Player Matchup

Anubis
Anubis
MiliLux
Anubis
Level 104
God Stats
0W - 2L
1,267 SR
Queue Stats
24W - 27L
1,495 Elo+
Party 1
Arachne
Arachne
MinnMac
Arachne
Level 86
God Stats
40W - 50L
1,546 SR
Queue Stats
40W - 53L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shmuckatelli
Cu Chulainn
Level 89
God Stats
2W - 2L
1,537 SR
Queue Stats
15W - 17L
1,457 Elo+
Party 1
Team Averages
Level 93
1,450 SR
1,486 Elo+

VS

Team Averages
Level 106
1,421 SR
1,446 Elo+
Jormungandr
Jormungandr
AllDayImLit
Jormungandr
Level 144
God Stats
16W - 7L
1,285 SR
Queue Stats
102W - 106L
1,437 Elo+
Solo
Serqet
Serqet
FredoJones
Serqet
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 47L
1,447 Elo+
Solo
Hera
Hera
smalqueen
Hera
Level 68
God Stats
1W - 1L
1,478 SR
Queue Stats
17W - 15L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MiliLux
Anubis
15
0 / 4 / 2
8,995
643
4,217
12,391
5,998
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MinnMac
Arachne
13
0 / 3 / 1
8,454
604
6,057
12,508
6,471
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Shmuckatelli
Cu Chulainn
13
2 / 3 / 0
8,771
627
8,589
16,261
14,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AllDayImLit
Jormungandr
16
4 / 0 / 6
11,139
796
10,686
13,536
17,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
FredoJones
Serqet
15
4 / 2 / 6
10,786
770
9,577
8,317
6,005
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
17
2 / 0 / 8
10,640
760
14,528
5,479
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
10
10
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AllDayImLit
Jormungandr
4
0
6
7
W
Serqet
FredoJones
Serqet
4
2
6
3.5
L
Anubis
MiliLux
Anubis
0
4
2
0.25
L
Arachne
MinnMac
Arachne
0
3
1
0.17
L
Cu Chulainn
Shmuckatelli
Cu Chulainn
2
3
0
0.67
W
Hera
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,863
Damage
34,791
41,160
Taken
27,332
26,575
Mitigated
25,399
10,313
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AllDayImLit
Jormungandr
10,686
2,048
439
3,471
13,536
17,085
335
2,468
11,068
46,918
0
W
Serqet
FredoJones
Serqet
9,577
1,437
0
766
8,317
6,005
1,022
1,246
7,071
0
25,802
L
Anubis
MiliLux
Anubis
4,217
393
0
3,643
12,391
5,998
228
6,869
4,989
46,593
1,595
L
Arachne
MinnMac
Arachne
6,057
4,900
342
2,450
12,508
6,471
0
8,323
4,029
0
26,220
L
Cu Chulainn
Shmuckatelli
Cu Chulainn
8,589
1,223
308
3,570
16,261
14,106
0
10,099
6,007
0
27,381
W
Hera
14,528
3,556
0
2,229
5,479
2,309
944
290
5,189
66,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,220
Gold Earned
32,565
173
Minions Killed
212
0
Camps Cleared
0
710,729
Distance Traveled
809,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,139
796
62
4
0
250,410
0
W
Serqet
10,786
770
34
2
0
284,302
0
L
Anubis
8,995
643
91
7
0
214,364
0
L
Arachne
8,454
604
40
3
0
245,508
0
L
Cu Chulainn
8,771
627
42
3
0
250,857
0
W
Hera
10,640
760
116
8
0
274,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role