384
14,968
14,477
0
4,579
10,389
24,409
0
L
Charybdis
Juutalaisuuni
Charybdis
12,697
8,222
0
6,406
12,861
4,563
0
2,421
10,440
0
62,860
L
Poseidon
Michmilka
Poseidon
4,477
421
0
1,682
10,033
3,279
0
4,152
5,881
77,933
0
W
Izanami
Unicorn2077
Izanami
15,350
12,367
0
6,513
13,620
5,535
952
3,110
10,510
0
89,008
W
Thanatos
soohye
Thanatos
6,518
1,242
0
7,258
8,922
4,024
0
1,432
7,490
0
38,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,228
Gold Earned
42,326
376
Minions Killed
495
0
Camps Cleared
0
1,493,523
Distance Traveled
1,618,152
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,390
399
55
3
0
271,985
0
W
Bacchus
7,643
478
18
1
0
296,887
0
W
Achilles
8,000
500
113
7
0
307,310
0
L
Surtr
7,729
483
77
5
0
313,042
0
W
Poseidon
10,226
639
176
11
0
355,959
1
L
Atlas
7,041
440
25
2
0
274,221
0
L
Charybdis
6,836
427
82
5
0
275,940
0
L
Poseidon
8,232
515
137
9
0
358,335
6
W
Izanami
8,345
522
134
8
0
275,070
0
W
Thanatos
8,112
507
54
3
0
382,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role