Player Matchup

Cliodhna
Cliodhna
BYIkos
Cliodhna
Level 151
God Stats
12W - 12L
1,305 SR
Queue Stats
202W - 173L
1,521 Elo+
Solo
Sylvanus
Sylvanus
FriK1nG
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,511 Elo+
Party 1
Mercury
Mercury
KnowSh1ne
Mercury
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 18L
1,644 Elo+
Solo
Surtr
Surtr
Ni_Lamins26
Surtr
Level 45
God Stats
4W - 6L
1,314 SR
Queue Stats
191W - 204L
1,402 Elo+
Solo
Sol
Sol
chex2
Sol
Level 157
God Stats
4W - 2L
1,605 SR
Queue Stats
131W - 135L
1,391 Elo+
Party 1
Team Averages
Level 127
1,445 SR
1,494 Elo+

VS

Team Averages
Level 132
1,551 SR
1,500 Elo+
Ishtar
Ishtar
 
Ishtar
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Franco24888
Fenrir
Level 105
God Stats
4W - 5L
1,813 SR
Queue Stats
113W - 118L
1,455 Elo+
Solo
Anubis
Anubis
Nutshoot
Anubis
Level 101
God Stats
57W - 44L
1,660 SR
Queue Stats
153W - 153L
1,438 Elo+
Solo
Yemoja
Yemoja
aplauso-barroco
Yemoja
Level 153
God Stats
2W - 14L
1,500 SR
Queue Stats
855W - 891L
1,472 Elo+
Solo
Janus
Janus
griloManco
Janus
Level 106
God Stats
1W - 5L
1,285 SR
Queue Stats
118W - 115L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BYIkos
Cliodhna
9
4 / 0 / 1
4,870
812
4,285
4,907
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
FriK1nG
Sylvanus
7
1 / 0 / 1
4,098
683
2,291
3,629
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
KnowSh1ne
Mercury
9
2 / 0 / 2
4,789
798
1,529
3,888
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 2 / 0
4,286
714
2,703
5,720
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
chex2
Sol
7
0 / 2 / 2
4,050
675
4,286
4,894
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
1 / 0 / 1
3,943
657
2,534
4,024
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
6
2 / 1 / 0
4,176
696
2,186
4,470
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Nutshoot
Anubis
6
0 / 5 / 0
3,768
628
2,390
6,176
1,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 1 / 1
3,791
632
1,437
5,176
2,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
7
1 / 1 / 0
4,234
706
1,157
2,844
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
4
4
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
0
1
1.5
W
Cliodhna
BYIkos
Cliodhna
4
0
1
4.5
L
Fenrir
2
1
0
2
W
Sylvanus
FriK1nG
Sylvanus
1
0
1
1.5
W
Mercury
KnowSh1ne
Mercury
2
0
2
3
W
1
2
0
0.5
L
Anubis
Nutshoot
Anubis
0
5
0
0
L
0
1
1
0.5
W
Sol
chex2
Sol
0
2
2
0.5
L
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,094
Damage
9,704
23,038
Taken
22,690
8,558
Mitigated
7,406
7,192
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,534
1,906
0
2,015
4,024
1,289
0
2,752
1,272
0
18,312
W
Cliodhna
BYIkos
Cliodhna
4,285
810
0
897
4,907
1,241
0
2,046
2,861
0
29,153
L
Fenrir
2,186
846
0
1,847
4,470
1,372
0
93
4,377
0
17,267
W
Sylvanus
FriK1nG
Sylvanus
2,291
780
723
1,043
3,629
2,521
0
1,261
2,368
10,126
3,445
W
Mercury
KnowSh1ne
Mercury
1,529
864
0
655
3,888
1,158
0
518
3,370
0
32,240
W
2,703
1,286
0
1,857
5,720
2,321
0
30
5,690
199
23,932
L
Anubis
Nutshoot
Anubis
2,390
221
0
1,571
6,176
1,839
0
0
6,176
21,018
0
L
1,437
389
991
1,676
5,176
2,123
0
3,010
2,166
11,872
0
W
Sol
chex2
Sol
4,286
2,850
0
2,017
4,894
1,317
0
1,129
3,765
30,828
0
L
Janus
1,157
153
0
809
2,844
783
0
620
2,224
22,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,093
Gold Earned
19,912
235
Minions Killed
179
0
Camps Cleared
0
754,985
Distance Traveled
598,406
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,943
657
46
8
0
123,854
0
W
Cliodhna
4,870
812
57
10
0
182,346
2
L
Fenrir
4,176
696
29
5
0
80,797
1
W
Sylvanus
4,098
683
27
5
0
131,322
2
W
Mercury
4,789
798
54
9
0
191,915
0
W
Surtr
4,286
714
43
7
0
131,079
1
L
Anubis
3,768
628
36
6
0
133,216
0
L
Yemoja
3,791
632
19
3
0
116,624
2
W
Sol
4,050
675
54
9
0
118,323
0
L
Janus
4,234
706
49
8
0
143,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role