Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dutchfire
Baron Samedi
Level 144
God Stats
6W - 1L
1,732 SR
Queue Stats
167W - 167L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Ecolan
Kukulkan
Level 128
God Stats
8W - 9L
1,700 SR
Queue Stats
650W - 649L
1,541 Elo+
Solo
Neith
Neith
SheldorllbeOff
Neith
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 151L
1,340 Elo+
Solo
Nemesis
Nemesis
Tolvius
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,398 Elo+
Solo
Team Averages
Level 143
1,586 SR
1,459 Elo+

VS

Team Averages
Level 127
1,408 SR
1,622 Elo+
Olorun
Olorun
JamesTodd
Olorun
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 79L
1,935 Elo+
Solo
Rama
Rama
OXY-iDidiKz
Rama
Level 153
God Stats
3W - 3L
1,489 SR
Queue Stats
373W - 387L
1,399 Elo+
Party 1
Zhong Kui
Zhong Kui
RMSteack
Zhong Kui
Level 124
God Stats
9W - 3L
1,305 SR
Queue Stats
137W - 131L
1,480 Elo+
Party 1
Izanami
Izanami
Zubiaheyo
Izanami
Level 108
God Stats
3W - 6L
1,248 SR
Queue Stats
785W - 756L
1,550 Elo+
Solo
The Morrigan
The Morrigan
brof
The Morrigan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 2 / 11
10,643
626
6,052
8,735
4,150
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Dutchfire
Baron Samedi
20
13 / 1 / 15
12,713
748
28,168
24,960
17,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Ecolan
Kukulkan
20
4 / 2 / 18
12,732
749
14,080
11,743
6,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 1 / 16
13,239
779
16,740
16,422
9,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nemesis
Tolvius
Nemesis
18
2 / 2 / 22
12,052
709
10,282
25,969
28,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JamesTodd
Olorun
17
1 / 3 / 2
9,452
556
7,307
12,589
6,323
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 7 / 6
9,169
539
11,364
17,068
7,833
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
RMSteack
Zhong Kui
17
3 / 10 / 2
10,740
632
18,044
24,451
20,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zubiaheyo
Izanami
17
2 / 3 / 3
9,739
573
7,983
10,695
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
brof
The Morrigan
17
2 / 8 / 2
10,182
599
10,083
13,047
6,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
23
31
Kills
8
8
Deaths
31
82
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
11
3.75
W
Baron Samedi
Dutchfire
Baron Samedi
13
1
15
20.5
W
Kukulkan
Ecolan
Kukulkan
4
2
18
6.5
L
Olorun
JamesTodd
Olorun
1
3
2
0.67
L
0
7
6
0.43
L
Zhong Kui
RMSteack
Zhong Kui
3
10
2
0.4
W
10
1
16
18
W
Nemesis
Tolvius
Nemesis
2
2
22
6.5
L
Izanami
Zubiaheyo
Izanami
2
3
3
1.17
L
The Morrigan
brof
The Morrigan
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,322
Damage
54,781
87,829
Taken
77,850
66,830
Mitigated
45,916
56,657
Healing
26,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,052
2,295
4,160
2,398
8,735
4,150
1,098
2,473
6,262
0
18,612
W
Baron Samedi
Dutchfire
Baron Samedi
28,168
1,251
11,054
13,718
24,960
17,507
1,497
10,068
14,892
54,261
0
W
Kukulkan
Ecolan
Kukulkan
14,080
948
3,737
2,071
11,743
6,702
1,396
4,172
7,571
49,592
0
L
Olorun
JamesTodd
Olorun
7,307
2,740
1,465
5,593
12,589
6,323
0
8,251
4,338
19,914
0
L
11,364
8,743
677
3,305
17,068
7,833
0
8,808
8,260
0
22,162
L
Zhong Kui
RMSteack
Zhong Kui
18,044
436
661
7,379
24,451
20,323
0
11,633
12,818
29,084
0
W
16,740
5,754
1,453
7,037
16,422
9,590
3,148
7,091
9,331
0
61,142
W
Nemesis
Tolvius
Nemesis
10,282
2,577
2,712
8,317
25,969
28,881
702
7,879
18,090
0
14,225
L
Izanami
Zubiaheyo
Izanami
7,983
3,178
744
2,050
10,695
4,998
0
4,693
6,002
0
26,947
L
The Morrigan
brof
The Morrigan
10,083
802
803
3,465
13,047
6,439
0
8,639
4,184
20,539
6,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,379
Gold Earned
49,282
219
Minions Killed
145
0
Camps Cleared
0
1,548,895
Distance Traveled
1,269,125
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,643
626
21
1
0
238,948
0
W
Baron Samedi
12,713
748
31
2
0
338,109
0
W
Kukulkan
12,732
749
92
5
0
331,973
0
L
Olorun
9,452
556
28
2
0
269,006
0
L
Rama
9,169
539
20
1
0
239,688
0
L
Zhong Kui
10,740
632
38
2
0
240,319
0
W
Neith
13,239
779
66
4
0
319,953
1
W
Nemesis
12,052
709
9
1
0
319,912
0
L
Izanami
9,739
573
35
2
0
252,763
0
L
The Morrigan
10,182
599
24
1
0
267,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role