Player Matchup

Tsukuyomi
Tsukuyomi
KkDank_SinatraKk
Tsukuyomi
Level 122
God Stats
5W - 6L
1,500 SR
Queue Stats
350W - 329L
1,493 Elo+
Solo
Ullr
Ullr
MLP_KingSombra
Ullr
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 126L
1,461 Elo+
Solo
Nemesis
Nemesis
Salinauh
Nemesis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,468 Elo+
Party 1
Cerberus
Cerberus
dark3784
Cerberus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
nekolover211
Jing Wei
Level 79
God Stats
4W - 11L
1,500 SR
Queue Stats
644W - 606L
1,479 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,480 Elo+

VS

Team Averages
Level 120
1,495 SR
1,424 Elo+
Ganesha
Ganesha
CeleKnight8194
Ganesha
Level 125
God Stats
12W - 4L
1,709 SR
Queue Stats
371W - 377L
1,417 Elo+
Solo
Hera
Hera
F1RESTR4IGHT
Hera
Level 98
God Stats
11W - 5L
1,267 SR
Queue Stats
214W - 217L
1,505 Elo+
Solo
Arachne
Arachne
FrostWolf13
Arachne
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
153W - 153L
1,380 Elo+
Solo
Poseidon
Poseidon
HighDefChef86
Poseidon
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 100L
1,495 Elo+
Solo
Chaac
Chaac
dirty und13s
Chaac
Level 153
God Stats
10W - 2L
1,500 SR
Queue Stats
592W - 627L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
6 / 4 / 10
9,691
969
12,306
9,834
4,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 6 / 9
7,663
766
7,218
12,301
3,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Salinauh
Nemesis
15
4 / 6 / 9
8,976
898
6,815
11,388
4,568
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
dark3784
Cerberus
15
5 / 6 / 9
8,575
858
4,823
14,525
7,954
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
nekolover211
Jing Wei
14
5 / 7 / 12
8,814
881
16,668
14,615
4,952
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 20
8,375
838
9,767
17,508
23,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
13 / 4 / 10
10,746
1,075
13,660
9,546
4,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
FrostWolf13
Arachne
16
3 / 3 / 17
9,325
933
5,910
12,502
7,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
HighDefChef86
Poseidon
14
1 / 4 / 13
8,019
802
6,977
8,870
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 6 / 12
10,626
1,063
14,889
13,643
8,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
101
21
Kills
29
29
Deaths
22
49
Assists
72
Player
Kills
Deaths
Assists
KDA
W
0
5
20
2
W
13
4
10
4.5
W
Arachne
FrostWolf13
Arachne
3
3
17
3.83
W
Poseidon
HighDefChef86
Poseidon
1
4
13
1.88
L
Tsukuyomi
6
4
10
2.75
L
1
6
9
0.92
L
Nemesis
Salinauh
Nemesis
4
6
9
1.42
L
Cerberus
dark3784
Cerberus
5
6
9
1.58
W
12
6
12
3
L
Jing Wei
nekolover211
Jing Wei
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,830
Damage
51,203
62,663
Taken
62,069
25,605
Mitigated
47,138
13,659
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,767
419
621
2,854
17,508
23,095
243
1,345
16,163
18,794
0
W
13,660
4,416
1,697
1,841
9,546
4,378
1,700
662
8,884
25,485
725
W
Arachne
FrostWolf13
Arachne
5,910
4,867
217
1,640
12,502
7,554
1,431
550
11,952
0
9,827
W
Poseidon
HighDefChef86
Poseidon
6,977
435
762
1,677
8,870
3,243
1,526
434
8,436
14,667
0
L
Tsukuyomi
12,306
1,475
914
1,824
9,834
4,232
604
3,584
6,250
0
29,237
L
7,218
4,266
1,415
2,251
12,301
3,899
1,639
6,345
5,956
0
14,869
L
Nemesis
Salinauh
Nemesis
6,815
3,559
35
712
11,388
4,568
939
6,683
4,705
0
17,387
L
Cerberus
dark3784
Cerberus
4,823
829
709
2,243
14,525
7,954
114
8,236
6,289
8,652
0
W
14,889
3,548
685
1,892
13,643
8,868
1,728
1,832
11,811
0
26,433
L
Jing Wei
nekolover211
Jing Wei
16,668
12,883
782
2,774
14,615
4,952
1,228
5,193
9,422
0
28,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,719
Gold Earned
47,091
113
Minions Killed
99
0
Camps Cleared
0
850,299
Distance Traveled
878,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,375
838
0
0
0
173,071
0
W
Hera
10,746
1,075
45
5
0
168,728
0
W
Arachne
9,325
933
18
2
0
187,705
0
W
Poseidon
8,019
802
11
1
0
172,467
0
L
Tsukuyomi
9,691
969
22
2
0
179,376
0
L
Ullr
7,663
766
19
2
0
175,533
0
L
Nemesis
8,976
898
30
3
0
176,325
0
L
Cerberus
8,575
858
16
2
0
150,920
0
W
Chaac
10,626
1,063
25
3
0
177,024
0
L
Jing Wei
8,814
881
26
3
0
168,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role