Player Matchup

Chiron
Chiron
Gold V
Odysseytime
Chiron
Gold V
Level 140
God Stats
0W - 1L
1,739 SR
Queue Stats
53W - 28L
1,696 MMR
Party 1
Achilles
Achilles
Gold V
SLGamer
Achilles
Gold V
Level 127
God Stats
0W - 1L
1,311 SR
Queue Stats
43W - 22L
1,696 MMR
Party 1
Vulcan
Vulcan
Gold V
smitevoogel
Vulcan
Gold V
Level 109
God Stats
8W - 7L
1,733 SR
Queue Stats
43W - 51L
1,654 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,594 SR
1,682 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,530 SR
1,686 MMR
Cernunnos
Cernunnos
Gold V
Hvck
Cernunnos
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,642 MMR
Solo
Agni
Agni
Silver I
TKdaKrocadil
Agni
Silver I
Level 139
God Stats
9W - 4L
1,612 SR
Queue Stats
11W - 9L
1,701 MMR
Solo
Ares
Ares
Platinum IV
XACUTIONER
Ares
Platinum IV
Level 129
God Stats
10W - 12L
1,479 SR
Queue Stats
509W - 593L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
0 / 2 / 5
9,365
669
11,881
10,292
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
SLGamer
Achilles
15
2 / 3 / 3
9,251
661
10,865
19,938
26,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
15
4 / 2 / 0
9,842
703
12,766
7,844
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ne ZhaAh Muzen CabThothBaron Samedi

VS

Bans
AtlasFenrirGuan YuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hvck
Cernunnos
16
5 / 3 / 1
10,267
733
9,681
14,303
6,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 1 / 5
10,137
724
13,183
5,730
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 6
11,082
792
8,107
22,844
25,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
7
7
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Hvck
Cernunnos
5
3
1
1.83
L
Chiron
0
2
5
1.25
L
Achilles
SLGamer
Achilles
2
3
3
1.17
W
1
1
5
3.5
W
1
2
6
2
L
Vulcan
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,512
Damage
30,971
38,074
Taken
42,877
34,411
Mitigated
35,389
6,591
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Hvck
Cernunnos
9,681
5,279
0
5,351
14,303
6,981
1,721
2,072
11,799
0
56,496
L
Chiron
11,881
3,294
1,309
2,639
10,292
4,895
603
4,001
6,111
0
47,510
L
Achilles
SLGamer
Achilles
10,865
1,573
0
1,605
19,938
26,233
0
9,557
9,562
0
27,849
W
13,183
736
217
2,003
5,730
2,948
1,041
876
4,816
60,308
2,876
W
8,107
386
0
5,855
22,844
25,460
202
9,493
12,629
14,090
0
L
Vulcan
12,766
4,896
0
1,038
7,844
3,283
0
5,382
2,125
50,271
3,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,458
Gold Earned
31,486
198
Minions Killed
205
0
Camps Cleared
0
834,149
Distance Traveled
791,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,267
733
77
6
0
253,333
0
L
Chiron
9,365
669
68
5
0
268,942
0
L
Achilles
9,251
661
27
2
0
283,415
0
W
Agni
10,137
724
120
9
0
264,855
0
W
Ares
11,082
792
8
1
0
273,209
0
L
Vulcan
9,842
703
103
7
0
281,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role