Player Matchup

Set
Set
AL3SSANDR0
Set
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,657 Elo+
Solo
Sol
Sol
MuffD123
Sol
Level 116
God Stats
4W - 3L
1,398 SR
Queue Stats
70W - 68L
1,491 Elo+
Solo
Cthulhu
Cthulhu
alexis20102008
Cthulhu
Level 66
God Stats
20W - 27L
1,508 SR
Queue Stats
165W - 197L
1,401 Elo+
Party 1
Merlin
Merlin
noah06-09
Merlin
Level 35
God Stats
3W - 2L
1,729 SR
Queue Stats
167W - 180L
1,344 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
temudjin6
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,420 Elo+
Party 1
Team Averages
Level 82
1,527 SR
1,463 Elo+

VS

Team Averages
Level 110
1,482 SR
1,343 Elo+
Ymir
Ymir
Binkizaka
Ymir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,206 Elo+
Solo
Hou Yi
Hou Yi
Crayzee-Yayzee24
Hou Yi
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
181W - 207L
1,370 Elo+
Solo
Mercury
Mercury
It4Sacee
Mercury
Level 108
God Stats
7W - 2L
1,409 SR
Queue Stats
37W - 46L
1,412 Elo+
Party 2
Raijin
Raijin
NRGxSpirit
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
Savage_WAR725
Baron Samedi
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 58L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,636
512
3,049
7,935
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 1
5,721
520
5,030
4,725
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
1 / 0 / 1
6,267
570
4,301
6,764
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
noah06-09
Merlin
10
0 / 4 / 1
5,775
525
3,618
7,048
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
temudjin6
Ah Muzen Cab
9
0 / 7 / 1
5,447
495
6,417
10,817
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 2 / 1
4,970
452
1,416
8,400
7,142
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

9
1 / 0 / 1
5,349
486
3,675
6,539
2,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
It4Sacee
Mercury
11
3 / 0 / 2
6,598
600
2,749
7,459
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
NRGxSpirit
Raijin
12
2 / 1 / 2
7,281
662
5,011
7,522
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Savage_WAR725
Baron Samedi
12
7 / 1 / 0
7,189
654
8,379
11,210
9,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
13
14
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Ymir
0
2
1
0.25
W
1
0
1
1.5
W
Mercury
It4Sacee
Mercury
3
0
2
4
L
1
1
1
1.5
W
Raijin
NRGxSpirit
Raijin
2
1
2
3
W
Baron Samedi
Savage_WAR725
Baron Samedi
7
1
0
7
L
1
0
1
1.5
L
Merlin
noah06-09
Merlin
0
4
1
0.13
L
Ah Muzen Cab
temudjin6
Ah Muzen Cab
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,415
Damage
21,230
37,289
Taken
41,130
16,785
Mitigated
24,990
8,108
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,049
1,520
0
864
7,935
2,643
0
930
7,005
0
22,049
W
Ymir
1,416
344
0
0
8,400
7,142
297
5,016
3,384
15,412
0
W
3,675
1,849
76
3,756
6,539
2,827
768
3,657
2,882
0
25,188
W
Mercury
It4Sacee
Mercury
2,749
1,788
0
990
7,459
2,457
375
658
6,801
0
35,925
L
5,030
2,260
0
2,049
4,725
1,301
385
152
4,573
49,269
0
W
Raijin
NRGxSpirit
Raijin
5,011
1,141
0
2,870
7,522
2,739
443
3,618
3,904
54,582
0
W
Baron Samedi
Savage_WAR725
Baron Samedi
8,379
1,414
273
4,222
11,210
9,825
315
0
11,210
44,416
0
L
4,301
354
212
2,958
6,764
6,150
26
1,161
5,603
23,951
0
L
Merlin
noah06-09
Merlin
3,618
780
0
500
7,048
2,570
225
4,969
2,079
38,673
0
L
Ah Muzen Cab
temudjin6
Ah Muzen Cab
6,417
1,922
0
1,525
10,817
4,121
624
7,594
3,223
0
38,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
31,387
263
Minions Killed
286
0
Camps Cleared
0
1,003,565
Distance Traveled
1,023,116
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,636
512
32
3
0
198,183
0
W
Ymir
4,970
452
25
2
0
172,482
0
W
Hou Yi
5,349
486
34
3
0
194,577
0
W
Mercury
6,598
600
61
6
0
261,641
4
L
Sol
5,721
520
94
9
0
193,086
3
W
Raijin
7,281
662
99
9
0
192,162
0
W
Baron Samedi
7,189
654
67
6
0
202,254
0
L
Cthulhu
6,267
570
21
2
0
238,294
2
L
Merlin
5,775
525
67
6
0
196,476
0
L
Ah Muzen Cab
5,447
495
49
4
0
177,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role