Player Matchup

Charybdis
Charybdis
DonRatsquire
Charybdis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 48L
1,507 Elo+
Party 1
Loki
Loki
Santalama
Loki
Level 158
God Stats
0W - 4L
1,285 SR
Queue Stats
86W - 65L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Star525
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
1,523 Elo+
Party 1
Persephone
Persephone
UnRaveen
Persephone
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 75L
1,561 Elo+
Solo
Ne Zha
Ne Zha
isameMario
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,777 Elo+
Solo
Team Averages
Level 128
1,457 SR
1,570 Elo+

VS

Team Averages
Level 109
1,507 SR
1,581 Elo+
Heimdallr
Heimdallr
LilAlveoli
Heimdallr
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,557 Elo+
Party 2
Janus
Janus
MaMeind
Janus
Level 148
God Stats
5W - 6L
1,539 SR
Queue Stats
76W - 61L
1,675 Elo+
Solo
Bacchus
Bacchus
Vobatrone
Bacchus
Level 104
God Stats
4W - 5L
1,315 SR
Queue Stats
99W - 74L
1,531 Elo+
Party 2
Nemesis
Nemesis
gaughan02
Nemesis
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 45L
1,603 Elo+
Party 2
Surtr
Surtr
swamiii
Surtr
Level 100
God Stats
10W - 5L
1,679 SR
Queue Stats
117W - 98L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DonRatsquire
Charybdis
5
1 / 2 / 0
3,146
629
2,437
4,221
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
1
0 / 0 / 0
2,497
499
0
793
147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Star525
Cthulhu
5
0 / 0 / 1
3,241
648
1,548
3,501
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
UnRaveen
Persephone
6
0 / 2 / 0
3,457
691
834
2,682
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
isameMario
Ne Zha
6
0 / 0 / 0
3,038
608
1,085
3,711
915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LilAlveoli
Heimdallr
5
0 / 1 / 2
3,423
685
2,407
3,409
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
MaMeind
Janus
7
2 / 0 / 0
4,202
840
1,443
1,332
405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Vobatrone
Bacchus
5
2 / 0 / 0
3,820
764
1,884
3,921
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
gaughan02
Nemesis
5
0 / 0 / 0
3,173
635
88
2,830
751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
swamiii
Surtr
7
0 / 0 / 0
3,821
764
2,126
3,263
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DonRatsquire
Charybdis
1
2
0
0.5
W
Heimdallr
LilAlveoli
Heimdallr
0
1
2
1
W
Janus
MaMeind
Janus
2
0
0
2
L
Loki
0
0
0
0
L
Cthulhu
Star525
Cthulhu
0
0
1
0.5
L
Persephone
UnRaveen
Persephone
0
2
0
0
W
Bacchus
Vobatrone
Bacchus
2
0
0
2
W
Nemesis
gaughan02
Nemesis
0
0
0
0
L
Ne Zha
isameMario
Ne Zha
0
0
0
0
W
Surtr
swamiii
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,904
Damage
7,948
14,908
Taken
14,755
5,264
Mitigated
7,027
4,553
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DonRatsquire
Charybdis
2,437
1,552
0
1,786
4,221
1,210
0
811
3,410
0
12,349
W
Heimdallr
LilAlveoli
Heimdallr
2,407
1,070
0
1,548
3,409
1,049
0
425
2,984
0
18,353
W
Janus
MaMeind
Janus
1,443
313
0
500
1,332
405
0
732
600
23,798
0
L
Loki
0
0
0
240
793
147
0
0
793
0
243
L
Cthulhu
Star525
Cthulhu
1,548
238
0
1,192
3,501
2,185
0
1,073
2,428
9,423
0
L
Persephone
UnRaveen
Persephone
834
40
0
632
2,682
807
0
1,441
1,239
19,680
0
W
Bacchus
Vobatrone
Bacchus
1,884
614
0
1,695
3,921
3,214
0
1,123
2,798
10,281
0
W
Nemesis
gaughan02
Nemesis
88
0
0
500
2,830
751
0
102
2,728
0
19,433
L
Ne Zha
isameMario
Ne Zha
1,085
515
0
703
3,711
915
0
59
3,652
0
12,891
W
Surtr
swamiii
Surtr
2,126
698
0
1,170
3,263
1,608
0
0
3,263
177
24,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,379
Gold Earned
18,439
87
Minions Killed
167
0
Camps Cleared
0
429,133
Distance Traveled
519,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,146
629
22
4
0
107,798
0
W
Heimdallr
3,423
685
26
5
0
87,677
0
W
Janus
4,202
840
39
8
0
94,653
0
L
Loki
2,497
499
0
0
0
19,446
0
L
Cthulhu
3,241
648
10
2
0
102,061
0
L
Persephone
3,457
691
31
6
0
100,701
0
W
Bacchus
3,820
764
12
2
0
101,470
0
W
Nemesis
3,173
635
42
8
0
130,290
0
L
Ne Zha
3,038
608
24
5
0
99,127
0
W
Surtr
3,821
764
48
10
0
105,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role