Player Matchup

Artemis
Artemis
BobbyBoom
Artemis
Level 38
God Stats
2W - 2L
1,255 SR
Queue Stats
13W - 18L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
Samplayer49
Gilgamesh
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 106L
1,497 Elo+
Solo
Artio
Artio
YenniFreak
Artio
Level 124
God Stats
1W - 0L
1,715 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Kali
Kali
josep12
Kali
Level 139
God Stats
4W - 3L
1,484 SR
Queue Stats
13W - 17L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
mager00lusch
Baron Samedi
Level 49
God Stats
1W - 0L
1,315 SR
Queue Stats
52W - 50L
1,480 Elo+
Solo
Team Averages
Level 89
1,454 SR
1,461 Elo+

VS

Team Averages
Level 88
1,490 SR
1,521 Elo+
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DarioDerEchte
Achilles
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 54L
1,508 Elo+
Solo
Chang'e
Chang'e
Truggered
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,697 Elo+
Party 2
Mercury
Mercury
nikinsurance
Mercury
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,520 Elo+
Party 2
Atlas
Atlas
snob8
Atlas
Level 81
God Stats
12W - 9L
1,450 SR
Queue Stats
439W - 433L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BobbyBoom
Artemis
8
0 / 1 / 2
4,977
498
9,064
7,510
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Samplayer49
Gilgamesh
8
1 / 1 / 1
4,873
487
1,430
4,129
2,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
8
2 / 1 / 0
5,338
534
3,540
11,992
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
josep12
Kali
10
2 / 1 / 3
6,135
614
4,667
11,114
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
mager00lusch
Baron Samedi
11
2 / 1 / 1
6,090
609
6,353
6,960
3,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 2 / 1
4,981
498
6,966
6,997
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
DarioDerEchte
Achilles
6
1 / 1 / 0
4,711
471
2,592
3,310
2,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
Truggered
Chang'e
10
2 / 2 / 0
5,717
572
4,124
9,103
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
nikinsurance
Mercury
10
1 / 2 / 1
5,607
561
3,570
7,919
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
snob8
Atlas
8
0 / 0 / 2
5,551
555
5,095
9,606
4,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
5
5
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
1
0.75
W
Artemis
BobbyBoom
Artemis
0
1
2
1
L
Achilles
DarioDerEchte
Achilles
1
1
0
1
W
Gilgamesh
Samplayer49
Gilgamesh
1
1
1
1.5
L
Chang'e
Truggered
Chang'e
2
2
0
1
W
Artio
2
1
0
2
W
Kali
josep12
Kali
2
1
3
3.5
W
Baron Samedi
mager00lusch
Baron Samedi
2
1
1
2.5
L
Mercury
nikinsurance
Mercury
1
2
1
0.75
L
Atlas
snob8
Atlas
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,054
Damage
22,347
41,705
Taken
36,935
19,898
Mitigated
14,642
17,904
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,966
4,997
0
2,209
6,997
2,041
0
1,363
5,634
0
34,854
W
Artemis
BobbyBoom
Artemis
9,064
4,318
0
3,054
7,510
2,346
0
2,054
5,456
0
31,779
L
Achilles
DarioDerEchte
Achilles
2,592
851
0
1,317
3,310
2,457
0
0
3,134
0
12,833
W
Gilgamesh
Samplayer49
Gilgamesh
1,430
323
0
652
4,129
2,277
0
0
3,763
0
11,674
L
Chang'e
Truggered
Chang'e
4,124
569
342
3,251
9,103
3,068
0
4,877
4,226
29,228
0
W
Artio
3,540
911
637
4,526
11,992
6,908
0
3,041
8,951
14,272
0
W
Kali
josep12
Kali
4,667
2,049
0
4,337
11,114
4,890
0
1,170
9,906
0
37,112
W
Baron Samedi
mager00lusch
Baron Samedi
6,353
742
250
4,448
6,960
3,477
0
2,954
4,006
41,941
0
L
Mercury
nikinsurance
Mercury
3,570
1,264
0
855
7,919
2,695
92
1,507
6,374
0
40,572
L
Atlas
snob8
Atlas
5,095
2,286
1,922
3,149
9,606
4,381
96
2,146
7,460
17,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,413
Gold Earned
26,567
187
Minions Killed
215
0
Camps Cleared
0
971,292
Distance Traveled
988,513
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,981
498
58
6
0
186,568
0
W
Artemis
4,977
498
39
4
0
182,460
0
L
Achilles
4,711
471
26
3
0
110,955
0
W
Gilgamesh
4,873
487
15
2
0
157,522
1
L
Chang'e
5,717
572
54
5
0
197,751
0
W
Artio
5,338
534
18
2
0
229,019
7
W
Kali
6,135
614
57
6
0
233,768
0
W
Baron Samedi
6,090
609
58
6
0
168,523
1
L
Mercury
5,607
561
63
6
0
268,622
0
L
Atlas
5,551
555
14
1
0
224,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role