Player Matchup

Pele
Pele
Elliottron
Pele
Level 62
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 7L
1,684 Elo+
Solo
Jing Wei
Jing Wei
Toyako83
Jing Wei
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 31L
1,559 Elo+
Solo
Zeus
Zeus
XI Alam
Zeus
Level 141
God Stats
5W - 1L
1,500 SR
Queue Stats
80W - 80L
1,465 Elo+
Solo
Bellona
Bellona
alexmerinotorres
Bellona
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 44L
1,513 Elo+
Solo
Cthulhu
Cthulhu
xxRuki66xx
Cthulhu
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
512W - 538L
1,656 Elo+
Solo
Team Averages
Level 106
1,543 SR
1,575 Elo+

VS

Team Averages
Level 55
1,427 SR
1,363 Elo+
Cthulhu
Cthulhu
Greystone126
Cthulhu
Level 29
God Stats
3W - 3L
1,493 SR
Queue Stats
62W - 97L
1,310 Elo+
Party 1
Thor
Thor
Lil_Erti
Thor
Level 44
God Stats
1W - 8L
1,218 SR
Queue Stats
76W - 98L
1,355 Elo+
Party 1
Kukulkan
Kukulkan
Pegatron_92
Kukulkan
Level 43
God Stats
6W - 11L
1,456 SR
Queue Stats
200W - 232L
1,343 Elo+
Solo
Achilles
Achilles
Swedishisgood
Achilles
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 36L
1,402 Elo+
Solo
Cernunnos
Cernunnos
yb_brg
Cernunnos
Level 65
God Stats
12W - 14L
1,469 SR
Queue Stats
574W - 578L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,986
599
4,313
7,648
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Toyako83
Jing Wei
8
0 / 0 / 0
4,964
496
1,328
3,772
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
XI Alam
Zeus
13
11 / 2 / 1
8,055
806
11,574
4,840
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 2
5,867
587
5,937
10,148
8,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
xxRuki66xx
Cthulhu
8
0 / 0 / 1
5,365
537
3,630
6,370
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Greystone126
Cthulhu
7
0 / 1 / 0
4,711
471
917
5,932
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
9
2 / 5 / 0
6,019
602
2,830
9,469
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Pegatron_92
Kukulkan
8
0 / 6 / 2
4,920
492
1,938
7,364
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Swedishisgood
Achilles
10
1 / 1 / 0
5,491
549
4,930
9,493
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
yb_brg
Cernunnos
8
0 / 2 / 1
4,670
467
2,409
6,604
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
15
Kills
3
3
Deaths
15
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Cthulhu
Greystone126
Cthulhu
0
1
0
0
L
Thor
2
5
0
0.4
L
Kukulkan
Pegatron_92
Kukulkan
0
6
2
0.17
L
Achilles
Swedishisgood
Achilles
1
1
0
1
W
Jing Wei
Toyako83
Jing Wei
0
0
0
0
W
Zeus
XI Alam
Zeus
11
2
1
5.75
W
0
1
2
1
W
Cthulhu
xxRuki66xx
Cthulhu
0
0
1
0.5
L
Cernunnos
yb_brg
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,782
Damage
13,024
32,778
Taken
38,862
17,671
Mitigated
17,780
13,166
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,313
1,308
0
2,045
7,648
2,300
0
455
7,193
0
36,141
L
Cthulhu
Greystone126
Cthulhu
917
56
0
1,147
5,932
3,747
90
3,086
2,846
11,768
0
L
Thor
2,830
999
0
2,768
9,469
3,341
0
3,438
6,031
0
25,279
L
Kukulkan
Pegatron_92
Kukulkan
1,938
227
0
140
7,364
2,769
186
5,420
1,944
20,916
0
L
Achilles
Swedishisgood
Achilles
4,930
1,571
0
4,100
9,493
5,738
0
1,034
8,459
0
38,078
W
Jing Wei
Toyako83
Jing Wei
1,328
1,060
0
2,669
3,772
1,085
0
262
3,510
0
22,587
W
Zeus
XI Alam
Zeus
11,574
1,277
0
767
4,840
1,644
637
1,049
3,791
54,700
0
W
5,937
1,320
0
5,720
10,148
8,696
460
0
10,148
0
44,383
W
Cthulhu
xxRuki66xx
Cthulhu
3,630
170
0
1,965
6,370
3,946
312
1,089
5,281
22,705
0
L
Cernunnos
yb_brg
Cernunnos
2,409
1,397
0
3,027
6,604
2,185
0
2,226
4,378
0
27,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,237
Gold Earned
25,811
273
Minions Killed
213
0
Camps Cleared
0
952,716
Distance Traveled
950,190
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,986
599
49
5
0
250,803
0
L
Cthulhu
4,711
471
12
1
0
204,615
1
L
Thor
6,019
602
49
5
0
207,253
0
L
Kukulkan
4,920
492
45
5
0
164,048
0
L
Achilles
5,491
549
61
6
0
198,512
0
W
Jing Wei
4,964
496
44
4
0
172,748
3
W
Zeus
8,055
806
89
9
0
165,625
0
W
Bellona
5,867
587
66
7
0
167,965
0
W
Cthulhu
5,365
537
25
3
0
195,575
0
L
Cernunnos
4,670
467
46
5
0
175,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role