Player Matchup

Achilles
Achilles
Silver II
BigBoiThiccBoi21
Achilles
Silver II
Level 112
God Stats
2W - 1L
1,495 SR
Queue Stats
23W - 38L
1,387 MMR
Solo
Kukulkan
Kukulkan
Silver II
FYC-OniDaGreat
Kukulkan
Silver II
Level 115
God Stats
4W - 1L
1,784 SR
Queue Stats
30W - 45L
1,418 MMR
Solo
Hachiman
Hachiman
Silver II
Fam Trippy
Hachiman
Silver II
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 313L
1,294 MMR
Party 1
Loki
Loki
Bronze III
JUANISIMO13
Loki
Bronze III
Level 139
God Stats
2W - 0L
1,289 SR
Queue Stats
17W - 27L
1,500 MMR
Solo
Ymir
Ymir
Silver I
Willz4207
Ymir
Silver I
Level 158
God Stats
28W - 21L
1,957 SR
Queue Stats
416W - 432L
1,561 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,605 SR
1,432 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,516 SR
1,435 MMR
Yu Huang
Yu Huang
Bronze III
 
Yu Huang
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver III
Ferwan
Lancelot
Silver III
Level 94
God Stats
1W - 3L
1,628 SR
Queue Stats
5W - 8L
1,492 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Insane Pingazz
Ratatoskr
Silver I
Level 65
God Stats
2W - 3L
1,452 SR
Queue Stats
115W - 129L
1,381 MMR
Solo
Ishtar
Ishtar
Bronze III
iluvmyh8rs2014
Ishtar
Bronze III
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
85W - 101L
1,448 MMR
Solo
Nike
Nike
Bronze III
jacari91
Nike
Bronze III
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
7,944
530
10,674
15,717
19,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
15
4 / 0 / 4
8,407
560
9,723
6,355
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Fam Trippy
Hachiman
14
3 / 0 / 0
8,062
537
5,065
8,512
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 2
8,648
577
5,909
9,800
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
12
1 / 0 / 9
7,582
505
5,191
12,289
11,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SetNemesisAo KuangFenrir

VS

Bans
JanusSkadiVamanaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
1 / 1 / 0
7,522
501
6,176
5,805
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
Ferwan
Lancelot
11
0 / 4 / 0
6,548
437
3,528
11,313
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
Insane Pingazz
Ratatoskr
10
0 / 4 / 0
5,588
373
5,618
12,186
10,426
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 3 / 0
7,578
505
4,751
9,076
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
13
1 / 2 / 0
8,040
536
9,079
17,119
10,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
14
Kills
2
2
Deaths
14
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
1
0
1
W
0
1
3
1.5
W
Kukulkan
4
0
4
6
W
Hachiman
Fam Trippy
Hachiman
3
0
0
3
L
Lancelot
Ferwan
Lancelot
0
4
0
0
L
Ratatoskr
Insane Pingazz
Ratatoskr
0
4
0
0
W
6
1
2
7
W
Ymir
1
0
9
5.5
L
0
3
0
0
L
Nike
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,562
Damage
29,152
52,673
Taken
55,499
40,961
Mitigated
30,930
18,853
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,176
292
0
1,928
5,805
2,081
0
1,904
3,901
64,636
0
W
10,674
2,614
0
7,241
15,717
19,409
0
0
15,717
7,325
58,852
W
Kukulkan
9,723
1,431
0
500
6,355
2,944
661
2,072
4,283
78,066
0
W
Hachiman
Fam Trippy
Hachiman
5,065
2,668
0
6,206
8,512
3,164
0
0
8,512
0
63,616
L
Lancelot
Ferwan
Lancelot
3,528
1,064
0
509
11,313
4,662
0
4,271
6,955
0
51,147
L
Ratatoskr
Insane Pingazz
Ratatoskr
5,618
662
232
3,029
12,186
10,426
0
7,250
4,838
0
19,591
W
5,909
1,271
0
500
9,800
3,652
0
584
9,216
0
69,580
W
Ymir
5,191
1,038
599
3,807
12,289
11,792
0
3,520
8,769
23,936
0
L
4,751
3,681
0
3,033
9,076
3,477
0
368
8,708
0
59,375
L
Nike
9,079
2,454
0
6,572
17,119
10,284
0
3,813
12,106
0
68,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,643
Gold Earned
35,276
493
Minions Killed
450
0
Camps Cleared
0
1,489,611
Distance Traveled
1,525,266
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,522
501
118
8
0
300,777
8
W
Achilles
7,944
530
120
8
0
287,502
0
W
Kukulkan
8,407
560
141
9
0
292,765
6
W
Hachiman
8,062
537
91
6
0
263,641
5
L
Lancelot
6,548
437
73
5
0
362,203
2
L
Ratatoskr
5,588
373
25
2
0
333,960
4
W
Loki
8,648
577
102
7
0
348,343
1
W
Ymir
7,582
505
39
3
0
297,360
4
L
Ishtar
7,578
505
103
7
0
277,909
2
L
Nike
8,040
536
131
9
0
250,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role