Player Matchup

Fafnir
Fafnir
AAgaming007
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,112 Elo+
Party 1
Medusa
Medusa
JanTcg
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,588 Elo+
Party 1
Chang'e
Chang'e
LOSTRyuji
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,112 Elo+
Party 1
Surtr
Surtr
Surge_Maskx
Surtr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,112 Elo+
Party 1
Thanatos
Thanatos
TrkKardesh66
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,506 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,286 Elo+

VS

Team Averages
Level 112
1,623 SR
1,554 Elo+
Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
PaperChaseCHRIS
Xbalanque
Level 100
God Stats
3W - 3L
1,806 SR
Queue Stats
73W - 55L
1,562 Elo+
Party 2
Bellona
Bellona
UmphreysMcsloth
Bellona
Level 129
God Stats
8W - 8L
1,701 SR
Queue Stats
216W - 199L
1,641 Elo+
Solo
Achilles
Achilles
WeeHutJr
Achilles
Level 107
God Stats
17W - 16L
1,585 SR
Queue Stats
194W - 180L
1,587 Elo+
Solo
Chronos
Chronos
zanemystic
Chronos
Level 153
God Stats
2W - 2L
1,525 SR
Queue Stats
164W - 157L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 2 / 1
6,035
503
3,197
9,099
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
JanTcg
Medusa
9
1 / 2 / 0
5,297
441
8,224
8,120
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
LOSTRyuji
Chang'e
10
0 / 4 / 0
5,312
443
3,793
7,600
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 3 / 0
6,278
523
7,762
12,664
7,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
TrkKardesh66
Thanatos
5
0 / 2 / 0
4,462
372
998
4,760
1,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 0 / 6
6,416
535
3,688
11,729
8,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
PaperChaseCHRIS
Xbalanque
11
1 / 1 / 4
6,175
515
5,547
8,941
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 1
7,441
620
7,468
13,458
16,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
WeeHutJr
Achilles
12
2 / 0 / 5
6,972
581
2,937
6,705
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
zanemystic
Chronos
14
8 / 0 / 0
8,435
703
6,791
7,314
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
13
13
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
6
3
L
Fafnir
0
2
1
0.25
L
Medusa
JanTcg
Medusa
1
2
0
0.5
L
Chang'e
LOSTRyuji
Chang'e
0
4
0
0
W
Xbalanque
PaperChaseCHRIS
Xbalanque
1
1
4
3
L
1
3
0
0.33
L
Thanatos
TrkKardesh66
Thanatos
0
2
0
0
W
2
1
1
2.5
W
Achilles
WeeHutJr
Achilles
2
0
5
4.5
W
Chronos
zanemystic
Chronos
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,974
Damage
26,431
42,243
Taken
48,147
24,756
Mitigated
34,729
11,921
Healing
19,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,688
818
1,920
3,145
11,729
8,023
0
2,323
9,406
16,068
0
L
Fafnir
3,197
1,145
0
2,705
9,099
9,344
0
2,610
6,489
12,430
0
L
Medusa
JanTcg
Medusa
8,224
3,922
0
2,668
8,120
3,145
0
2,435
5,685
0
49,181
L
Chang'e
LOSTRyuji
Chang'e
3,793
804
0
812
7,600
2,904
0
4,929
2,671
24,220
0
W
Xbalanque
PaperChaseCHRIS
Xbalanque
5,547
2,861
0
3,996
8,941
3,509
0
1,254
7,687
0
49,600
L
7,762
2,848
0
3,603
12,664
7,894
11
135
12,529
706
36,131
L
Thanatos
TrkKardesh66
Thanatos
998
237
0
2,133
4,760
1,469
0
505
4,255
0
12,762
W
7,468
2,811
0
6,845
13,458
16,185
0
462
12,996
968
59,677
W
Achilles
WeeHutJr
Achilles
2,937
892
0
534
6,705
3,995
0
52
6,653
0
52,816
W
Chronos
zanemystic
Chronos
6,791
2,615
0
3,323
7,314
3,017
0
4,095
3,219
62,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,384
Gold Earned
35,439
210
Minions Killed
385
0
Camps Cleared
0
1,015,182
Distance Traveled
1,201,314
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,416
535
18
2
0
241,987
3
L
Fafnir
6,035
503
19
2
0
233,784
0
L
Medusa
5,297
441
58
5
0
197,086
0
L
Chang'e
5,312
443
45
4
0
196,379
0
W
Xbalanque
6,175
515
74
6
0
233,520
0
L
Surtr
6,278
523
64
5
0
255,965
0
L
Thanatos
4,462
372
24
2
0
131,968
1
W
Bellona
7,441
620
112
9
0
216,229
0
W
Achilles
6,972
581
84
7
0
274,357
2
W
Chronos
8,435
703
97
8
0
235,221
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role